#include "stdpch.h" #include "session_browser_impl.h" #include "interface_v3/lua_object.h" #include "interface_v3/lua_ihm.h" #include "connection.h" #include "net_manager.h" #include "interface_v3/interface_manager.h" #include "interface_v3/skill_manager.h" #include "far_tp.h" #include "r2/dmc/com_lua_module.h" // #include "nel/misc/time_nl.h" #include "nel/net/service.h" // #include "r2/editor.h" #include "r2/dmc/client_edition_module.h" // #include "game_share/shard_names.h" using namespace std; using namespace NLMISC; using namespace RSMGR; using namespace CHARSYNC; using namespace NLNET; using namespace R2; CVariable SBSPortOffset("client", "SBSPortOffset", "Offset of the SBS port from the FS port", 1000, 0, true); //**************************************************************************** void CSessionBrowserImpl::init(CLuaState *ls) { if (ls != NULL) { nlassert(ls); _Lua = ls; _Lua->pushValue(LUA_GLOBALSINDEX); CLuaObject game(*_Lua); game = game["game"]; game.setValue("getRingSessionList", luaGetRingSessionList); game.setValue("getRingCharList", luaGetRingCharList); game.setValue("getRingStats", luaGetRingStats); game.setValue("getScenarioScores", luaGetScenarioScores); game.setValue("getSessionAverageScores", luaGetSessionAverageScores); game.setValue("getScenarioAverageScores", luaGetScenarioAverageScores); game.setValue("updateScenarioScores", luaUpdateScenarioScores); game.setValue("joinRingSession", luaJoinRingSession); game.setValue("checkRingAccess", luaCheckRingAccess); game.setValue("getFileHeader", luaGetFileHeader); } if (!ClientCfg.Local) { CSessionBrowserImpl::getInstance().setAuthInfo(getCookie()); NLNET::CInetAddress address(getFrontEndAddress()); address.setPort(address.port()+SBSPortOffset); CSessionBrowserImpl::getInstance().connectItf(address); } _LastAuthorRating = 0; _LastAMRating = 0; _LastMasterlessRating = 0; _LastRingPoints = string(""); _LastMaxRingPoints = string(""); } //*************************************************************************** const NLNET::CLoginCookie &CSessionBrowserImpl::getCookie() { /*if (CInterfaceManager::getInstance()->isInGame()) {*/ return NetMngr.getLoginCookie(); /*} extern NLNET::CLoginCookie FakeCookie; return FakeCookie; // TMP TMP : for Nico's test*/ } //**************************************************************************** const std::string &CSessionBrowserImpl::getFrontEndAddress() { if (!NetMngr.getFrontendAddress().empty()) { return NetMngr.getFrontendAddress(); } static std::string testAddress = "borisb"; return testAddress; // TMP TMP : for Nico's test } //**************************************************************************** uint32 CSessionBrowserImpl::getCharId() { if (ClientCfg.Local) return 0; return (getCookie().getUserId() << 4) + (uint32) PlayerSelectedSlot; } //**************************************************************************** int CSessionBrowserImpl::luaGetRingSessionList(CLuaState &ls) { nldebug("SB: luaGetRingSessionList"); CLuaIHM::checkArgCount(ls, "getRingSessionList", 0); CSessionBrowserImpl::getInstance().getRingRatings(getCharId()); CSessionBrowserImpl::getInstance().getSessionList(getCharId()); return 0; } //**************************************************************************** int CSessionBrowserImpl::luaGetRingCharList(CLuaState &ls) { nldebug("SB: luaGetRingCharList"); CLuaIHM::checkArgCount(ls, "getRingCharList", 0); if (R2::getEditor().getMode() != R2::CEditor::NotInitialized) { CSessionBrowserImpl::getInstance().getCharList(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId()); } return 0; } //**************************************************************************** int CSessionBrowserImpl::luaGetRingStats(CLuaState &ls) { nldebug("SB: luaGetRingStats"); CLuaIHM::checkArgCount(ls, "getRingStats", 