// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef VISION_DELTA_MANAGER_H
#define VISION_DELTA_MANAGER_H
#include "nel/net/message.h"
#include "server_share/r2_vision.h"
class CVisionDeltaManager: public R2_VISION::IVisionDeltaManager
{
public:
// inherited interface
void addVisionDelta(const CPlayerVisionDelta& visionDelta);
// regular update call - used to dispatch messages and clear out buffers
void update();
private:
typedef std::map TFrontEnds;
TFrontEnds _FrontEnds;
};
#endif