// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "ai_spawn_commands.h" // Fix the stupid Visual 6 Warning void foo_ai_spawn_commands() {}; using namespace NLMISC; using namespace std; namespace AI_SHARE { //------------------------------------------------------------------------- // SPAWNING COMMANDS //NLMISC_COMMAND(spawnGrps,"spawn one of the versions of the group","") //{ // if(args.size() <1) return false; // // for (uint i=0;i[...]]") //{ // if(args.size() <1) return false; // // for (uint i=0;i[...]]") //{ // if(args.size() <1) return false; // // for (uint i=0;i [[...]]") //{ // if(args.size() <1) return false; // // for (uint i=0;i[...]]") //{ // if(args.size() <1) return false; // // for (uint i=0;i[...]]") //{ // if(args.size() <1) return false; // // for (uint i=0;i