<!-- *************************** --> <!-- Ingame keyboard assignation --> <!-- *************************** --> <interface_config> <!-- keys.xml are loaded after user key defs. don't replace its key/action defs --> <define id="key_def_no_replace" value="1" /> <!-- every action bound here must be kept in the Keys interface, even if the key is unbound --> <define id="key_def_force_display" value="1" /> <!-- Move --> <key name="KeyUP" action="forward" /> <key name="KeyDOWN" action="backward" /> <key name="KeyLEFT" action="turn_left" /> <key name="KeyRIGHT" action="turn_right" /> <key name="KeyLEFT" ctrl="1" action="strafe_left" /> <key name="KeyRIGHT" ctrl="1" action="strafe_right" /> <key name="KeyPRIOR" action="look_up" /> <key name="KeyNEXT" action="look_down" /> <key name="KeyEND" action="toggle_auto_walk" /> <key name="KeyINSERT" action="toggle_sit_stand" /> <!-- <key name="KeyDELETE" action="toggle_run_walk" /> --> <key name="KeyPRIOR" ctrl="1" action="camera_up" /> <key name="KeyNEXT" ctrl="1" action="camera_down" /> <!-- View --> <key name="KeyV" action="toggle_camera" /> <key name="KeyNUMPAD0" action="rear_view" /> <key name="KeyNUMPAD1" action="camera_turn_left" /> <key name="KeyNUMPAD2" action="camera_turn_right" /> <key name="KeyDECIMAL" action="camera_turn_center" /> <key name="KeyF5" shift="1" action="toggle_chat" /> <key name="KeyF10" shift="1" action="screen_shot" /> <key name="KeyF10" ctrl="1" action="screen_shot_jpg" /> <key name="KeyF10" menu="1" action="screen_shot_png"/> <key name="KeyF4" menu="1" action="enter_modal" params="group=ui:interface:quit_dialog" /> <key name="KeyF11" shift="1" action="test" /> <key name="KeyL" ctrl="0" action="toggle_light" /> <key name="KeyF9" shift="1" action="free_mouse" /> <!-- <key name="KeyR" shift="0" action="reply_teller_once" /> <key name="KeyR" ctrl="1" action="reply_teller" /> --> <!-- <key name="KeyO" shift="0" action="toggle_names" /> --> <!-- Movie recorder --> <key name="KeyF10" ctrl="1" shift="1" menu="1" action="toggle_camera_recorder" /> <key name="KeyF11" ctrl="1" shift="1" menu="1" action="camera_recorder_playback" /> <key name="KeyF12" ctrl="1" shift="1" menu="1" action="save_camera_record" /> <!-- Camera recorder --> <key name="KeyF3" ctrl="1" action="toggle_movie_recorder" /> <key name="KeyF4" ctrl="1" shift="1" menu="1" action="replay_movie" /> <key name="KeyF5" ctrl="1" shift="1" menu="1" action="save_movie" /> <!-- Debug actions --> <key name="Key1" ctrl="1" menu="1" shift="1" action="command" params="mode 0 3" /> <key name="Key2" ctrl="1" menu="1" shift="1" action="command" params="mode 0 1" /> <key name="Key3" ctrl="1" menu="1" shift="1" action="command" params="a changeMode 3" /> <key name="Key4" ctrl="1" menu="1" shift="1" action="command" params="a changeMode 1" /> <key name="Key5" ctrl="1" menu="1" shift="1" action="command" params="a execPhrase 1 root_combat_all_weapons.sbrick combat_stamina_2.sbrick" /> <key name="Key6" ctrl="1" menu="1" shift="1" action="command" params="a execPhrase 0 root_combat_all_weapons.sbrick melee_add_damage_1.sbrick combat_stamina_10.sbrick" /> <key name="KeyF1" shift="1" action="toggle_help" /> <key name="KeyF2" shift="1" action="display_infos" /> <key name="KeyF3" shift="1" action="render_mode" /> <key name="KeyF4" shift="1" action="toggle_render" /> <key name="KeyF6" shift="1" action="switch_console_display" /> <key name="KeyF7" shift="1" action="change_compass_mode" /> <key name="KeyF8" shift="1" action="toggle_fly" /> <key name="KeyINSERT" ctrl="1" menu="1" action="set_pos" /> <key name="KeyO" ctrl="1" menu="1" action="pacs_borders" /> <key name="KeyU" ctrl="1" menu="1" action="debug_clusters" /> <key name="KeyR" ctrl="1" menu="1" action="reload_landscape_ig" /> <key