// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#include "result_node.h"
#include <iostream>

CResultNode::CResultNode()
{
}

CResultNode::CResultNode(bool value)
{
	_Value = value;
}

CResultNode::~CResultNode()
{
}

bool CResultNode::propagRecord(CRecord *record)
{
	std::cout << "RESULTNODE: " << _Value << std::endl;
	return _Value;
}