0); CSessionBrowserImpl::getInstance().getRingRatings(getCharId()); CSessionBrowserImpl::getInstance().getRingPoints(getCharId()); return 0; } //**************************************************************************** int CSessionBrowserImpl::luaGetScenarioScores(CLuaState &ls) { nldebug("SB: luaGetScenarioScores"); CLuaIHM::checkArgCount(ls, "getScenarioScores", 0); if (R2::getEditor().getMode() != R2::CEditor::NotInitialized) { CSessionBrowserImpl::getInstance().getMyRatings(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId()); } return 0; } //**************************************************************************** int CSessionBrowserImpl::luaGetSessionAverageScores(CLuaState &ls) { nldebug("SB: luaGetSessionAverageScores"); CLuaIHM::checkArgCount(ls, "getSessionAverageScores", 0); if (R2::getEditor().getMode() != R2::CEditor::NotInitialized) { CSessionBrowserImpl::getInstance().getSessionAverageScores(R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId()); } return 0; } //**************************************************************************** int CSessionBrowserImpl::luaGetScenarioAverageScores(CLuaState &ls) { nldebug("SB: luaGetScenarioAverageScores"); CLuaIHM::checkArgCount(ls, "getScenarioAverageScores", 1); CLuaIHM::checkArgType(ls, "getScenarioAverageScores", 1, LUA_TSTRING); CSessionBrowserImpl::getInstance().getScenarioAverageScores(ls.toString(1)); return 0; } //**************************************************************************** int CSessionBrowserImpl::luaUpdateScenarioScores(CLuaState &ls) { nldebug("SB: luaUpdateScenarioScores"); const char *funcName = "updateScenarioScores"; CLuaIHM::checkArgCount(ls, funcName, 5); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER); CLuaIHM::checkArgType(ls, funcName, 2, LUA_TNUMBER); CLuaIHM::checkArgType(ls, funcName, 3, LUA_TNUMBER); CLuaIHM::checkArgType(ls, funcName, 4, LUA_TNUMBER); CLuaIHM::checkArgType(ls, funcName, 5, LUA_TNUMBER); if (R2::getEditor().getMode() != R2::CEditor::NotInitialized) { CSessionBrowserImpl::getInstance().setPlayerRating(getCharId(), R2::getEditor().getDMC().getEditionModule().getCurrentAdventureId(), (uint32) ls.toNumber(1), (uint32) ls.toNumber(2), (uint32) ls.toNumber(3), (uint32) ls.toNumber(4), (uint32) ls.toNumber(5)); } return 0; } //**************************************************************************** int CSessionBrowserImpl::luaJoinRingSession(CLuaState &ls) { nldebug("SB: luaJoinRingSession"); const char *funcName = "joinRingSession"; CLuaIHM::checkArgCount(ls, funcName, 1); CLuaIHM::checkArgType(ls, funcName, 1, LUA_TNUMBER); CInterfaceManager *pIM = CInterfaceManager::getInstance(); CSessionBrowserImpl & sessionBrowser = CSessionBrowserImpl::getInstance(); sessionBrowser.joinSession(getCharId(), (TSessionId)(uint32) ls.toNumber(1), ClientCfg.ConfigFile.getVar("Application").asString(0)); if(!sessionBrowser.waitOneMessage(sessionBrowser.getMessageName("on_joinSessionResult"))) { nlwarning("joinSession callback return false"); } if(sessionBrowser._LastJoinSessionResult == 20) { CViewText* pVT = dynamic_cast(pIM->getElementFromId("ui:interface:warning_free_trial:text")); if (pVT != NULL) pVT->setText(CI18N::get("uiRingWarningFreeTrial")); pIM->runActionHandler("enter_modal", NULL, "group=ui:interface:warning_free_trial"); } return 0; } //***************************************************************************** int CSessionBrowserImpl::luaCheckRingAccess(CLuaState &ls) { lua_State* state = ls.getStatePointer(); return R2::CComLuaModule::luaGetFileHeader(state); } //***************************************************************************** int CSessionBrowserImpl::luaGetFileHeader(CLuaState &ls) { lua_State* state = ls.getStatePointer(); return