// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpch.h"
#include "bot_chat_page.h"
#include "interface_manager.h"
#include "nel/gui/interface_group.h"
#include "../user_entity.h"
// *****************************************************************************
void CBotChatPage::activateWindow(const char *windowName, bool active)
{
CInterfaceManager *im = CInterfaceManager::getInstance();
CInterfaceGroup *ig = dynamic_cast(CWidgetManager::getInstance()->getElementFromId(windowName));
if (ig)
{
ig->setActive(active);
}
}
void CBotChatPage::begin()
{
UserEntity->trader(UserEntity->selection());
}