/* Object Viewer Qt Widget Copyright (C) 2010 Adrian Jaekel This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef INTERFACES_H #define INTERFACES_H #include "stdpch.h" #include "entity.h" #include namespace NL3D { class UPlayListManager; class UDriver; class UScene; } namespace NLQT { class IObjectViewer { public: virtual ~IObjectViewer() {} virtual QString name() const = 0; // object viewer stuff virtual void init() = 0; virtual void release() = 0; virtual void updateInput() = 0; virtual void renderDriver() = 0; virtual void renderScene() = 0; virtual void renderDebug2D() = 0; virtual void saveScreenshot(const std::string &nameFile, bool jpg, bool png, bool tga) = 0; virtual bool loadMesh (const std::string &meshFileName, const std::string &skelFileName) = 0; virtual void resetScene() = 0; virtual void setBackgroundColor(NLMISC::CRGBA backgroundColor) = 0; virtual void setGraphicsDriver(bool Direct3D) = 0; virtual void setSizeViewport(uint16 w, uint16 h) = 0; virtual void setBloomEffect(bool enabled) = 0; virtual void setCurrentObject(const std::string &name) = 0; virtual const std::string& getCurrentObject() = 0; virtual CEntity& getEntity(const std::string &name) = 0; virtual void getListObjects(std::vector &listObj) = 0; virtual NLMISC::CRGBA getBackgroundColor() = 0; virtual bool getDirect3D() = 0; virtual bool getBloomEffect() const = 0; virtual NL3D::UDriver *getDriver() = 0; virtual NL3D::UScene *getScene() = 0; virtual NL3D::UPlayListManager *getPlayListManager() = 0; virtual void setCamera(NL3D::UScene *scene, NLMISC::CAABBox &bbox, NL3D::UTransform &entity, bool high_z) = 0; virtual bool setupLight(const NLMISC::CVector &position, const NLMISC::CVector &direction) = 0; virtual void setVisible(bool visible) = 0; virtual QWidget* getWidget() = 0; virtual void setNelContext(NLMISC::INelContext &nelContext) = 0; virtual QIcon* saveOneImage(std::string shapename) = 0; }; } /* namespace NLQT */ Q_DECLARE_INTERFACE(NLQT::IObjectViewer,"com.ryzom.dev.IObjectViewer/0.1") #endif