R2::CComLuaModule::luaGetFileHeader(state); } //**************************************************************************** void CSessionBrowserImpl::on_connectionFailed() { nldebug("SB: on_connectionFailed"); callRingAccessPointMethod("onConnectionFailed", 0, 0); } //**************************************************************************** void CSessionBrowserImpl::on_CRingSessionManagerWebClient_Disconnection(NLNET::TSockId /* from */) { nldebug("SB: on_CRingSessionManagerWebClient_Disconnection"); callRingAccessPointMethod("onDisconnection", 0, 0); } //**************************************************************************** void CSessionBrowserImpl::on_connectionClosed() { nldebug("SB: on_connectionClosed"); callRingAccessPointMethod("onConnectionClosed", 0, 0); } //**************************************************************************** void CSessionBrowserImpl::on_invokeResult(NLNET::TSockId /* from */, uint32 /* userId */, uint32 resultCode, const std::string &resultString) { nldebug("SB: on_invokeResult : result = %u, msg='%s'", resultCode, resultString.c_str()); // _LastInvokeResult = resultCode; _LastInvokeResultMsg = resultString; } //**************************************************************************** void CSessionBrowserImpl::on_scheduleSessionResult(NLNET::TSockId /* from */, uint32 charId, TSessionId sessionId, uint8 result, const std::string &resultString) { nldebug("SB: on_scheduleSessionResult : result = %u, msg = '%s'", result, resultString.c_str()); _LastScheduleSessionCharId = charId; _LastScheduleSessionResult = result; _LastScheduleSessionId = sessionId; _LastScheduleSessionResulMsg = resultString; // if (result == 0) // { // // attempt real far tp // if (!FarTP.requestFarTPToSession(sessionId, PlayerSelectedSlot, CFarTP::JoinSession, true)) // { // callRingAccessPointMethod("onJoinFailed", 0, 0); // } // } // else // { // nlwarning(resultString.c_str()); // callRingAccessPointMethod("onJoinFailed", 0, 0); // } } //**************************************************************************** void CSessionBrowserImpl::on_sessionInfoResult(NLNET::TSockId from, uint32 charId, TSessionId sessionId, const RSMGR::TRaceFilter &raceFilter, const RSMGR::TReligionFilter &religionFilter, const RSMGR::TGuildFilter &guildFilter, const RSMGR::TShardFilter &shardFilter, const RSMGR::TLevelFilter &levelFilter, bool subscriptionClosed, bool autoInvite, const std::string &language, const TSessionOrientation &/* orientation */, const std::string &description) { nldebug("SB: on_sessionInfoResult"); _LastRaceFilter = raceFilter; _LastReligionFilter = religionFilter; _LastGuildFilter = guildFilter; _LastShardFilter = shardFilter; _LastLevelFilter = levelFilter; _LastSubscriptionClosed = subscriptionClosed; _LastAutoInvite = autoInvite; _LastDescription = description; } //**************************************************************************** void CSessionBrowserImpl::on_joinSessionResult(NLNET::TSockId /* from */, uint32 /* userId */, TSessionId sessionId, uint32 result, const std::string &shardAddr, const RSMGR::TSessionPartStatus &participantStatus) { nldebug("SB: on_joinSessionResult : result = %u; msg = '%s'", result, shardAddr.c_str()); _LastJoinSessionResult = result; _LastJoinSessionId = sessionId; _LastJoinSessionShardAddr = shardAddr; _LastJoinSessionPartStatus = participantStatus; // trigger the far tp action if (result == 0) { CInterfaceManager *pIM = CInterfaceManager::getInstance(); pIM->runActionHandler("on_connect_to_shard", NULL, string("cookie=")+NetMngr.getLoginCookie().toString()+"|fsAddr="+shardAddr); } } //**************************************************************************** void CSessionBrowserImpl::on_joinSessionResultExt(NLNET::TSockId from, uint32 userId, TSessionId sessionId, uint32 result, const