// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "mission_compiler.h" #include "step.h" #include "nel/ligo/primitive_utils.h" using namespace std; using namespace NLMISC; using namespace NLLIGO; // ************ // IStepContent // ************ IStepContent *IStepContent::createStepContent(CMissionData &md, NLLIGO::IPrimitive *prim) { string className; prim->getPropertyByName("class", className); IStepContentFactory *factory = CFactoryIndirect::instance().getFactory(className); if (factory == NULL) { string err = toString("Can't find factory for class '%s'", className.c_str()); throw EParseException(prim, err.c_str()); } IStepContent *content = factory->createStepContent(md, prim); return content; } void IStepContent::init(CMissionData &md, NLLIGO::IPrimitive *prim) { prim->getPropertyByName("name", _ContentName); // parse the post actions for (uint i=0; igetNumChildren(); ++i) { IPrimitive *child; prim->getChild(child, i); if (child) { // ok, we got one IStepContent *sc = IStepContent::createStepContent(md, child); if (sc) _PostActions.push_back(sc); } } } std::string IStepContent::genStepContentCode(CMissionData &md) { string ret; // call the derived class code generation ret += genCode(md); // generate the code for the post action for (uint i=0; i<_PostActions.size(); ++i) { ret += _PostActions[i]->genCode(md); } return ret; } std::string IStepContent::genStepContentPhrase() { string ret; // call ther derived class phrase generation ret += genPhrase(); // generate the phrase for the post action for (uint i=0; i<_PostActions.size(); ++i) { ret += _PostActions[i]->genPhrase(); } return ret; } void IStepContent::fillJump(CMissionData &md, std::set &jumpPoints) { for (uint i=0; i<_PostActions.size(); ++i) { _PostActions[i]->fillJump(md, jumpPoints); } } ////////////////////// Actions and objectives ///////////////////// class CActionJumpTo : public IStepContent { string _JumpTo; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _JumpTo = md.getProperty(prim, "target", true, false); } string genCode(CMissionData &md) { if (!_JumpTo.empty()) return "jump : "+_JumpTo+NL; else return string(); } void fillJump(CMissionData &md, std::set &jumpPoints) { IStepContent::fillJump(md, jumpPoints); jumpPoints.insert(TJumpInfo(_JumpTo, "", false)); } }; REGISTER_STEP_CONTENT(CActionJumpTo, "jump_to"); // --------------------------------------------------------------------------- class CActionRecvMoney : public IStepContent { string _Amount; bool _Guild; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Amount = md.getProperty(prim, "amount", true, false); _Guild = md.getProperty(prim, "guild", false, true) == "true"; // Check: if _Guild is true then check if we are in a guild mission if (_Guild && !md.isGuildMission()) { string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); } } string genCode(CMissionData &md) { if (!_Amount.empty()) { string ret; ret = "recv_money : "+_Amount; if (_Guild) ret += ": guild"; ret += NL; return ret; } else return string(); } }; REGISTER_STEP_CONTENT(CActionRecvMoney, "recv_money"); // --------------------------------------------------------------------------- class CActionRecvChargePoint : public IStepContent { string _Amount; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Amount = md.getProperty(prim, "charge_points", true, false); } string genCode(CMissionData &md) { if (!_Amount.empty()) { string ret; ret = "recv_charge_point : "+_Amount; ret += NL; return ret; } else return string(); } }; REGISTER_STEP_CONTENT(CActionRecvChargePoint, "recv_charge_point"); // --------------------------------------------------------------------------- class CActionGiveOutpostControl : public IStepContent { string _OutpostName; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _OutpostName = md.getProperty(prim, "outpost_name", true, false); } string genCode(CMissionData &md) { if (!_OutpostName.empty()) { string ret; ret = "give_control : "+_OutpostName; ret += NL; return ret; } else return string(); } }; REGISTER_STEP_CONTENT(CActionGiveOutpostControl, "give_control"); // --------------------------------------------------------------------------- class CActionSpawnMission : public IStepContent { protected: string _MissionName; string _GiverName; bool _Guild; private: void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _MissionName = md.getProperty(prim, "mission_name", true, false); _GiverName = md.getProperty(prim, "giver_name", true, false); if (_GiverName.empty()) { throw EParseException(prim, "giver_name is empty !"); } _Guild = md.getProperty(prim, "guild", false, true) == "true"; // Check: if _Guild is true then check if we are in a guild mission if (_Guild && !md.isGuildMission()) { string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); } } string genCode(CMissionData &md) { string ret; if (!_MissionName.empty()) { ret = "spawn_mission : " + _MissionName + " : " + _GiverName; if (_Guild) ret += " : guild"; ret += NL; } return ret; } }; REGISTER_STEP_CONTENT(CActionSpawnMission, "spawn_mission"); // --------------------------------------------------------------------------- class CActionChainMission : public CActionSpawnMission { public: string genCode(CMissionData &md) { if (!_MissionName.empty()) { return "chain_mission : " + _MissionName + " : " + _GiverName + NL; } else return string(); } }; REGISTER_STEP_CONTENT(CActionChainMission, "chain_mission"); // --------------------------------------------------------------------------- class CActionEncycloUnlock : public IStepContent { string _AlbumThema; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _AlbumThema = md.getProperty(prim, "album_thema", true, false); } string genCode(CMissionData &md) { if (!_AlbumThema.empty()) return "encyclo_unlock : " + _AlbumThema + NL; else return string(); } }; REGISTER_STEP_CONTENT(CActionEncycloUnlock, "encyclo_unlock"); // --------------------------------------------------------------------------- class CActionHandleCreate : public IStepContent { protected: string _Group; string _DespawnTimer; private: void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Group = md.getProperty(prim, "group", true, false); _DespawnTimer = md.getProperty(prim, "despawn_timer", true, false); } string genCode(CMissionData &md) { if (!_Group.empty()) { if (!