// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef STAT_GLOBALS_H #define STAT_GLOBALS_H //----------------------------------------------------------------------------- // includes //----------------------------------------------------------------------------- #include "nel/misc/types_nl.h" #include "nel/misc/sstring.h" #include "nel/misc/sheet_id.h" //----------------------------------------------------------------------------- // Methods //----------------------------------------------------------------------------- namespace STAT_GLOBALS { NLMISC::CSString getInputFilePath(const NLMISC::CSString& path= NLMISC::CSString()); NLMISC::CSString getScriptFilePath(const NLMISC::CSString& path= NLMISC::CSString()); NLMISC::CSString getOutputFilePath(const NLMISC::CSString& path= NLMISC::CSString()); void clearAccountNames(); void clearAllCharacterNames(); void clearCharacterNames(const NLMISC::CSString& shard); void clearSheetNames(); void addAccountNameMapping(uint32 account,const NLMISC::CSString& name); void addCharacterNameMapping(const NLMISC::CSString& shard,uint32 account,uint32 slot,const NLMISC::CSString& name); void addSheetNameMapping(NLMISC::CSheetId sheetId,const NLMISC::CSString& name); const NLMISC::CSString& getAccountName(uint32 accountId); const NLMISC::CSString& getCharacterName(const NLMISC::CSString& shard,uint32 account,uint32 slot); const NLMISC::CSString& getSheetName(NLMISC::CSheetId sheetId); } //----------------------------------------------------------------------------- #endif