std::string &shardAddr, const RSMGR::TSessionPartStatus &participantStatus, const CSecurityCode& securityCode) { nldebug("SB: on_joinSessionResultExt : result = %u, msg = '%s'", result, shardAddr.c_str()); FarTP.setJoinSessionResult(sessionId, securityCode); // only joinSessionResultExt grants fast disconnection on_joinSessionResult(from, userId, sessionId, result, shardAddr, participantStatus); } //**************************************************************************** void CSessionBrowserImpl::on_getShardsResult(NLNET::TSockId /* from */, uint32 /* userId */, const std::string &/* result */) { nldebug("SB: on_getShardsResult"); } //**************************************************************************** void CSessionBrowserImpl::on_CSessionBrowserServerWebClient_Disconnection(NLNET::TSockId /* from */) { nldebug("SB: on_CSessionBrowserServerWebClient_Disconnection"); callRingAccessPointMethod("onDisconnection", 0, 0); } //**************************************************************************** void CSessionBrowserImpl::on_sessionList(NLNET::TSockId /* from */, uint32 /* charId */, const std::vector &sessions) { nldebug("SB: on_sessionList"); fill(sessions); } //**************************************************************************** void CSessionBrowserImpl::fill(const std::vector &sessions) { // build datas & send to lua nlassert(_Lua); try { CLuaStackRestorer lsr(_Lua, _Lua->getTop()); _Lua->newTable(); for (uint k = 0; k < sessions.size(); ++k) { const RSMGR::TSessionDesc &sd = sessions[k]; _Lua->newTable(); CLuaObject session(*_Lua); session.setValue("Id", (double) sd.getSessionId().asInt()); session.setValue("Owner", sd.getOwnerName()); session.setValue("Title", sd.getTitle()); session.setValue("Desc", sd.getDescription()); session.setValue("Level", (double) sd.getSessionLevel().getValue()); session.setValue("Language", sd.getLanguage()); uint flags = (sd.getAnimMode().getValue() == RSMGR::TAnimMode::am_dm ? (uint) 1 : 0) | (sd.getRequesterCharInvited() ? (uint) 2 : 0); if(sd.getRequesterCharKicked()) flags = (uint) 4; session.setValue("Flags", (double) flags); session.setValue("PlayerCount", (double) sd.getNbConnectedPlayer()); session.setValue("AllowFreeTrial", (double) sd.getAllowFreeTrial()); session.setValue("NbRating", (double) sd.getNbRating()); session.setValue("RateFun", (double) sd.getRateFun()); session.setValue("RateDifficulty", (double) sd.getRateDifficulty()); session.setValue("RateAccessibility", (double) sd.getRateAccessibility()); session.setValue("RateOriginality", (double) sd.getRateOriginality()); session.setValue("RateDirection", (double) sd.getRateDirection()); session.setValue("ScenarioRRPTotal", (double) sd.getScenarioRRPTotal()); session.setValue("AuthorRating", (double) _LastAuthorRating); if(sd.getAnimMode().getValue() == RSMGR::TAnimMode::am_dm) session.setValue("OwnerRating", (double) _LastAMRating); else session.setValue("OwnerRating", (double) _LastMasterlessRating); // calculate the difference between local time and gmt time_t rawtime; struct tm * timeinfo; rawtime= sd.getLaunchDate(); timeinfo = localtime ( &rawtime ); time_t localTime = mktime( timeinfo ); //nldebug("local time %02d:%02d",timeinfo->tm_hour,timeinfo->tm_min); rawtime= sd.getLaunchDate(); timeinfo = gmtime ( &rawtime ); time_t gmtTime = mktime( timeinfo ); //nldebug("gm time %02d:%02d",timeinfo->tm_hour,timeinfo->tm_min); // convert GMT time value from server to local time time_t adjustedTime= sd.getLaunchDate() + localTime - gmtTime; session.setValue("LaunchDate", (double) adjustedTime); session.setValue("ScenarioType", (double) sd.getOrientation().getValue()); session.push(); _Lua->rawSetI(-2, k +1); // set in session list } // call into lua callRingAccessPointMethod("onSessionListReceived", 