// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std3d.h" #include "nel/misc/common.h" #include "nel/3d/track_sampled_vector.h" using namespace NLMISC; using namespace std; namespace NL3D { // *************************************************************************** // *************************************************************************** // CTrackSampledVector // *************************************************************************** // *************************************************************************** // *************************************************************************** CTrackSampledVector::CTrackSampledVector() { } // *************************************************************************** CTrackSampledVector::~CTrackSampledVector() { } // *************************************************************************** void CTrackSampledVector::serial(NLMISC::IStream &f) { /* Version 0: - base version. */ (void)f.serialVersion(0); // serial Time infos. CTrackSampledCommon::serialCommon(f); // serial Keys. f.serial(_Keys); } // *************************************************************************** void CTrackSampledVector::build(const std::vector &timeList, const std::vector &keyList, float beginTime, float endTime) { nlassert( endTime>beginTime || (beginTime==endTime && keyList.size()<=1) ); nlassert( keyList.size()==timeList.size() ); uint i; // reset. uint numKeys= (uint)keyList.size(); _Keys.clear(); _TimeBlocks.clear(); // Build Common time information CTrackSampledCommon::buildCommon(timeList, beginTime, endTime); // Compute All Key values. //=================== _Keys.resize(numKeys); for(i=0; i keepKeys; applySampleDivisorCommon(sampleDivisor, keepKeys); // **** rebuild the keys NLMISC::CObjectVector newKeys; newKeys.resize((uint32)keepKeys.size()); for(uint i=0;i