_DespawnTimer.empty()) return "handle_create : " + _Group + " : " + _DespawnTimer + NL; else return "handle_create : " + _Group + NL; } else return string(); } }; REGISTER_STEP_CONTENT(CActionHandleCreate, "handle_create"); // --------------------------------------------------------------------------- class CActionHandleRelease : public IStepContent { protected: string _Group; private: void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Group = md.getProperty(prim, "group", true, false); } string genCode(CMissionData &md) { if (!_Group.empty()) return "handle_release : " + _Group + NL; else return string(); } }; REGISTER_STEP_CONTENT(CActionHandleRelease, "handle_release"); // --------------------------------------------------------------------------- class CActionSetEventFaction : public IStepContent { string _EventFaction; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _EventFaction = md.getProperty(prim, "event_faction", true, false); } string genCode(CMissionData &md) { if (!_EventFaction.empty()) return "set_event_faction : " + _EventFaction + NL; else return string(); } }; REGISTER_STEP_CONTENT(CActionSetEventFaction, "set_event_faction"); // --------------------------------------------------------------------------- class CActionSetRespawnPoints : public IStepContent { string _Continent; vector _RespawnPoints; bool _HideOthers; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Continent = md.getProperty(prim, "continent", true, false); vector vs; vs = md.getPropertyArray(prim, "respawn_points", true, false); for (uint i=0; igetName().c_str()); throw EParseException(prim, err.c_str()); } } string genCode(CMissionData &md) { if (!_Faction.empty() && !_Fame.empty()) { string ret; ret = "recv_fame : "+_Faction+" "+_Fame; if (_Guild) ret += ": guild"; ret += NL; return ret; } else return string(); } }; REGISTER_STEP_CONTENT(CActionRecvFame, "recv_fame"); // --------------------------------------------------------------------------- struct TItemDesc { string ItemName; string ItemQuant; string ItemQual; }; class CActionRecvItem : public IStepContent { string _BotGiver; vector _Items; bool _QualSpec; bool _Group; bool _Guild; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _BotGiver =md.getProperty(prim, "npc_name", true, false); vector vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; if (!vs[i].empty()) { explode(vs[i], string(" "), args, false); if (args.size() != 3 && args.size() != 2) { string err = toString("can't find 2 or 3 part ( []) in item line '%s', found %u instead", vs[i].c_str(), args.size()); throw EParseException(prim, err.c_str()); } if (i == 0) { _QualSpec = (args.size() == 3); } else if (args.size() == 3 && !_QualSpec) { string err = toString("can't mix item with quality and item without quality in item line '%s'", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TItemDesc item; item.ItemName = args[0]; item.ItemQuant = args[1]; if (_QualSpec) item.ItemQual = args[2]; _Items.push_back(item); } } string s; s = md.getProperty(prim, "group", true, false); _Group = (NLMISC::toLower(s) == "true"); _Guild = md.getProperty(prim, "guild", false, true) == "true"; // Check: if _Guild is true then check if we are in a guild mission if (_Guild && !md.isGuildMission()) { string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); } IStepContent::init(md, prim); } string genCode(CMissionData &md) { string ret; for (uint i=0; i<_Items.size(); ++i) { TItemDesc &item = _Items[i]; ret += "recv_item : "+item.ItemName+" "+item.ItemQuant; if (_QualSpec) ret +=" "+item.ItemQual; if (!_BotGiver.empty()) ret += " : "+_BotGiver; if (_Group) ret += " : group"; if (_Guild) ret += ": guild"; ret += NL; } return ret; } }; REGISTER_STEP_CONTENT(CActionRecvItem, "recv_item"); // --------------------------------------------------------------------------- class CActionRecvNamedItem : public IStepContent { vector _Items; bool _Group; bool _Guild; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { vector vs; vs = md.getPropertyArray(prim, "item/quantity", true, false); for (uint i=0; i args; if (!vs[i].empty()) { explode(vs[i], string(" "), args, false); if (args.size() != 1 && args.size() != 2) { string err = toString("can't find 1 or 2 part ( []) in item line '%s', found %u instead", vs[i].c_str(), args.size()); throw EParseException(prim, err.c_str()); } TItemDesc item; item.ItemName = args[0]; item.ItemQuant = "1"; if(args.size()>=2 && atoi(args[1].c_str())>0) item.ItemQuant = args[1]; _Items.push_back(item); } } string s; s = md.getProperty(prim, "group", true, false); _Group = (NLMISC::toLower(s) == "true"); _Guild = md.getProperty(prim, "guild", false, true) == "true"; // Check: if _Guild is true then check if we are in a guild mission if (_Guild && !md.isGuildMission()) { string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); } IStepContent::init(md, prim); } string genCode(CMissionData &md) { string ret; for (uint i=0; i<_Items.size(); ++i) { TItemDesc &item = _Items[i]; ret += "recv_named_item : "+item.ItemName+" "+item.ItemQuant; if (_Group) ret += " : group"; if (_Guild) ret += ": guild"; ret += NL; } return ret; } }; REGISTER_STEP_CONTENT(CActionRecvNamedItem, "recv_named_item"); // --------------------------------------------------------------------------- class CActionDestroyItem : public IStepContent { struct CItemDesc { TItemDesc Desc; bool QuantSpec; bool QualSpec; }; string _BotDestroyer; vector _Items; bool _Guild; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { // get the bot who destroys the item _BotDestroyer =md.getProperty(prim, "npc_name", true, false); // read list of items to destroy vector vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; if (!vs[i].empty()) { // parse explode(vs[i], string(" "), args, false); if (args.size()<1 || args.size()>3) { string err = toString("can't find 1, 2 or 3 part ( [] []) in item line '%s', found %u instead", vs[i].c_str(), args.size()); throw EParseException(prim, err.c_str()); } // add the item in desc CItemDesc item; item.Desc.ItemName = args[0]; if(args.size()>=2) { item.QuantSpec= true; item.Desc.ItemQuant = args[1]; } if(args.size()>=3) { item.QualSpec= true; item.Desc.ItemQual = args[2]; } _Items.push_back(item); } } _Guild = md.getProperty(prim, "guild", false, true) == "true"; // Check: if _Guild is true then check if we are in a guild mission if (_Guild && !md.isGuildMission()) { string err = toString("primitive(%s): 'guild' option true 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); } IStepContent::init(md, prim); } string genCode(CMissionData &md) { string ret; for (uint i=0; i<_Items.size(); ++i) { CItemDesc &item = _Items[i]; ret += "destroy_item : "+item.Desc.ItemName; if (item.QuantSpec) ret +=" "+item.Desc.ItemQuant; if (item.QualSpec) ret +=" "+item.Desc.ItemQual; if (!