// NeL path to find world editor class and index file
Paths = 
{
	"r:/code/ryzom/data_leveldesign/leveldesign/world_edit_files",
	"r:/code/ryzom/data_leveldesign/primitives"
};

// Any path containing one of the following filters part will be ignored
Filters = 
{
	"test_",
	"backup_old"
};

// when working with branch data
SrcPath = "r:/code/ryzom/data_leveldesign/primitives";
DstPath = "r:/code_main/ryzom/data_leveldesign/primitives";

// when working on the main trunk
//SrcPath = "r:/code_branch/ryzom/data_leveldesign/primitives";
//DstPath = "r:/code/ryzom/data_leveldesign/primitives";