// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef FILEXTRACTOR_H
#define FILEXTRACTOR_H
class IOperationProgressListener;
/**
* Files extractor
*
* \author Cedric 'Kervala' OCHS
* \date 2016
*/
class CFilesExtractor
{
public:
CFilesExtractor(IOperationProgressListener *listener);
virtual ~CFilesExtractor();
void setSourceFile(const QString &src);
void setDestinationDirectory(const QString &src);
bool exec();
protected:
bool extract7z();
bool extractZip();
bool extractBnp();
bool progress(const std::string &filename, uint32 currentFile, uint32 totalFiles);
IOperationProgressListener *m_listener;
QString m_sourceFile;
QString m_destinationDirectory;
};
#endif