// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_SABRINA_PHRASE_MANAGER_H #define RY_SABRINA_PHRASE_MANAGER_H // stl #include // misc #include "nel/misc/types_nl.h" // sabrina #include "sabrina_phrase_instance.h" #include "sabrina_pointers.h" /** * The Sabrina phrase manager singleton * \author David Fleury * \author Nevrax France * \date 2003 */ class CSabrinaPhraseManager { public: // singleton init - called in service init static void init(); // update called each tick in service update // updates phrases and dispatches events to AI static void update(); // singleton release - called in service release static void release(); // activate a phrase & setup the next event time (time should be >=0 and <256) static void setNextPhraseEvent(CSabrinaPhraseInstance* phrase,NLMISC::TGameCycle nextEventTime); private: // this is a singleton so prohibit construction CSabrinaPhraseManager(); typedef std::vector TPhraseVector; static TPhraseVector _PhraseVectors[256]; }; #endif