// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "roles.h"
#include "nel/misc/i18n.h"
#include "nel/misc/common.h"
using namespace std;
using namespace NLMISC;
namespace ROLES
{
// for convert enum to part of role definition sheet name
static const string StringSheetArray[NB_ROLES]=
{
"Unknown",
"Fighter",
"Caster",
"Crafter",
"Harvester",
};
// for convert enum to string role name
static const string StringArray[NB_ROLES]=
{
"Unknown",
"Fighter",
"Caster",
"Crafter",
"Harvester",
};
// convert role id to sheet string
const std::string& toSheetString( ERole RoleId )
{
nlassert((sint)RoleId