// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef OPERATION_H #define OPERATION_H class IOperationProgressListener { public: virtual ~IOperationProgressListener() {} virtual void operationPrepare() =0; virtual void operationInit(qint64 current, qint64 total) =0; virtual void operationStart() =0; virtual void operationStop() =0; virtual void operationProgress(qint64 current, const QString &filename) =0; virtual void operationSuccess(qint64 total) =0; virtual void operationFail(const QString &error) =0; virtual bool operationShouldStop() =0; }; #endif