// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef OPERATION_H
#define OPERATION_H
class IOperationProgressListener
{
public:
virtual ~IOperationProgressListener() {}
virtual void operationPrepare() =0;
virtual void operationInit(qint64 current, qint64 total) =0;
virtual void operationStart() =0;
virtual void operationStop() =0;
virtual void operationProgress(qint64 current, const QString &filename) =0;
virtual void operationSuccess(qint64 total) =0;
virtual void operationFail(const QString &error) =0;
virtual bool operationShouldStop() =0;
};
#endif