name="KeyF2" ctrl="1" action="profile" /> <key name="KeyF2" ctrl="1" menu="1" action="profile_vblock" /> <key name="KeyF2" menu="1" action="profile_texture" /> <key name="KeyF4" ctrl="1" menu="1" action="profile_fillrate" /> <key name="KeyF6" ctrl="1" shift="1" menu="1" action="memory_report" /> <key name="KeyF7" ctrl="1" shift="1" menu="1" action="toggle_primitive" /> <key name="KeyF8" ctrl="1" shift="1" menu="1" action="primitive_up" /> <key name="KeyF9" ctrl="1" shift="1" menu="1" action="primitive_down" /> <key name="Key1" ctrl="1" menu="1" action="toggle_3d_filter" params="0" /> <key name="Key2" ctrl="1" menu="1" action="toggle_3d_filter" params="1" /> <key name="Key3" ctrl="1" menu="1" action="toggle_3d_filter" params="2" /> <key name="Key4" ctrl="1" menu="1" action="toggle_3d_filter" params="3" /> <key name="Key5" ctrl="1" menu="1" action="toggle_3d_filter" params="4" /> <key name="Key6" ctrl="1" menu="1" action="toggle_3d_filter" params="5" /> <key name="Key7" ctrl="1" menu="1" action="toggle_3d_filter" params="6" /> <key name="Key8" ctrl="1" menu="1" action="toggle_3d_filter" params="7" /> <key name="Key9" ctrl="1" menu="1" action="toggle_3d_filter" params="8" /> <key name="Key0" ctrl="1" menu="1" action="toggle_3d_filter" params="9" /> <!-- Weather debug --> <key name="KeyADD" ctrl="1" menu="1" action="inc_time" /> <key name="KeySUBTRACT" ctrl="1" menu="1" action="dec_time" /> <key name="KeyS" ctrl="1" menu="1" action="toggle_season" /> <key name="KeyW" ctrl="1" menu="1" action="reload_season" /> <key name="KeyP" ctrl="1" menu="1" action="wind_test" /> <key name="KeyT" ctrl="1" menu="1" action="reel_weather" /> <key name="KeyC" ctrl="1" menu="1" action="update_clouds" /> <key name="KeyD" ctrl="1" menu="1" action="toggle_weather_function" /> <key name="KeyK" ctrl="1" menu="1" action="inc_hour" /> <key name="KeyL" ctrl="1" menu="1" action="dec_hour" /> <key name="KeyZ" ctrl="1" menu="1" action="show_timed_fx" /> <key name="KeyM" ctrl="1" menu="1" action="weather_stats" /> <key name="KeyB" ctrl="1" menu="1" action="dec_display_factor" /> <key name="KeyJ" ctrl="1" menu="1" action="inc_display_factor" /> <key name="KeyG" ctrl="1" menu="1" action="toggle_freeze_graph" /> <!-- UI debug --> <key name="KeyA" ctrl="1" shift="1" action="debug_ui_prev_element_under_mouse" /> <key name="KeyQ" ctrl="1" shift="1" action="debug_ui_inspect_element_under_mouse" /> <key name="KeyW" ctrl="1" shift="1" action="debug_ui_next_element_under_mouse" /> <!-- Sound debug --> <key name="KeyNUMPAD0" ctrl="1" menu="1" action="draw_sound" /> <key name="KeyPRIOR" ctrl="1" menu="1" action="inc_camera_height" /> <key name="KeyNEXT" ctrl="1" menu="1" action="dec_camera_height" /> <!-- Text edit --> <key name="KeyLEFT" shift="1" action="edit_previous_char" context="edit" /> <key name="KeyLEFT" shift="1" menu="1" action="edit_select_previous_char" context="edit" /> <key name="KeyLEFT" shift="1" ctrl="1" action="edit_previous_word" context="edit" /> <key name="KeyLEFT" shift="1" ctrl="1" menu="1" action="edit_select_previous_word" context="edit" /> <key name="KeyRIGHT" shift="1" action="edit_next_char" context="edit" /> <key name="KeyRIGHT" shift="1" menu="1" action="edit_select_next_char" context="edit" /> <key name="KeyRIGHT" shift="1" ctrl="1" action="edit_next_word" context="edit" /> <key name="KeyRIGHT" shift="1" ctrl="1" menu="1" action="edit_select_next_word" context="edit" /> <key name="KeyHOME" shift="1" action="edit_goto_line_begin" context="edit" /> <key name="KeyHOME" shift="1" menu="1" action="edit_select_to_line_begin" context="edit" /> <key name="KeyHOME" shift="1" ctrl="1" action="edit_goto_block_begin" context="edit" /> <key name="KeyHOME" shift="1" ctrl="1" menu="1" action="edit_select_to_block_begin" context="edit" /> <key