// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "stdafx.h" #include "tile_edit_exe.h" #include "TileView.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // TileView TileView::TileView() { } TileView::~TileView() { } BEGIN_MESSAGE_MAP(TileView, CListCtrl) //{{AFX_MSG_MAP(TileView) ON_WM_DROPFILES() ON_WM_KEYDOWN() ON_WM_MOUSEACTIVATE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // TileView message handlers void TileView::OnDropFiles(HDROP hDropInfo) { // TODO: Add your message handler code here and/or call default // *parent=this->GetParent(); // if (parent) parent-> CListCtrl::OnDropFiles(hDropInfo); } void TileView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { // TODO: Add your message handler code here and/or call default CListCtrl::OnKeyDown(nChar, nRepCnt, nFlags); } int TileView::OnMouseActivate(CWnd* pDesktopWnd, UINT nHitTest, UINT message) { // TODO: Add your message handler code here and/or call default return CListCtrl::OnMouseActivate(pDesktopWnd, nHitTest, message); } BOOL TileView::OnCommand(WPARAM wParam, LPARAM lParam) { // TODO: Add your specialized code here and/or call the base class return CListCtrl::OnCommand(wParam, lParam); } LRESULT TileView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) { // TODO: Add your specialized code here and/or call the base class return CListCtrl::WindowProc(message, wParam, lParam); }