1, 0); } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** void CSessionBrowserImpl::playerRatingFill(bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection) { nlassert(_Lua); try { _Lua->newTable(); CLuaObject scores(*_Lua); scores.setValue("ScenarioRated", (double) scenarioRated); scores.setValue("RateFun", (double) rateFun); scores.setValue("RateDifficulty", (double) rateDifficulty); scores.setValue("RateAccessibility", (double) rateAccessibility); scores.setValue("RateOriginality", (double) rateOriginality); scores.setValue("RateDirection", (double) rateDirection); scores.push(); // call into lua callScenarioScoresMethod("onScenarioScoresReceived", 1, 0); } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** void CSessionBrowserImpl::averageScoresFill(bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal) { nlassert(_Lua); try { _Lua->newTable(); CLuaObject scores(*_Lua); scores.setValue("ScenarioRated", (double) scenarioRated); scores.setValue("RateFun", (double) rateFun); scores.setValue("RateDifficulty", (double) rateDifficulty); scores.setValue("RateAccessibility", (double) rateAccessibility); scores.setValue("RateOriginality", (double) rateOriginality); scores.setValue("RateDirection", (double) rateDirection); scores.setValue("RRPTotal", (double) rrpTotal); scores.push(); // call into lua callScenarioScoresMethod("onAverageScoresReceived", 1, 0); } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** static RSMGR::TSessionDesc buildSession(uint32 id, const std::string &owner, const std::string &title, const std::string &description, uint32 level, uint32 playerCount, const std::string &/* language */, uint32 launchTime, bool dm, bool invited) { RSMGR::TSessionDesc result; result.setSessionId((TSessionId)id); result.setRequesterCharInvited(invited); result.setOwnerName(owner); result.setTitle(title); result.setDescription(description); result.setSessionLevel(R2::TSessionLevel((R2::TSessionLevel::TValues) level)); result.setLaunchDate(launchTime); result.setNbConnectedPlayer(playerCount); result.setAnimMode(RSMGR::TAnimMode(dm ? RSMGR::TAnimMode::am_dm : RSMGR::TAnimMode::am_autonomous)); return result; } //**************************************************************************** void CSessionBrowserImpl::testFill() { std::vector sessions; uint32 refTime = NLMISC::CTime::getSecondsSince1970(); sessions.push_back(buildSession(50, "_toto", "Scenar de toto", "Fight scenario", 0, 0, "en", refTime - 1000, true, true)); sessions.push_back(buildSession(51, "_titi", "Titi's scenario", "Un peu de RP", 0, 4, "en", refTime - 2000, false, true)); sessions.push_back(buildSession(52, "_bob", "Yubo's back", "Chasse aux yubos", 0, 10, "en", refTime - 3000, true, false)); sessions.push_back(buildSession(54, "_nico", "Nico test", "Scenario de test de nico", 1, 3, "fr", refTime - 10000, false, false)); sessions.push_back(buildSession(55, "_toto2", "Scenar de toto", "Fight scenario", 1, 0, "de", refTime - 20000, true, true)); sessions.push_back(buildSession(56, "_titi2", "Titi's scenario", "Un peu de RP", 1, 4, "it", refTime - 40000, true, true)); sessions.push_back(buildSession(57, "_bob2", "Yubo's back", "Chasse aux yubos", 2, 10, "cz", refTime - 60000, true, true)); sessions.push_back(buildSession(59, "_nico2", "Nico test", "Scenario de test de nico", 3, 3, "fr", refTime - 100000, true, true)); sessions.push_back(buildSession(510, "_toto3", "Scenar de toto", "Fight scenario", 3, 0, "de", refTime - 200000, true, true)); sessions.push_back(buildSession(511, "_titi3", "Titi's scenario", "Un peu de RP", 4, 4, "en", refTime - 300000, true, true)); sessions.push_back(buildSession(512, "_bob3", "Yubo's back", "Chasse aux yubos", 4, 10, "fr", refTime - 500000, true, true)); sessions.push_back(buildSession(514, "_nico3", "Nico