_BotDestroyer.empty()) ret += " : "+_BotDestroyer; if (_Guild) ret += ": guild"; ret += NL; } return ret; } }; REGISTER_STEP_CONTENT(CActionDestroyItem, "destroy_item"); // --------------------------------------------------------------------------- class CActionRecvXp : public IStepContent { string _Skill; sint32 _Value; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Skill = md.getProperty(prim, "skill", true, false); _Value = atoi(md.getProperty(prim, "value", true, false).c_str()); if(_Skill.empty() || tolower(_Skill[0])!='s' || _Value<=0) { string err = toString("Bad skill name or value: '%s' '%d' ", _Skill.c_str(), _Value); throw EParseException(prim, err.c_str()); } } string genCode(CMissionData &md) { if (!_Skill.empty()) return toString("recv_xp : %s %d", _Skill.c_str(), _Value) + NL; else return string(); } }; REGISTER_STEP_CONTENT(CActionRecvXp, "recv_xp"); // --------------------------------------------------------------------------- class CActionLearnAction : public IStepContent { string _BotGiver; vector _Actions; bool _Group; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _BotGiver = md.getProperty(prim, "npc_name", true, false); vector vs; vs = md.getPropertyArray(prim, "actions", true, false); for (uint i=0; i _Bricks; bool _Group; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _BotGiver = md.getProperty(prim, "npc_name", true, false); vector vs; vs = md.getPropertyArray(prim, "bricks", true, false); for (uint i=0; i _Bricks; bool _Group; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _BotGiver = md.getProperty(prim, "npc_name", true, false); vector vs; vs = md.getPropertyArray(prim, "bricks", true, false); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "phrase", false, false); _Phrase.initPhrase(md, prim, vs); _ChatMode = md.getProperty(prim, "chat_type", true, false); } string genCode(CMissionData &md) { string ret; ret = "bot_chat : "+_ChatMode+" : "+_BotName+" : "+_Phrase.genScript(md)+NL; return ret; } string genPhrase() { return _Phrase.genPhrase(); } }; REGISTER_STEP_CONTENT(CActionBotChat, "bot_chat"); // --------------------------------------------------------------------------- class CActionBotEmote : public IStepContent { string _BotName; string _Emote; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _BotName = md.getProperty(prim, "npc_name", true, false); _Emote = md.getProperty(prim, "emote", true, false); } string genCode(CMissionData &md) { string ret; ret = "bot_emot : "+_BotName+" "+_Emote+NL; return ret; } }; REGISTER_STEP_CONTENT(CActionBotEmote, "bot_emote"); // --------------------------------------------------------------------------- class CActionAIEvent : public IStepContent { string _GroupName; string _EventNumber; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _GroupName = md.getProperty(prim, "group_name", true, false); _EventNumber = md.getProperty(prim, "event_number", true, false); } string genCode(CMissionData &md) { string ret; ret = "ai_event : "+_GroupName+"; "+_EventNumber+NL; return ret; } }; REGISTER_STEP_CONTENT(CActionAIEvent, "ai_event"); // --------------------------------------------------------------------------- class CActionSetTeleport : public CActionBotChat { string _WorldPosition; bool _Once; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { CActionBotChat::init(md, prim); _WorldPosition = md.getProperty(prim, "world_position", true, false); string s; prim->getPropertyByName("once", s); _Once = (NLMISC::toLower(s) == "true"); } string genCode(CMissionData &md) { string ret; ret = "set_teleport : "+_BotName+" : "+_WorldPosition+" : "; if (_Once) ret += "once : "; ret += _Phrase.genScript(md) + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionSetTeleport, "set_teleport"); // --------------------------------------------------------------------------- class CActionTeleport : public IStepContent { string _WorldPosition; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _WorldPosition = md.getProperty(prim, "world_position", true, false); } string genCode(CMissionData &md) { string ret; ret = "teleport : "+_WorldPosition+NL; return ret; } }; REGISTER_STEP_CONTENT(CActionTeleport, "teleport"); // --------------------------------------------------------------------------- class CActionSetCult : public IStepContent { string _Cult; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Cult = md.getProperty(prim, "cult", true, false); } string genCode(CMissionData &md) { string ret; ret = "set_cult : " + _Cult + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionSetCult, "set_cult"); // --------------------------------------------------------------------------- class CActionSetCiv : public IStepContent { string _Civ; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Civ = md.getProperty(prim, "civ", true, false); } string genCode(CMissionData &md) { string ret; ret = "set_civ : " + _Civ + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionSetCiv, "set_civ"); // --------------------------------------------------------------------------- class CActionSetGuildCult : public IStepContent { string _Cult; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Cult = md.getProperty(prim, "cult", true, false); } string genCode(CMissionData &md) { string ret; ret = "set_guild_cult : " + _Cult + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionSetGuildCult, "set_guild_cult"); // --------------------------------------------------------------------------- class CActionSetGuildCiv : public IStepContent { string _Civ; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Civ = md.getProperty(prim, "civ", true, false); } string genCode(CMissionData &md) { string ret; ret = "set_guild_civ : " + _Civ + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionSetGuildCiv, "set_guild_civ"); // --------------------------------------------------------------------------- class CActionAddCompass : public IStepContent { string _NpcName; string _PlaceName; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _NpcName = md.getProperty(prim, "npc_to_add", true, false); _PlaceName = md.getProperty(prim, "place_to_add", true, false); } string genCode(CMissionData &md) { string ret; if (!