name="KeyEND" shift="1" action="edit_goto_line_end" context="edit" /> <key name="KeyEND" shift="1" menu="1" action="edit_select_to_line_end" context="edit" /> <key name="KeyEND" shift="1" ctrl="1" action="edit_goto_block_end" context="edit" /> <key name="KeyEND" shift="1" ctrl="1" menu="1" action="edit_select_to_block_end" context="edit" /> <key name="KeyUP" shift="1" action="edit_previous_line" context="edit" /> <key name="KeyDOWN" shift="1" action="edit_next_line" context="edit" /> <key name="KeyDELETE" action="edit_delete_char" context="edit" /> <key name="KeyC" ctrl="1" action="edit_copy" context="edit" /> <!--<key name="KeyINSERT" ctrl="1" action="edit_copy" context="edit" /> --> <key name="KeyV" ctrl="1" action="edit_paste" context="edit" /> <!--<key name="KeyINSERT" shift="1" action="edit_paste" context="edit" /> --> <key name="KeyX" ctrl="1" action="edit_cut" context="edit" /> <key name="KeyA" ctrl="1" action="edit_select_all" context="edit" /> <!-- <key name="KeyTAB" action="edit_expand" context="edit"/> --> <key name="KeyTAB" action="edit_expand_or_cycle_tell" context="edit" /> <key name="KeyTAB" action="cycle_tell" /> <key name="KeyBACK" action="edit_back" context="edit" /> <!-- Interface --> <key name="KeyESCAPE" shift="1" action="close_help" /> <!-- Map --> <!-- <key name="KeyC" action="show_hide" params="compass" /> <key name="KeyR" action="show_hide" params="radar" /> --> <key name="KeyCOMMA" action="show_hide" params="map" /> <!-- Communication --> <!-- <key name="KeyT" action="show_hide" params="target" /> <key name="KeyF" action="show_hide" params="contact_list" /> <key name="KeyY" action="show_hide" params="team_list" /> --> <key name="KeyX" action="show_hide" params="main_chat" /> <!-- <key name="KeyW" action="show_hide" params="system_info" /> --> <!-- TO DO : to be defined by patrick <key name="" shift="0" action="show_hide" params="guild_chat" /> <key name="" shift="0" action="show_hide" params="team_chat" /> <key name="" shift="0" action="show_hide" params="tell" /> <key name="" shift="0" action="show_hide" params="around_me" />--> <key name="KeyF5" action="talk_untalk" /> <key name="KeyG" shift="1" action="show_hide" params="guild_forum" /> <!-- Options --> <key name="KeyK" shift="0" action="show_hide" params="keys" /> <!-- <key name="KeyK" shift="1" action="show_hide" params="macros" /> --> <key name="KeyU" shift="0" action="show_hide" params="game_config" /> <!-- <key name="KeyN" shift="0" action="show_hide" params="connection" /> --> <!-- r2ed windows --> <key name="KeyS" action="show_hide" params="r2ed_scenario" /> <key name="KeyP" action="show_hide" params="r2ed_palette" /> <!-- r2ed contextual commands --> <key name="KeyDELETE" action="r2ed_context_command" params="commandId=delete" /> <key name="KeyG" action="r2ed_context_command" params="commandId=group" /> <key name="KeyG" menu="1" action="r2ed_context_command" params="commandId=ungroup" /> <key name="KeyL" action="r2ed_context_command" params="commandId=set_as_leader" /> <key name="KeyC" action="r2ed_context_command" params="commandId=customize_look" /> <key name="KeyW" action="r2ed_context_command" params="commandId=wander_route" /> <!-- r2ed misc --> <key name="KeyF8" action="r2ed_try_go_test"/> <key name="KeyM" action="r2ed_select_move" /> <key name="KeyR" action="r2ed_select_rotate" /> <key name="KeyT" action="r2ed_teleport" /> <key name="KeyESCAPE" action="r2ed_cancel_tool"/> <key name="KeyZ" ctrl="1" action="r2ed_undo" /> <key name="KeyZ" ctrl="1" shift="1" action="r2ed_redo" /> <key name="KeyF" action="r2ed_freeze_unfreeze_botobjects" /> <!-- reset to default --> <define id="key_def_no_replace" value="0" /> <define id="key_def_force_display" value="0" /> </interface_config>