test", "Scenario de test de nico", 5, 3, "en", refTime - 800000, true, true)); sessions.push_back(buildSession(515, "_toto4", "Scenar de toto", "Fight scenario", 5, 0, "fr", refTime - 1000000, true, true)); sessions.push_back(buildSession(516, "_titi'", "Titi's scenario", "Un peu de RP", 5, 4, "en", refTime - 2000000, true, true)); sessions.push_back(buildSession(517, "_bob4", "Yubo's back", "Chasse aux yubos", 5, 10, "fr", refTime - 3000000, true, true)); sessions.push_back(buildSession(519, "_nico4", "Nico test", "Scenario de test de nico", 5, 3, "en", refTime - 5000000, true, true)); fill(sessions); } //**************************************************************************** void CSessionBrowserImpl::on_charList(NLNET::TSockId /* from */, uint32 /* charId */, TSessionId /* sessionId */, const std::vector &chars) { nldebug("SB: on_charList"); charsFill(chars); } //**************************************************************************** void CSessionBrowserImpl::on_playerRatings(NLNET::TSockId /* from */, uint32 /* charId */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection) { playerRatingFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection); } //**************************************************************************** // Return average scores of a session void CSessionBrowserImpl::on_sessionAverageScores(NLNET::TSockId /* from */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal) { averageScoresFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection, rrpTotal); } //**************************************************************************** // Return average scores of a scenario void CSessionBrowserImpl::on_scenarioAverageScores(NLNET::TSockId /* from */, bool scenarioRated, uint32 rateFun, uint32 rateDifficulty, uint32 rateAccessibility, uint32 rateOriginality, uint32 rateDirection, uint32 rrpTotal) { //averageScoresFill(scenarioRated, rateFun, rateDifficulty, rateAccessibility, rateOriginality, rateDirection, rrpTotal); nlassert(_Lua); try { _Lua->newTable(); CLuaObject scores(*_Lua); scores.setValue("ScenarioRated", (double) scenarioRated); scores.setValue("RateFun", (double) rateFun); scores.setValue("RateDifficulty", (double) rateDifficulty); scores.setValue("RateAccessibility", (double) rateAccessibility); scores.setValue("RateOriginality", (double) rateOriginality); scores.setValue("RateDirection", (double) rateDirection); scores.setValue("RRPTotal", (double) rrpTotal); scores.push(); // call into lua callScenarioScoresMethod("onScenarioAverageScoresReceived", 1, 0); } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** void CSessionBrowserImpl::on_ringRatings(NLNET::TSockId /* from */, uint32 /* charId */, uint32 authorRating, uint32 AMRating, uint32 masterlessRating) { _LastAuthorRating = authorRating; _LastAMRating = AMRating; _LastMasterlessRating = masterlessRating; ringStatsFill(); } //**************************************************************************** void CSessionBrowserImpl::on_ringPoints(NLNET::TSockId /* from */, uint32 /* charId */, const std::string &ringPoints, const std::string &maxRingPoints) { _LastRingPoints = ringPoints; _LastMaxRingPoints = maxRingPoints; ringStatsFill(); } //**************************************************************************** void CSessionBrowserImpl::charsFill(const std::vector &chars) { // build datas & send to lua nlassert(_Lua); try { CLuaStackRestorer lsr(_Lua, _Lua->getTop()); _Lua->newTable(); for (uint k = 0; k < chars.size(); ++k) { const RSMGR::TCharDesc &cd = chars[k]; if(cd.getCharId()!