// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std3d.h" #include "nel/3d/ps_util.h" #include "nel/3d/ps_emitter.h" namespace NL3D { void CPSUtil::registerEmitters() { NL_PS_FUNC( CPSUtil_registerEmitters) NLMISC_REGISTER_CLASS(CPSEmitterOmni); NLMISC_REGISTER_CLASS(CPSEmitterDirectionnal); NLMISC_REGISTER_CLASS(CPSEmitterRectangle); NLMISC_REGISTER_CLASS(CPSEmitterConic); NLMISC_REGISTER_CLASS(CPSSphericalEmitter); NLMISC_REGISTER_CLASS(CPSRadialEmitter); } } // NL3D