_NpcName.empty()) ret = "add_compass_npc : "+_NpcName+NL; if (!_PlaceName.empty()) ret += "add_compass_place : "+_PlaceName+NL; return ret; } }; REGISTER_STEP_CONTENT(CActionAddCompass, "add_compass"); // --------------------------------------------------------------------------- class CActionRemoveCompass : public IStepContent { string _NpcName; string _PlaceName; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _NpcName = md.getProperty(prim, "npc_to_remove", true, false); _PlaceName = md.getProperty(prim, "place_to_remove", true, false); } string genCode(CMissionData &md) { string ret; if (!_NpcName.empty()) ret = "remove_compass_npc : "+_NpcName+NL; if (!_PlaceName.empty()) ret += "remove_compass_place : "+_PlaceName+NL; return ret; } }; REGISTER_STEP_CONTENT(CActionRemoveCompass, "remove_compass"); // --------------------------------------------------------------------------- class CActionFail : public IStepContent { void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); } string genCode(CMissionData &md) { return string("fail")+NL; } }; REGISTER_STEP_CONTENT(CActionFail, "fail"); // --------------------------------------------------------------------------- class CActionFailIfSDB : public IStepContent { string _Condition; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Condition = md.getProperty(prim, "condition", true, false); } string genCode(CMissionData &md) { return string("fail_if_sdb : ")+_Condition+NL; } }; REGISTER_STEP_CONTENT(CActionFailIfSDB, "fail_if_sdb"); // --------------------------------------------------------------------------- class CActionFailMissionCat : public IStepContent { string _MissionCategory; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _MissionCategory = md.getProperty(prim, "category", true, false); } string genCode(CMissionData &md) { return string("fail_mission_cat : ")+_MissionCategory+NL; } }; REGISTER_STEP_CONTENT(CActionFailMissionCat, "fail_mission_cat"); // --------------------------------------------------------------------------- class CActionSystemMsg : public IStepContent { CPhrase _Message; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); vector vs = md.getPropertyArray(prim, "msg_to_display", false, false); _Message.initPhrase(md, prim, vs); } string genCode(CMissionData &md) { string ret; ret = "system_msg : "+_Message.genScript(md)+NL; return ret; } string genPhrase() { return _Message.genPhrase(); } }; REGISTER_STEP_CONTENT(CActionSystemMsg, "system_msg"); // --------------------------------------------------------------------------- class CActionPopupMsg : public IStepContent { CPhrase _Title; CPhrase _Message; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); vector vst = md.getPropertyArray(prim, "title_to_display", false, false); vector vsm = md.getPropertyArray(prim, "msg_to_display", false, false); _Title.initPhrase(md, prim, vst); _Message.initPhrase(md, prim, vsm); } string genCode(CMissionData &md) { string ret; ret = "popup_msg : " + _Title.genScript(md) + " : " + _Message.genScript(md) + NL; return ret; } string genPhrase() { return _Title.genPhrase() + _Message.genPhrase(); } }; REGISTER_STEP_CONTENT(CActionPopupMsg, "popup_msg"); // --------------------------------------------------------------------------- class CActionDeclareWar : public IStepContent { void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); } string genCode(CMissionData &md) { return string("declare_war")+NL; } }; REGISTER_STEP_CONTENT(CActionDeclareWar, "declare_war"); // --------------------------------------------------------------------------- class CActionSetConstrains : public IStepContent { string _Timer; string _TimePeriod; string _InsidePlace; string _InsidePlaceDelay; string _OutsidePlace; string _OutsidePlaceDelay; vector _Wears; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _Timer = md.getProperty(prim, "timer", true, false); _TimePeriod = md.getProperty(prim, "time_period", true, false); _InsidePlace = md.getProperty(prim, "inside_place", true, false); _InsidePlaceDelay = md.getProperty(prim, "inside_place_delay", true, false); _OutsidePlace = md.getProperty(prim, "outside_place", true, false); _OutsidePlaceDelay = md.getProperty(prim, "outside_place_delay", true, false); _Wears = md.getPropertyArray(prim, "wear", true, false); } string genCode(CMissionData &md) { string ret; if (!_Timer.empty()) ret += "timer : "+_Timer+NL; if (!_TimePeriod.empty()) { if ( _TimePeriod == "winter" || _TimePeriod == "spring" || _TimePeriod == "summer" || _TimePeriod == "autumn" || _TimePeriod == "none") { ret += "season : "+_TimePeriod+NL; } else ret += "day_period : "+_TimePeriod+NL; } if (!_InsidePlace.empty()) { if (_InsidePlace != "none") { ret += "inside : "+_InsidePlace; if (!_InsidePlaceDelay.empty()) ret += " : "+_InsidePlaceDelay; } else ret += "inside"; ret += NL; } if (!_OutsidePlace.empty()) { if (_OutsidePlace != "none") { ret += "outside : "+_OutsidePlace; if (!_OutsidePlaceDelay.empty()) ret += " : "+_OutsidePlaceDelay; } else ret += "outside"; ret += NL; } if (!_Wears.empty()) nlwarning("wear constraint not implemented yet"); return ret; } }; REGISTER_STEP_CONTENT(CActionSetConstrains, "set_constrains"); // --------------------------------------------------------------------------- class CActionSetDesc : public IStepContent { CPhrase _Description; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); std::vector vs = md.getPropertyArray(prim, "mission_description", false, false); _Description.initPhrase(md, prim, vs); } string genCode(CMissionData &md) { string ret; ret = "set_desc : "+_Description.genScript(md)+NL; return ret; } string genPhrase() { return _Description.genPhrase(); } }; REGISTER_STEP_CONTENT(CActionSetDesc, "set_desc"); // ***************** // CContentObjective // ***************** // base class for step content objectives // --------------------------------------------------------------------------- void CContentObjective::init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _HideObj = md.getProperty(prim, "hide_obj", true, false) == "true"; _OverloadObj = md.getPropertyArray(prim, "overload_objective", false, false); _RoleplayObj = md.getPropertyArray(prim, "roleplay_objective", false, false); uint32 numEntry; CPhrase::TPredefParams params; // ask derived class for predefined params getPredefParam(numEntry, params); // init the overload phrase _OverloadPhrase.initPhrase(md, prim, _OverloadObj, numEntry, params); // init the roleplay phrase _RoleplayPhrase.initPhrase(md, prim, _RoleplayObj, numEntry, params); // check for the 'nb_guild_members_needed' option and see if it's correct for this mission /*string nbGuildMembersNeeded = md.getProperty(prim, "nb_guild_members_needed", false, true); if (nbGuildMembersNeeded.empty()) nbGuildMembersNeeded = "1"; if (!fromString(nbGuildMembersNeeded.c_str(), _NbGuildMembersNeeded)) _NbGuildMembersNeeded = 1; // Check: if (!md.isGuildMission() && _NbGuildMembersNeeded != 1) { string err = toString("primitive(%s): nb_guild_members_needed != 1 for non guild mission.", prim->getName().c_str()); throw EParseException(prim, err.c_str()); }*/ } // --------------------------------------------------------------------------- string CContentObjective::genCode(CMissionData &md) { string ret; if (_HideObj) ret = "hide_obj"+NL; if (!_OverloadObj.empty()) { ret += "set_obj : " + _OverloadPhrase.genScript(md)+NL; } if (!_RoleplayObj.empty()) { ret += "set_obj_rp : " + _RoleplayPhrase.genScript(md)+NL; } return ret; } // --------------------------------------------------------------------------- /*std::string CContentObjective::genNbGuildMembersNeededOption(CMissionData &md) { string ret; // If we are in a guild mission we add the 'nb_guild_members_needed' option to the script if (md.isGuildMission()) { ret = ": nb_guild_members_needed "; ret += toString(_NbGuildMembersNeeded); } return ret; }*/ // --------------------------------------------------------------------------- string CContentObjective::genPhrase() { if (!_OverloadObj.empty()) return _OverloadPhrase.genPhrase(); else return _RoleplayPhrase.genPhrase(); } // --------------------------------------------------------------------------- // --------------------------------------------------------------------------- struct TKillFaunaInfo { TCompilerVarName SheetName; TCompilerVarName Quantity; }; struct TKillRaceInfo { TCompilerVarName RaceName; TCompilerVarName Quantity; }; struct TKillPlayerInfo { TCompilerVarName ClanName; TCompilerVarName MinLevel; TCompilerVarName MaxLevel; TCompilerVarName Quantity; }; class CContentKill : public CContentObjective { vector _KillFaunas; vector _KillRaces; TCompilerVarName _KillGroup; vector _KillNpcs; TCompilerVarName _KillNpcByNames; TCompilerVarName _KillNpcByNamesQuantity; TCompilerVarName _KillFactionName; TCompilerVarName _KillFactionQuantity; vector _PredefVarName; vector _KillPlayers; TCompilerVarName _Place; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { if (!_KillFaunas.empty()) { numEntry = (uint32)_KillFaunas.size(); predef.resize(numEntry); for (uint i=0; i<_KillFaunas.size(); ++i) { predef[i].resize(2*(i+1)); for (uint j=0; j vs; vs = md.getPropertyArray(prim, "fauna/quantity", false, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 2) { string err = toString("Syntax error in kill fauna : '%s', need ", vs[i].c_str()); throw EParseException (prim, err.c_str()); } TKillFaunaInfo kfi; kfi.SheetName.initWithText(toString("c%u", i+1), STRING_MANAGER::creature_model, md, prim, args[0]); kfi.Quantity.initWithText(toString("q%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); _KillFaunas.push_back(kfi); } vs = md.getPropertyArray(prim, "race/quantity", false, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 2) { string err = toString("Syntax error in kill race : '%s', need ", vs[i].c_str()); throw EParseException (prim, err.c_str()); } TKillRaceInfo kri; kri.RaceName.initWithText(toString("r%u", i+1), STRING_MANAGER::creature_model, md, prim, args[0]); kri.Quantity.initWithText(toString("q%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); _KillRaces.push_back(kri); } string s; //s = md.getProperty(prim, "group", false, true); vs = md.getPropertyArray(prim, "group", false, false); if (!vs.empty()) { if (vs.size() != 1) { string err = "Syntax error in kill group"; throw EParseException (prim, err.c_str()); } _KillGroup.initWithText("group_name", STRING_MANAGER::bot_name, md, prim, vs[0] ); } vs = md.getPropertyArray(prim, "npc", false, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 4) { string err = toString("Invalid player clan infos in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } if (atoi(args[1].c_str()) >= atoi(args[2].c_str())) { string err = toString("Invalid player clan infos in '%s', need lower than ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } if (atoi(args[3].c_str()) <= 0) { string err = toString("Invalid player clan infos in '%s', need upper than 0", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TKillPlayerInfo kp; kp.ClanName.initWithText(toString("clan%u", i+1), STRING_MANAGER::clan, md, prim, args[0]); kp.MinLevel.initWithText(toString("minlvl%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); kp.MaxLevel.initWithText(toString("maxlvl%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); kp.Quantity.initWithText(toString("quantity%u", i+1), STRING_MANAGER::integer, md, prim, args[3]); _KillPlayers.push_back(kp); } s = md.getProperty(prim, "npc_by_name/quantity", false, false); if (!s.empty()) { vector args; explode(s, string(" "), args, true); if (args.size() != 2) { string err = toString("Syntax error in kill npc by name : '%s', need ", s.c_str()); throw EParseException(prim, err.c_str()); } _KillNpcByNames.initWithText("npc", STRING_MANAGER::bot_name, md, prim, args[0]); _KillNpcByNamesQuantity.initWithText("qt", STRING_MANAGER::integer, md, prim, args[1]); } s = md.getProperty(prim, "faction/quantity", false, false); if (!s.empty()) { vector args; explode(s, string(" "), args, true); if (args.size() != 2) { string err = toString("Syntax error in kill faction : '%s', need ", s.c_str()); throw EParseException (prim, err.c_str()); } _KillFactionName.initWithText("faction", STRING_MANAGER::faction, md, prim, args[0]); _KillFactionQuantity.initWithText("qt", STRING_MANAGER::integer, md, prim, args[1]); } bool check = false; if (!