// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef SYSTEM_H #define SYSTEM_H #include #include "config.h" namespace NL3D { class IDriver; } struct CVideoMode { uint16 width; uint16 height; uint8 depth; uint8 frequency; CVideoMode() { width = 0; height = 0; depth = 0; frequency = 0; } bool operator== (const CVideoMode &o) { if ((o.width == width) && (o.height == height) && (o.depth == depth) && (o.frequency == frequency)) return true; else return false; } }; /** @brief Singleton class that holds the system information, configs, etc */ class CSystem { public: CSystem(); ~CSystem(); static CSystem &GetInstance() { static CSystem sInstance; return sInstance; } struct CSysInfo { std::string videoDevice; std::string videoDriverVersion; std::string osName; std::string cpuName; uint64 totalRAM; } sysInfo; #ifdef Q_OS_WIN32 struct CD3DInfo { std::string device; std::string driver; std::string driverVersion; std::vector< CVideoMode > modes; } d3dInfo; #endif struct COpenGLInfo { std::string vendor; std::string renderer; std::string driverVersion; std::string extensions; std::vector< CVideoMode > modes; } openglInfo; CConfig config; private: void GatherSysInfo(); #ifdef Q_OS_WIN32 void GatherD3DInfo(); #endif void GatherOpenGLInfo(); void GetVideoModes(std::vector &dst, NL3D::IDriver *driver) const; static bool parseDriverVersion(const std::string &device, uint64 driver, std::string &version); }; #endif // SYSTEM_H