// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef XML_AUTO_PTR_H #define XML_AUTO_PTR_H #include /** Simple auto pointer for xml pointers */ class CXMLAutoPtr { public: CXMLAutoPtr(const char *value = NULL) : _Value(value) {} CXMLAutoPtr(const unsigned char *value) : _Value((const char *) value) {} ~CXMLAutoPtr(); operator const char *() const { return _Value; } operator bool() const { return _Value != NULL; } operator std::string() const { return std::string(_Value); } bool operator ! () const { return _Value == NULL; } operator const unsigned char *() const { return (const unsigned char *) _Value; } const char operator * () const { nlassert(_Value); return *_Value; } /// NB : This remove previous owned pointer with xmlFree CXMLAutoPtr &operator = (const char *other); CXMLAutoPtr &operator = (const unsigned char *other) { *this = (const char *) other; return *this; } char *getDatas() const { return const_cast(_Value); } ////////////////////////////////////////////////// private: const char *_Value; private: void destroy(); // We'd rather avoid problems CXMLAutoPtr(const CXMLAutoPtr &/* other */) { nlassert(0); } CXMLAutoPtr&operator = (const CXMLAutoPtr &/* other */) { nlassert(0); return *this; } }; #endif