// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_WEATHER_SETUP_SHEET_H #define RY_WEATHER_SETUP_SHEET_H #include "entity_sheet.h" #include "nel/misc/string_mapper.h" #include "game_share/time_weather_season/weather_setup_sheet_base.h" /** * Class to manage weather setup sheets * \author Nicolas Vizerie * \author Nevrax France * \date 2003 */ class CWeatherSetupSheet : public CEntitySheet, public CWeatherSetupSheetBase { public: // ctor CWeatherSetupSheet(); // from CEntitySheet virtual void build(const NLGEORGES::UFormElm &item); /// Serialize character sheet into binary data file. virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); }; #endif