// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_LIGHT_CYCLE_SHEET_H #define RY_LIGHT_CYCLE_SHEET_H #include "entity_sheet.h" #include "game_share/light_cycle.h" /** class to manage light cycle sheets * \author Nicolas Vizerie * \author Nevrax France * \date 2003 * */ class CLightCycleSheet : public CEntitySheet { public: // datas CLightCycle LightCycle; // ctor CLightCycleSheet(); // from CEntitySheet virtual void build(const NLGEORGES::UFormElm &item); virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); }; #endif