// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #if !defined(AFX_DISPLAY_ADVANCED_H__3B716022_3854_4A05_BC33_0A4738E2C37A__INCLUDED_) #define AFX_DISPLAY_ADVANCED_H__3B716022_3854_4A05_BC33_0A4738E2C37A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // display_advanced.h : header file // #include "base_dialog.h" // *************************************************************************** // CDisplayAdvancedDlg dialog // *************************************************************************** class CDisplayAdvancedDlg : public CBaseDialog { // Construction public: CDisplayAdvancedDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CDisplayAdvancedDlg) enum { IDD = IDD_DISPLAY_ADVANCED }; BOOL DisableAGPVertices; BOOL DisableTextureShaders; BOOL DisableVertexProgram; BOOL DisableDXTC; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDisplayAdvancedDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDisplayAdvancedDlg) afx_msg void OnDisableAgpVertices(); afx_msg void OnDisableTextureShaders(); afx_msg void OnDisableVertexProgram(); afx_msg void OnForceDxtc(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DISPLAY_ADVANCED_H__3B716022_3854_4A05_BC33_0A4738E2C37A__INCLUDED_)