=getCharId()) { _Lua->newTable(); CLuaObject luaChar(*_Lua); luaChar.setValue("Id", (double) cd.getCharId()); luaChar.setValue("Char", cd.getCharName()); luaChar.setValue("Guild", cd.getGuildName()); luaChar.setValue("Race", (double) cd.getRace().getValue()); luaChar.setValue("Religion", (double) cd.getCult().getValue()); string shardName = toString(cd.getShardId()); for(uint l = 0; l < Mainlands.size(); ++l) { if(Mainlands[l].Id.asInt() == cd.getShardId()) { shardName = toString(Mainlands[l].Name); break; } } luaChar.setValue("Shard", shardName); // note: we do 'level-1' because the TSessionLevel enum starts at 1 luaChar.setValue("Level", (double) (cd.getLevel().getValue()-1)); /* uint32 flags = 0; if (cd.getConnected()) { flags += 1; } if (cd.getKicked()){ flags += 2; } */ uint32 flags = cd.getConnected(); if (cd.getKicked()){ flags = 2; } luaChar.setValue("Flags", (double) flags); luaChar.push(); _Lua->rawSetI(-2, k +1); // set in chars list } } // call into lua callRingCharTrackingMethod("onCharsListReceived", 1, 0); } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** inline double ecoRingPoints(const std::string & ecoPoints, char * c) { std::string::size_type cPlace = ecoPoints.find(c); if(cPlace==string::npos) return 0; std::string::size_type sepPlace = ecoPoints.find(":", cPlace); std::string points = ecoPoints.substr(cPlace+1, sepPlace); double ret; fromString(points, ret); return ret; } void CSessionBrowserImpl::ringStatsFill() { // build datas & send to lua nlassert(_Lua); try { CLuaStackRestorer lsr(_Lua, _Lua->getTop()); _Lua->newTable(); CLuaObject luaRingPoints(*_Lua); luaRingPoints.setValue("AuthorRating", (double) _LastAuthorRating); luaRingPoints.setValue("AMRating", (double) _LastAMRating); luaRingPoints.setValue("MasterlessRating", (double) _LastMasterlessRating); luaRingPoints.setValue("MaxBasicRingPoints", ecoRingPoints(_LastMaxRingPoints, "A")); luaRingPoints.setValue("BasicRingPoints", ecoRingPoints(_LastRingPoints, "A")); luaRingPoints.setValue("MaxDesertRingPoints", ecoRingPoints(_LastMaxRingPoints, "D")); luaRingPoints.setValue("DesertRingPoints", ecoRingPoints(_LastRingPoints, "D")); luaRingPoints.setValue("MaxForestRingPoints", ecoRingPoints(_LastMaxRingPoints, "F")); luaRingPoints.setValue("ForestRingPoints", ecoRingPoints(_LastRingPoints, "F")); luaRingPoints.setValue("MaxJungleRingPoints", ecoRingPoints(_LastMaxRingPoints, "J")); luaRingPoints.setValue("JungleRingPoints", ecoRingPoints(_LastRingPoints, "J")); luaRingPoints.setValue("MaxPrimeRootRingPoints",ecoRingPoints(_LastMaxRingPoints, "R")); luaRingPoints.setValue("PrimeRootRingPoints", ecoRingPoints(_LastRingPoints, "P")); luaRingPoints.setValue("MaxSubtropicRingPoints",ecoRingPoints(_LastMaxRingPoints, "L")); luaRingPoints.setValue("SubtropicRingPoints", ecoRingPoints(_LastRingPoints, "L")); luaRingPoints.push(); // call into lua callRingPlayerInfoMethod("onRingStatsPlayerReceving", 1, 0); CSkillManager *pSM = CSkillManager::getInstance(); if( pSM ) { pSM->tryToUnblockTitleFromRingRatings( _LastAuthorRating, _LastAMRating, _LastMasterlessRating ); } } catch(ELuaError &) { // no-op (error msg already printed at exception launch) } } //**************************************************************************** static RSMGR::TCharDesc buildChar(uint32 id, const std::string &charName, const std::string &guild, TRace race, TCult cult, uint32 shardId, TSessionLevel level, bool connected) { RSMGR::TCharDesc result; result.setCharId(id); result.setShardId(shardId); result.setCharName(charName); result.setGuildName(guild); result.setRace(race); result.setCult(cult); result.setLevel(level); result.setConnected(connected); return result; } //**************************************************************************** void CSessionBrowserImpl::testCharsFill() { std::vector chars; chars.push_back(buildChar(50, "_toto", "Guild de toto", TRace::r_fyros, TCult::c_kami, 242, TSessionLevel::sl_a, false)); chars.push_back(buildChar(51, "_titi", "Titi's