// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #if !defined(AFX_EDIT_EX_H__5D675CB2_E40F_4031_856A_33B0B3BD362E__INCLUDED_) #define AFX_EDIT_EX_H__5D675CB2_E40F_4031_856A_33B0B3BD362E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif #include "nel/misc/types_nl.h" #include <string> /** A CEdit control, that is selected when the focus is on it, and that can notify a listener when return is pressed. * It can be setup to contains a given type. */ class CEditEx : public CEdit { public: enum TType { StringType, FloatType, SIntType, UIntType, LastType }; /// ctor CEditEx(); /// dtor virtual ~CEditEx(); void setType(TType type) { nlassert(type < LastType); _Type = type; } TType getType() const { return _Type; } /// interface of a listener that can be notified when return is pressed struct IListener { virtual void editExValueChanged(CEditEx *ctrl) = 0; }; void setListener(IListener *l) { _Listener = l; } IListener *getListener() { return _Listener; } /// should have the right type, otherwise it asserts. (except for getString) sint getSInt() const; uint getUInt() const; float getFloat() const; std::string getString() const; void setSInt(sint value); void setUInt(uint value); void setFloat(float value); void setString(const char *value); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEditEx) //}}AFX_VIRTUAL // Implementation protected: TType _Type; IListener *_Listener; // Generated message map functions //{{AFX_MSG(CEditEx) afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); //}}AFX_MSG bool isValid(); DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EDIT_EX_H__5D675CB2_E40F_4031_856A_33B0B3BD362E__INCLUDED_)