// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "stdafx.h"
#include "tile_edit_exe.h"
#include "TileView.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// TileView

TileView::TileView()
{
}

TileView::~TileView()
{
}


BEGIN_MESSAGE_MAP(TileView, CListCtrl)
	//{{AFX_MSG_MAP(TileView)
	ON_WM_DROPFILES()
	ON_WM_KEYDOWN()
	ON_WM_MOUSEACTIVATE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// TileView message handlers

void TileView::OnDropFiles(HDROP hDropInfo) 
{
	// TODO: Add your message handler code here and/or call default
//	*parent=this->GetParent();
//	if (parent) parent->
	
	CListCtrl::OnDropFiles(hDropInfo);
}

void TileView::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) 
{
	// TODO: Add your message handler code here and/or call default
	
	CListCtrl::OnKeyDown(nChar, nRepCnt, nFlags);
}

int TileView::OnMouseActivate(CWnd* pDesktopWnd, UINT nHitTest, UINT message) 
{
	// TODO: Add your message handler code here and/or call default
	
	return CListCtrl::OnMouseActivate(pDesktopWnd, nHitTest, message);
}

BOOL TileView::OnCommand(WPARAM wParam, LPARAM lParam) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CListCtrl::OnCommand(wParam, lParam);
}

LRESULT TileView::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) 
{
	// TODO: Add your specialized code here and/or call the base class
	
	return CListCtrl::WindowProc(message, wParam, lParam);
}