// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "group_modal.h" #include "interface_manager.h" #include "interface_element.h" #include "nel/misc/xml_auto_ptr.h" using namespace std; #include "nel/misc/i_xml.h" NLMISC_REGISTER_OBJECT(CViewBase, CGroupModal, std::string, "modal"); // *************************************************************************** CGroupModal::CGroupModal(const TCtorParam ¶m) : CGroupFrame(param) { SpawnOnMousePos= true; ExitClickOut= true; ExitClickL= false; ExitClickR= false; ExitKeyPushed = false; ForceInsideScreen= false; SpawnMouseX= SpawnMouseY= 0; _MouseDeltaX= _MouseDeltaY= 0; //By default, modal are escapable _Escapable= true; } // *************************************************************************** bool CGroupModal::parse (xmlNodePtr cur, CInterfaceGroup *parentGroup) { if(!CGroupFrame::parse(cur, parentGroup)) return false; // read modal option CXMLAutoPtr prop; prop = xmlGetProp (cur, (xmlChar*)"mouse_pos"); if ( prop ) SpawnOnMousePos= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"exit_click_out"); if ( prop ) ExitClickOut= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"exit_click_l"); if ( prop ) ExitClickL= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"exit_click_r"); if ( prop ) ExitClickR= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"exit_click_b"); if ( prop ) ExitClickR= ExitClickL= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"force_inside_screen"); if ( prop ) ForceInsideScreen= convertBool(prop); prop = xmlGetProp (cur, (xmlChar*)"category"); if ( prop ) Category= (const char *) prop; prop = xmlGetProp (cur, (xmlChar*)"onclick_out"); if ( prop ) OnClickOut = (const char *) prop; prop = xmlGetProp (cur, (xmlChar*)"onclick_out_params"); if ( prop ) OnClickOutParams = (const char *) prop; prop = xmlGetProp (cur, (xmlChar*)"onpostclick_out"); if ( prop ) OnPostClickOut = (const char *) prop; prop = xmlGetProp (cur, (xmlChar*)"onpostclick_out_params"); if ( prop ) OnPostClickOutParams = (const char *) prop; prop = xmlGetProp (cur, (xmlChar*)"exit_key_pushed"); if ( prop ) ExitKeyPushed= convertBool(prop); // Force parent hotspot for spawn on mouse if(SpawnOnMousePos) setParentPosRef(Hotspot_BL); // bkup x/y as the deltas. _MouseDeltaX= getX(); _MouseDeltaY= getY(); // Modals are disabled by default _Active = false; return true; } // *************************************************************************** void CGroupModal::updateCoords () { // if snap to mouse pos. if(SpawnOnMousePos) { // Special for menu for instance: If the size is bigger or equal to the screen, keep 0, because will be clipped just after CViewRenderer &rVR = CInterfaceManager::getInstance()->getViewRenderer(); uint32 w,h; rVR.getScreenSize(w,h); if(_W>=(sint32)w && _H>=(sint32)h) { _X= _Y= 0; } else { // change coords _X= SpawnMouseX+_MouseDeltaX; _Y= SpawnMouseY+_MouseDeltaY; } } // update group CGroupFrame::updateCoords(); // if snap to mouse pos or ForceInsideScreen if(SpawnOnMousePos || ForceInsideScreen) { bool clipped = false; // repos the group according to real size. clip against screen if(_XReal<0) { _X+= -_XReal; clipped = true; } else { if (!SpawnOnMousePos) _X = _MouseDeltaX; } if(_XReal+_WReal>_Parent->getW()) { _X-= _XReal+_WReal-_Parent->getW(); clipped =true; } else { if ((!SpawnOnMousePos) && (_XReal>=0)) _X = _MouseDeltaX; } if(_YReal<0) { _Y+= -_YReal; clipped =true; } else { if (!SpawnOnMousePos) _Y = _MouseDeltaY; } if(_YReal+_HReal>_Parent->getH()) { _Y-= _YReal+_HReal-_Parent->getH(); clipped =true; } else { if ((!SpawnOnMousePos) && (_YReal>=0)) _Y = _MouseDeltaY; } if (clipped) { CGroupFrame::updateCoords(); } } }