// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "ai_spawn_commands.h"
// Fix the stupid Visual 6 Warning
void foo_ai_spawn_commands() {};
using namespace NLMISC;
using namespace std;
namespace AI_SHARE
{
//-------------------------------------------------------------------------
// SPAWNING COMMANDS
//NLMISC_COMMAND(spawnGrps,"spawn one of the versions of the group","")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i[...]]")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i[...]]")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i [[...]]")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i[...]]")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i[...]]")
//{
// if(args.size() <1) return false;
//
// for (uint i=0;i