// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
//
/*
#include "tool_draw_road.h"
#include "game_share/object.h"
#include "dmc/idmc.h"
#include "editor.h"
//
#include "nel/misc/vectord.h"
using namespace NLMISC;
namespace R2
{
// ***************************************************************
CToolDrawRoad::CToolDrawRoad()
{
_NumWayPoints = 0;
_ValidPos = false;
}
// ***************************************************************
void CToolDrawRoad::updateAfterRender()
{
}
void CToolDrawRoad::cancel()
{
// no-op there
}
// ***************************************************************
void CToolDrawRoad::updateBeforeRender()
{
// Build vector for direction pointed by mouse in world
sint32 mouseX, mouseY;
getMousePos(mouseX, mouseY);
if (!isInScreen(mouseX, mouseY))
{
// mouse not in screen so don't display the last way point
_WayPoints.resize(_NumWayPoints);
_Road.setWayPoints(_WayPoints, true);
return;
}
//
CTool::CWorldViewRay worldViewRay;
//
computeWorldViewRay(mouseX, mouseY, worldViewRay);
//
CVector wpPos; // the pos where the ghost will be shown
CVector inter; // intersection of view ray with landscape
_ValidPos = false;
switch(computeLandscapeRayIntersection(worldViewRay, inter))
{
case NoIntersection:
if (worldViewRay.OnMiniMap)
{
_WayPoints.resize(_NumWayPoints);
_Road.setWayPoints(_WayPoints, true);
return;
}
// no collision, can't drop entity
wpPos = worldViewRay.Origin + 3.f * worldViewRay.Dir;
break;
case ValidPacsPos:
wpPos = inter;
_ValidPos = true; // good pos to drop entity
break;
case InvalidPacsPos:
wpPos = inter;
break;
default:
nlassert(0);
break;
}
//
_WayPoints.resize(_NumWayPoints + 1);
_WayPoints.back() = wpPos;
_Road.setWayPoints(_WayPoints, _ValidPos);
// change mouse depending on result
if (!isMouseOnUI())
{
setMouseCursor(_ValidPos ? "curs_create.tga" : "curs_stop.tga");
}
else
{
setMouseCursor("curs_create.tga");
}
}
// ***************************************************************
bool CToolDrawRoad::onMouseLeftButtonClicked()
{
if (_ValidPos)
{
++ _NumWayPoints;
}
startDoubleClickCheck();
return true;
}
// ***************************************************************
bool CToolDrawRoad::onMouseLeftButtonDown()
{
if (!checkDoubleClick()) return false;
_WayPoints.resize(_NumWayPoints);
if (_WayPoints.empty()) return true;
// send network command to create a new road
CObject *desc = getDMC().newComponent("Road");
if (desc)
{
static volatile bool wantDump = false;
if (wantDump)
{
desc->dump();
}
CObject *points = desc->getAttr("Points");
if (points)
{
for(uint k = 0; k < _WayPoints.size(); ++k)
{
CObject *wp = getDMC().newComponent("WayPoint");
if (!wp) continue;
wp->setObject("Position", buildVector(CVectorD(_WayPoints[k])));
points->insert("", wp, -1);
if (wantDump)
{
desc->dump();
}
}
}
// send creation command
// tmp : static npc counter
static int roadCounter = 0;
// add in component list of default feature
if (getEditor().getDefaultFeature())
{
getDMC().requestInsertNode(getEditor().getDefaultFeature()->getId(),
"Components",
-1,
toString("ROAD_%d", roadCounter++),
desc);
}
//
delete desc;
}
getEditor().setCurrentTool(NULL);
return true;
}
// ***************************************************************
bool CToolDrawRoad::onMouseRightButtonClicked()
{
// cancel the drawing
getEditor().setCurrentTool(NULL);
return true;
}
} // R2
*/