// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef FILESCOPIER_H
#define FILESCOPIER_H
class IOperationProgressListener;
/**
* Files copier
*
* \author Cedric 'Kervala' OCHS
* \date 2016
*/
class CFilesCopier
{
public:
CFilesCopier(IOperationProgressListener *listener);
virtual ~CFilesCopier();
void setSourceDirectory(const QString &src);
void setDestinationDirectory(const QString &src);
void setIncludeFilter(const QStringList &filter);
void addFile(const QString &file);
bool exec();
protected:
struct FileToCopy
{
QString filename;
QString src;
QString dst;
qint64 size;
uint date;
};
typedef QList FilesToCopy;
void getFilesList(FilesToCopy &files);
bool copyFiles(const FilesToCopy &files);
IOperationProgressListener *m_listener;
QString m_sourceDirectory;
QString m_destinationDirectory;
QStringList m_includeFilter;
QStringList m_files;
};
#endif