// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "roles.h" #include "nel/misc/i18n.h" #include "nel/misc/common.h" using namespace std; using namespace NLMISC; namespace ROLES { // for convert enum to part of role definition sheet name static const string StringSheetArray[NB_ROLES]= { "Unknown", "Fighter", "Caster", "Crafter", "Harvester", }; // for convert enum to string role name static const string StringArray[NB_ROLES]= { "Unknown", "Fighter", "Caster", "Crafter", "Harvester", }; // convert role id to sheet string const std::string& toSheetString( ERole RoleId ) { nlassert((sint)RoleId