_KillFaunas.empty()) check = true; if (!_KillRaces.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } if (!_KillGroup.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } if (!_KillNpcs.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } if (!_KillNpcByNames._VarValue.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } if (!_KillFactionName.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } if (!_KillPlayers.empty()) { if (check) throw EParseException(prim, "Merging of multiple kill mode is forbidden !"); check = true; } _Place.init("p", STRING_MANAGER::place, md, prim, "place"); if (!_Place.empty() && !_KillGroup.empty()) { throw EParseException(prim, "Using location with kill group instruction is forbidden!"); } // init base class CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); if (!_KillFaunas.empty()) { ret += "kill_fauna : "; for (uint i=0; i<_KillFaunas.size(); ++i) { ret += _KillFaunas[i].SheetName+" "+_KillFaunas[i].Quantity; if (i < _KillFaunas.size()-1) ret += "; "; } } else if (!_KillRaces.empty()) { ret += "kill_race : "; for (uint i=0; i<_KillRaces.size(); ++i) { ret += _KillRaces[i].RaceName+" "+_KillRaces[i].Quantity; if (i < _KillRaces.size()-1) ret += "; "; } } else if (!_KillGroup.empty()) { ret += "kill_group : " + _KillGroup; } else if (!_KillNpcs.empty()) { ret += "kill_npc : "; for (uint i=0; i<_KillNpcs.size(); ++i) { ret += _KillNpcs[i]; if (i < _KillNpcs.size()-1) ret += "; "; } } else if (!_KillNpcByNames.empty()) { ret += "kill_npc_by_name : "+_KillNpcByNames+" "+_KillNpcByNamesQuantity; } else if (!_KillFactionName.empty()) { ret += "kill_faction : "+_KillFactionName+" "+_KillFactionQuantity; } else if (!_KillPlayers.empty()) { ret += "kill_player : "; for (uint i=0; i<_KillPlayers.size(); ++i) { ret += _KillPlayers[i].ClanName+" "+_KillPlayers[i].MinLevel+" "+_KillPlayers[i].MaxLevel+" "+_KillPlayers[i].Quantity; if (i < _KillPlayers.size()-1) {ret += "; ";} } } if (!_Place.empty()) ret += " : "+_Place; // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentKill, "kill"); /* class CContentKillFamedPlayer : public CContentObjective { vector _Clans; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = _Clans.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "phrase", false, false); _Phrase.initPhrase(md, prim, vs, 0, pp); // _Phrase.initPhrase(md, prim, vs); // if (_Phrase.asAdditionnalParams()) // { // // we need to remove the default 'npc' parameter if add params are found // CPhrase temp; // temp.initPhrase(md, prim, vs); // // _Phrase = temp; // } CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "talk_to : "+_BotName; if (!_Phrase.isEmpty()) ret += " : "+_Phrase.genScript(md); // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } string genPhrase() { string ret; ret = CContentObjective::genPhrase(); ret += _Phrase.genPhrase(); return ret; } }; REGISTER_STEP_CONTENT(CContentTalkTo, "talk_to"); class CContentCast : public CContentObjective { vector _Actions; TCompilerVarName _Place; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Actions.size(); predef.resize(numEntry); for (uint i=0; i _Mps; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Mps.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 3) { string err = toString("Invalid forage item in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TForageInfo fi; fi.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); fi.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); fi.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); _Mps.push_back(fi); } CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "forage : "; for (uint i=0; i<_Mps.size(); ++i) { ret += _Mps[i].Item+" "+_Mps[i].Qt+" "+_Mps[i].Ql; if (i < _Mps.size()-1) ret += "; "; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentForage, "forage"); struct TLootInfo { TCompilerVarName Item; TCompilerVarName Qt; TCompilerVarName Ql; }; class CContentLoot : public CContentObjective { enum TLootMode { lm_unknown, lm_item, lm_mp }; TLootMode _Mode; vector _Items; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { if (_Mode == lm_item) { numEntry = (uint32)_Items.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 1 && args.size() != 3) { string err = toString("Invalid loot item in '%s', need or ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } if (args.size() == 1) { if (_Mode == lm_mp) throw EParseException(prim, "Can't mix item and mps loot"); _Mode = lm_item; } else if (args.size() == 3) { if (_Mode == lm_item) throw EParseException(prim, "Can't mix item and mps loot"); _Mode = lm_mp; } TLootInfo li; li.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); if (args.size() > 1) { li.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); li.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); } _Items.push_back(li); } CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); if (_Mode == lm_item) ret += "loot_item : "; else ret += "loot_mp : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i].Item; if (_Mode == lm_mp) ret += " "+_Items[i].Qt+" "+_Items[i].Ql; if (i < _Items.size()-1) ret += "; "; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentLoot, "loot"); struct TCraftInfo { TCompilerVarName Item; TCompilerVarName Qt; TCompilerVarName Ql; }; class CContentCraft : public CContentObjective { vector _Items; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Items.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 3) { string err = toString("Invalid craft item in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TCraftInfo ci; ci.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); ci.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); ci.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); _Items.push_back(ci); } CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "craft : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i].Item+" "+_Items[i].Qt+" "+_Items[i].Ql; if (i < _Items.size()-1) ret += "; "; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentCraft, "craft"); class CContentTarget : public CContentObjective { vector _Npcs; vector _Faunas; vector _Races; TCompilerVarName _Place; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { // phrase 0 - 1 parameter // phrase 1 - 2 parameters // etc ... as many (bots,faunas,race) as specified if (!