// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef PROFILESDIALOG_H
#define PROFILESDIALOG_H
#include "ui_profilesdialog.h"
class CProfilesModel;
class CServersModel;
/**
* Dialog displayed when editing existing profiles.
*
* \author Cedric 'Kervala' OCHS
* \date 2016
*/
class CProfilesDialog : public QDialog, public Ui::ProfilesDialog
{
Q_OBJECT
public:
CProfilesDialog(QWidget *parent = NULL);
virtual ~CProfilesDialog();
private slots:
void accept();
void onAddProfile();
void onDeleteProfile();
void onProfileClicked(const QModelIndex &index);
void onProfileDirectoryClicked();
void displayProfile(int index);
void saveProfile(int index);
void deleteProfile(int index);
void addProfile();
void updateExecutableVersion(int index);
void onExecutableBrowseClicked();
private:
CProfilesModel *m_model;
CServersModel *m_serversModel;
int m_currentProfileIndex;
};
#endif