guild", TRace::r_matis, TCult::c_karavan, 243, TSessionLevel::sl_b, true)); chars.push_back(buildChar(52, "_bob", "Yubo guild", TRace::r_matis, TCult::c_karavan, 102, TSessionLevel::sl_c, false)); chars.push_back(buildChar(54, "_nico", "Nico guild", TRace::r_matis, TCult::c_kami, 103, TSessionLevel::sl_d, false)); chars.push_back(buildChar(55, "_toto2", "Guild de toto", TRace::r_tryker, TCult::c_kami, 103, TSessionLevel::sl_e, true)); chars.push_back(buildChar(56, "_titi2", "Titi's guild", TRace::r_matis, TCult::c_karavan, 102, TSessionLevel::sl_f, true)); chars.push_back(buildChar(57, "_bob2", "Yubo guild", TRace::r_fyros, TCult::c_neutral, 101, TSessionLevel::sl_a, true)); chars.push_back(buildChar(59, "_nico2", "Nico guild", TRace::r_fyros, TCult::c_neutral, 101, TSessionLevel::sl_b, true)); chars.push_back(buildChar(510, "_toto3", "Guild de toto", TRace::r_tryker, TCult::c_karavan, 103, TSessionLevel::sl_c, false)); chars.push_back(buildChar(511, "_titi3", "Titi's guild", TRace::r_tryker, TCult::c_karavan, 102, TSessionLevel::sl_d, true)); chars.push_back(buildChar(512, "_bob3", "Yubo guild", TRace::r_zorai, TCult::c_karavan, 103, TSessionLevel::sl_e, false)); chars.push_back(buildChar(514, "_nico3", "Nico guild", TRace::r_zorai, TCult::c_kami, 102, TSessionLevel::sl_f, true)); chars.push_back(buildChar(515, "_toto4", "Guild de toto", TRace::r_zorai, TCult::c_karavan, 101, TSessionLevel::sl_a, true)); chars.push_back(buildChar(516, "_titi'", "Titi's guild", TRace::r_tryker, TCult::c_karavan, 102, TSessionLevel::sl_b, false)); chars.push_back(buildChar(517, "_bob4", "Yubo guild", TRace::r_fyros, TCult::c_neutral, 102, TSessionLevel::sl_c, false)); chars.push_back(buildChar(519, "_nico4", "Nico guild", TRace::r_fyros, TCult::c_kami, 103, TSessionLevel::sl_d, true)); charsFill(chars); } //**************************************************************************** void CSessionBrowserImpl::callRingAccessPointMethod(const char *name, int numArg, int numResult) { // when you load an animation, lua state isn't initialized for a short time if(!_Lua) return; nlassert(name); { CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult); _Lua->pushValue(LUA_GLOBALSINDEX); CLuaObject rap(*_Lua); rap = rap["RingAccessPoint"]; rap.callMethodByNameNoThrow(name, numArg, numResult); } } //**************************************************************************** void CSessionBrowserImpl::callRingCharTrackingMethod(const char *name, int numArg, int numResult) { // when you load an animation, lua state isn't initialized for a short time if(!_Lua) return; nlassert(name); { CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult); _Lua->pushValue(LUA_GLOBALSINDEX); CLuaObject rap(*_Lua); rap = rap["CharTracking"]; rap.callMethodByNameNoThrow(name, numArg, numResult); } } //**************************************************************************** void CSessionBrowserImpl::callRingPlayerInfoMethod(const char *name, int numArg, int numResult) { // when you load an animation, lua state isn't initialized for a short time if(!_Lua) return; nlassert(name); { CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult); _Lua->pushValue(LUA_GLOBALSINDEX); CLuaObject rap(*_Lua); rap = rap["RingPlayerInfo"]; rap.callMethodByNameNoThrow(name, numArg, numResult); } } //**************************************************************************** void CSessionBrowserImpl::callScenarioScoresMethod(const char *name, int numArg, int numResult) { // when you load an animation, lua state isn't initialized for a short time if(!_Lua) return; nlassert(name); { CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult); _Lua->pushValue(LUA_GLOBALSINDEX); CLuaObject rap(*_Lua); rap = rap["ScenarioScores"]; rap.callMethodByNameNoThrow(name, numArg, numResult); } }