// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #include "stdafx.h" #include "resource.h" #include "custom.h" ///////////////////////////////////////////////////////////////////////////// // Custom dialog Custom::Custom(CWnd* pParent /*=NULL*/) : CDialog(Custom::IDD, pParent) { //{{AFX_DATA_INIT(Custom) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void Custom::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(Custom) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(Custom, CDialog) //{{AFX_MSG_MAP(Custom) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // Custom message handlers void Custom::Free(void) { // for (int i = 0;i<nButton;i++) delete buttonList[i]; } void Custom::OnOK() { // TODO: Add extra validation here Free(); bOk = 1; CButton *b = (CButton*)GetDlgItem(IDC_OR); if (b->GetCheck()) mode = 0; else mode = 1; CDialog::OnOK(); } void Custom::OnCancel() { // TODO: Add extra cleanup here Free(); CDialog::OnCancel(); bOk = 0; } LRESULT Custom::WindowProc(UINT message, WPARAM wParam, LPARAM lParam) { // TODO: Add your specialized code here and/or call the base class if (message==WM_INITDIALOG) { CButton *b = (CButton*)GetDlgItem(IDC_OR); b->SetCheck(1); flag = 0; nButton = clist->GetCount()-2; buttonList = new CButton[nButton]; staticList = new CStatic[nButton]; RECT client,button; GetClientRect(&client); button.top = client.top + 15; button.bottom = button.top + 15; button.left = client.left + 20; button.right = client.right - 90; //button.left + 15; if (nButton>4) SetWindowPos(0,0,0,client.right - client.left,15*2 + (button.bottom - button.top + 10)*nButton + 10,SWP_NOMOVE); font.CreateFont(-10,0,0,0,FW_THIN,false,false,false,DEFAULT_CHARSET,OUT_DEFAULT_PRECIS,CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,FIXED_PITCH,NULL); for (int i = 0;i<nButton;i++) { CString str; clist->GetLBText(i+2,str); buttonList[i].Create((LPCSTR)str,BS_CHECKBOX,button,this,i+10); buttonList[i].SetFont(&font,1); buttonList[i].ModifyStyle(0,WS_VISIBLE); /* RECT st = button; st.left+=20; st.right = client.right - 90; st.top -= 3; staticList[i].Create(str,0,st,this,i+10); staticList[i].ModifyStyle(0,WS_VISIBLE);*/ button.top += 10 + 10; button.bottom += 10 + 10; } } else if (message==WM_COMMAND) { int button = LOWORD(wParam)-10; if (button>=0 && button<=(nButton)) { buttonList[button].SetCheck(buttonList[button].GetCheck()==0?1:0); __int64 add2flag=1; for (int i = 0;i<button;i++) add2flag<<=1; if (buttonList[button].GetCheck()) flag|=add2flag; else flag^=add2flag; } } return CDialog::WindowProc(message, wParam, lParam); }