// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "stdafx.h"
#include "displayer.h"
#include "georges_edit.h"
#include "main_frm.h"

using namespace std;
using namespace NLMISC;

CGeorgesDisplayer::CGeorgesDisplayer () : IDisplayer ("Georges edit output console")
{
}

void CGeorgesDisplayer::doDisplay( const CLog::TDisplayInfo& args, const char *message)
{
	string temp;
	uint size = strlen (message);
	temp.reserve (2*size);
	bool previousR=false;
	for (uint c=0; c<size; c++)
	{
		if ((message[c] == '\n') && (!previousR))
			temp += "\r\n";
		else
			temp += message[c];
		previousR = (message[c] == '\r');
	}

	((CMainFrame*)(theApp.m_pMainWnd))->outputConsoleString (temp.c_str ());
}