_Npcs.empty()) { numEntry = (uint32)_Npcs.size(); predef.resize(numEntry); for (uint i=0; i _Items; TCompilerVarName _Npc; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Items.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 3) { string err = toString("Invalid sell item in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TSellInfo si; si.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); si.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); si.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); _Items.push_back(si); } _Npc.init("npc", STRING_MANAGER::bot, md, prim, "npc_name"); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "sell : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i].Item+" "+_Items[i].Qt+" "+_Items[i].Ql; if (i < _Items.size()-1) ret += "; "; }; if (!_Npc.empty()) { ret += " : "+_Npc; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentSell, "sell"); struct TBuyInfo { TCompilerVarName Item; TCompilerVarName Qt; TCompilerVarName Ql; }; class CContentBuy : public CContentObjective { vector _Items; TCompilerVarName _Npc; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Items.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 3) { string err = toString("Invalid buy item in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TBuyInfo bi; bi.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); bi.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); bi.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); _Items.push_back(bi); } _Npc.init("npc", STRING_MANAGER::bot, md, prim, "npc_name"); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "buy : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i].Item+" "+_Items[i].Qt+" "+_Items[i].Ql; if (i < _Items.size()-1) ret += "; "; }; if (!_Npc.empty()) { ret += " : "+_Npc; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentBuy, "buy"); struct TGiveInfo { TCompilerVarName Item; TCompilerVarName Qt; TCompilerVarName Ql; }; class CContentGive : public CContentObjective { vector _Items; TCompilerVarName _Npc; bool _QualSpec; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Items.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "item/quantity/quality", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 3 && args.size() != 2) { string err = toString("Invalid give item in '%s', need []", vs[i].c_str()); throw EParseException(prim, err.c_str()); } if (i == 0) { _QualSpec = args.size() == 3; } else { if (_QualSpec && args.size() == 2) { string err = toString("Invalid give item in '%s', mixing of item with quality and item without quality is not supported", vs[i].c_str()); throw EParseException(prim, err.c_str()); } } TGiveInfo gi; gi.Item.initWithText(toString("i%u", i+1), STRING_MANAGER::item, md, prim, args[0]); gi.Qt.initWithText(toString("qt%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); if (_QualSpec) gi.Ql.initWithText(toString("qual%u", i+1), STRING_MANAGER::integer, md, prim, args[2]); _Items.push_back(gi); } _Npc.init("npc", STRING_MANAGER::bot, md, prim, "npc_name"); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "give_item : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i].Item+" "+_Items[i].Qt; if (_QualSpec) ret += " "+_Items[i].Ql; if (i < _Items.size()-1) ret += "; "; }; ret += " : "+_Npc; // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentGive, "give_item"); class CContentGiveMoney : public CContentObjective { TCompilerVarName _Amount; TCompilerVarName _Npc; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; predef.resize(1); predef[0].resize(2); predef[0][0] = _Amount; predef[0][1] = _Npc; } public: void init(CMissionData &md, IPrimitive *prim) { _Amount.init("amount", STRING_MANAGER::integer, md, prim, "amount"); _Npc.init("npc", STRING_MANAGER::bot, md, prim, "npc_name"); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "give_money : "+_Amount+" : "+_Npc; // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentGiveMoney, "give_money"); class CContentVisit : public CContentObjective { TCompilerVarName _Place; TCompilerVarName _PlaceVar; vector _Items; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; predef.resize(1); predef[0].resize(1+_Items.size()); predef[0][0] = _Place; for (uint i=0; i<_Items.size(); ++i) predef[0][i+1] = _Items[i]; } public: void init(CMissionData &md, IPrimitive *prim) { _Place.init("place", STRING_MANAGER::place, md, prim, "place"); _Items = TCompilerVarName::getPropertyArrayWithText("i", STRING_MANAGER::item, md, prim, "items_worn" ); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "visit : "+_Place; if (!_Items.empty()) { ret += " : "; for (uint i=0; i<_Items.size(); ++i) { ret += _Items[i]; if (i < _Items.size()-1) ret += "; "; } } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentVisit, "visit"); class CContentEscort : public CContentObjective { string _GroupName; bool _SaveAll; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init (CMissionData &md, IPrimitive *prim) { _GroupName = md.getProperty(prim, "group_to_escort", true, false); string s = md.getProperty(prim, "save_all", true, false); _SaveAll = (NLMISC::toLower(s) == "true"); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "escort : "+_GroupName; if (_SaveAll) ret += " : save_all"; // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentEscort, "escort"); struct TSkillInfo { TCompilerVarName _SkillName; TCompilerVarName _Level; }; class CContentSkill: public CContentObjective { vector _Skills; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = (uint32)_Skills.size(); predef.resize(numEntry); for (uint i=0; i vs; vs = md.getPropertyArray(prim, "skill_name/level", true, false); for (uint i=0; i args; explode(vs[i], string(" "), args, true); if (args.size() != 2) { string err = toString("Invalid skill in '%s', need ", vs[i].c_str()); throw EParseException(prim, err.c_str()); } TSkillInfo si; si._SkillName.initWithText(toString("s%u", i+1), STRING_MANAGER::skill, md, prim, args[0]); si._Level.initWithText(toString("level%u", i+1), STRING_MANAGER::integer, md, prim, args[1]); _Skills.push_back(si); } CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "skill : "; for (uint i=0; i<_Skills.size(); ++i) { ret += _Skills[i]._SkillName+" "+_Skills[i]._Level; if (i < _Skills.size()-1) ret += "; "; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentSkill, "skill"); class CContentMission: public CContentObjective { vector _Missions; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: CContentMission(): _Prim(0) {} void init(CMissionData &md, IPrimitive *prim) { _Missions = md.getPropertyArray(prim, "mission_names", true, false); _Prim = prim; CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "mission : "; for (uint i=0; i<_Missions.size(); ++i) { ret += _Missions[i]; if (i < _Missions.size()-1) ret += "; "; // We check to see if we specified a number after the mission name. If so, we check if it's a guild mission std::size_t pos = _Missions[i].find_first_of(" \t"); if (pos != std::string::npos && !md.isGuildMission()) { string err = toString("primitive(%s): CContentMission: Number of members needed to complete the mission specified but the mission is not a guild mission.", _Prim->getName().c_str()); throw EParseException(_Prim, err.c_str()); } } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } IPrimitive *_Prim; }; REGISTER_STEP_CONTENT(CContentMission, "do_mission"); class CContentWaitAIMsg : public CContentObjective { vector _MsgContent; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _MsgContent = md.getPropertyArray(prim, "msg_content", true, false); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "wait_msg : "; for (uint i=0; i<_MsgContent.size(); ++i) { ret += _MsgContent[i]; if (i < _MsgContent.size()-1) ret += " "; } // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentWaitAIMsg, "wait_ai_msg"); // *********** // queue_start // *********** class CContentQueueStart : public CContentObjective { string _StepName; string _QueueName; string _Timer; vector _AIInstances; vector _GroupsToSpawn; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _StepName = md.getProperty(prim, "step_name", true, true); _QueueName = md.getProperty(prim, "queue_name", true, false); if (_StepName.empty()) _StepName = "queue_start_" + _QueueName; _Timer = md.getProperty(prim, "timer", true, false); _GroupsToSpawn = md.getPropertyArray(prim, "groups_to_spawn", true, true); if (_GroupsToSpawn.empty()) _AIInstances = md.getPropertyArray(prim, "ai_instances", true, true); else _AIInstances = md.getPropertyArray(prim, "ai_instances", true, false); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { uint32 i; string ret; ret = CContentObjective::genCode(md); ret += "jump_point : " + _StepName + NL; ret += "queue_start : " + _QueueName + " : " + _Timer + NL; ret += NL; if (!_GroupsToSpawn.empty()) { // crash : ai_instance_1 : ai_instance_2 : ... ret += "crash"; nlassert(!_AIInstances.empty()); for (i = 0; i < _AIInstances.size(); ++i) ret += " : " + _AIInstances[i]; ret += NL; for (i = 0; i < _GroupsToSpawn.size(); ++i) ret += "handle_release : " + _GroupsToSpawn[i] + NL; ret += "/crash" + NL; ret += NL; ret += "failure" + NL; for (i = 0; i < _GroupsToSpawn.size(); ++i) ret += "handle_release : " + _GroupsToSpawn[i] + NL; ret += "/failure" + NL; ret += NL; } ret += "player_reconnect" + NL; for (i = 0; i < _GroupsToSpawn.size(); ++i) ret += "handle_release : " + _GroupsToSpawn[i] + NL; ret += "jump : " + _StepName + NL; ret += "/player_reconnect" + NL; ret += NL; for (i = 0; i < _GroupsToSpawn.size(); ++i) ret += "handle_create : " + _GroupsToSpawn[i] + NL; return ret; } }; REGISTER_STEP_CONTENT(CContentQueueStart, "queue_start"); // ********* // queue_end // ********* class CActionQueueEnd : public IStepContent { string _ActionName; string _QueueName; // Find the following info in the queue_start node vector _AIInstances; vector _GroupsToSpawn; void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { IStepContent::init(md, prim); _ActionName = md.getProperty(prim, "action_name", true, true); _QueueName = md.getProperty(prim, "queue_name", true, false); if (_ActionName.empty()) _ActionName = "queue_end_" + _QueueName; // Search in the queue_start node IPrimitive *primParent = prim; while (primParent->getParent() != NULL) { string className; if (primParent->getPropertyByName("class", className)) if (className == "mission_tree") break; primParent = primParent->getParent(); } TPrimitiveClassPredicate condClass("queue_start"); CPrimitiveSet s; TPrimitiveSet ps; s.buildSet(primParent, condClass, ps); TPrimitivePropertyPredicate condProp("queue_name", _QueueName); CPrimitiveSetFilter filter; TPrimitiveSet psFinal; filter.filterSet(ps, condProp, psFinal); if (psFinal.size() == 0) { string err = toString("Can't find queue_start for queue_end : '%s'", _QueueName.c_str()); throw EParseException(prim, err.c_str()); } if (psFinal.size() > 1) { string err = toString("More than 1 queue_start for queue_end : '%s'", _QueueName.c_str()); throw EParseException(prim, err.c_str()); } _GroupsToSpawn = md.getPropertyArray(psFinal[0], "groups_to_spawn", true, true); if (_GroupsToSpawn.empty()) _AIInstances = md.getPropertyArray(psFinal[0], "ai_instances", true, true); else _AIInstances = md.getPropertyArray(psFinal[0], "ai_instances", true, false); } string genCode(CMissionData &md) { uint32 i; string ret; if (!_GroupsToSpawn.empty()) { for (i = 0; i < _GroupsToSpawn.size(); ++i) ret += "handle_release : " + _GroupsToSpawn[i] + NL; ret += NL; } if (!_AIInstances.empty()) { ret += "crash"; for (i = 0; i < _AIInstances.size(); ++i) ret += " : " + _AIInstances[i]; ret += NL; ret += "/crash" + NL; ret += NL; } ret += "failure" + NL; ret += "/failure" + NL; ret += NL; ret += "player_reconnect" + NL; ret += "/player_reconnect" + NL; ret += NL; ret += "queue_end : " +_QueueName + NL; return ret; } }; REGISTER_STEP_CONTENT(CActionQueueEnd, "queue_end"); class CContentRingScenario: public CContentObjective { string _ScenarioTag; virtual void getPredefParam(uint32 &numEntry, CPhrase::TPredefParams &predef) { numEntry = 0; } public: void init(CMissionData &md, IPrimitive *prim) { _ScenarioTag = md.getProperty(prim, "scenario_tag", true, false); CContentObjective::init(md, prim); } string genCode(CMissionData &md) { string ret; ret = CContentObjective::genCode(md); ret += "ring_scenario : "; ret += _ScenarioTag; // Add the 'nb_guild_members_needed' parameter if needed //ret += CContentObjective::genNbGuildMembersNeededOption(md); ret += NL; return ret; } }; REGISTER_STEP_CONTENT(CContentRingScenario, "ring_scenario");