FILE(GLOB SRC *.cpp *.h) # TODO: fixes a linking problem for libnelsound.dylib, but does not look like # the cleanest way to solve the issue. FIXME! IF(APPLE) SET(SRC ${SRC} driver/sound_driver.cpp driver/buffer.cpp) ENDIF(APPLE) IF(NOT WIN32) ADD_LIBRARY(nelsound SHARED ${SRC}) CONFIGURE_FILE(nel-sound.pc.in nel-sound.pc) INSTALL(FILES "${CMAKE_CURRENT_BINARY_DIR}/nel-sound.pc" DESTINATION lib/pkgconfig) ELSE(NOT WIN32) ADD_LIBRARY(nelsound STATIC ${SRC}) ENDIF(NOT WIN32) INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR}) TARGET_LINK_LIBRARIES(nelsound ${LIBXML2_LIBRARIES} nelligo nelgeorges nel3d) SET_TARGET_PROPERTIES(nelsound PROPERTIES VERSION ${NL_VERSION} SOVERSION ${NL_VERSION_MAJOR} PROJECT_LABEL "Library: NeL Sound") ADD_DEFINITIONS(${LIBXML2_DEFINITIONS}) IF(WIN32) SET_TARGET_PROPERTIES(nelsound PROPERTIES COMPILE_FLAGS "/Yustdsound.h") SET_SOURCE_FILES_PROPERTIES(stdsound.cpp PROPERTIES COMPILE_FLAGS "/Ycstdsound.h") SET_TARGET_PROPERTIES(nelsound PROPERTIES DEBUG_POSTFIX "_d" RELEASE_POSTFIX "_r") ENDIF(WIN32) ADD_PRECOMPILED_HEADER(nelsound ${CMAKE_CURRENT_SOURCE_DIR}/stdsound.h) INSTALL(TARGETS nelsound LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries) ADD_SUBDIRECTORY(driver)