// dummy script file
DFNPATH	r:\code\ryzom\data_leveldesign\leveldesign\dfn
PATH	r:\code\ryzom\data_leveldesign

//OUTPUT	creatures.csv
//FIELD	Basics.Scores.HitPoints
//FIELD	Basics.Scores.Sap
//SCANFILES +*.creature

OUTPUT	skeletons.csv
//FIELD	Basics.Equipment.Body.Item
//FIELD	Basics.Equipment.Legs.Item
//FIELD	Basics.Equipment.Arms.Item
//FIELD	Basics.Equipment.Hands.Item
//FIELD	Basics.Equipment.Feet.Item
//FIELD	Basics.Equipment.Head.Item
//FIELD	Basics.Equipment.Face.Item
FIELD	3d data.Skel
FIELD	3d data.AnimSetBaseName
SCANFILES +_*.creature

OUTPUT	anims.csv
FIELD	idle.animations[0].filename
FIELD	walk.animations[0].filename
FIELD	run.animations[0].filename
FIELD	turn_left.animations[0].filename
FIELD	turn_right.animations[0].filename
FIELD	about_face_left.animations[0].filename
FIELD	about_face_right.animations[0].filename
FIELD	attack1.animations[0].filename
FIELD	attack2.animations[0].filename
SCANFILES +*.animation_set

//OUTPUT items.csv
//SOURCE	Basics.Scores.HitPoints
//SOURCE	Basics.Scores.Sap
//SCANFILES +*.item