// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef R2_TOOL_NEW_VERTEX_H
#define R2_TOOL_NEW_VERTEX_H
#include "tool_choose_pos.h"
namespace R2
{
class CToolNewVertex : public CToolChoosePos
{
public:
NLMISC_DECLARE_CLASS(R2::CToolNewVertex)
CToolNewVertex();
protected:
// from CToolChoosePos
virtual bool isValidChoosePos(const NLMISC::CVector2f &pos) const;
virtual void commit(const NLMISC::CVector &createPosition, float createAngle);
virtual const char *getToolUIName() const;
// from CTool
virtual bool onDeleteCmd();
private:
mutable sint _CurrEdge;
mutable NLMISC::CVector _CurrPos;
};
} // R2
#endif