// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "profiling.h" // NeL includes #include // Project includes #include "misc.h" #include "sound_manager.h" /////////// // USING // /////////// using namespace NLMISC; using namespace NL3D; //////////// // EXTERN // //////////// extern UDriver *Driver; ///////////// // GLOBALS // ///////////// bool Profiling = false; // Are we in Profile mode? uint ProfileNumFrame = 0; bool WantProfiling = false; bool ProfilingVBLock = false; bool WantProfilingVBLock = false; // ******************************************************************** /// Test Profiling and run? void testLaunchProfile() { if(!WantProfiling) return; // comes from ActionHandler WantProfiling= false; #ifdef _PROFILE_ON_ if( !Profiling ) { // start the bench. NLMISC::CHTimer::startBench(); ProfileNumFrame = 0; Driver->startBench(); if (SoundMngr) SoundMngr->getMixer()->startDriverBench(); // state Profiling= true; } else { // end the bench. if (SoundMngr) SoundMngr->getMixer()->endDriverBench(); NLMISC::CHTimer::endBench(); Driver->endBench(); // Display and save profile to a File. CLog log; CFileDisplayer fileDisplayer(NLMISC::CFile::findNewFile(getLogDirectory() + "profile.log")); CStdDisplayer stdDisplayer; log.addDisplayer(&fileDisplayer); log.addDisplayer(&stdDisplayer); // diplay NLMISC::CHTimer::displayHierarchicalByExecutionPathSorted(&log, CHTimer::TotalTime, true, 48, 2); NLMISC::CHTimer::displayHierarchical(&log, true, 48, 2); NLMISC::CHTimer::displayByExecutionPath(&log, CHTimer::TotalTime); NLMISC::CHTimer::display(&log, CHTimer::TotalTime); NLMISC::CHTimer::display(&log, CHTimer::TotalTimeWithoutSons); Driver->displayBench(&log); if (SoundMngr) SoundMngr->getMixer()->displayDriverBench(&log); // state Profiling= false; } #endif // #ifdef _PROFILE_ON_ } // ******************************************************************** /// Test ProfilingVBLock and run? void testLaunchProfileVBLock() { // If running, must stop for this frame. if(ProfilingVBLock) { std::vector strs; Driver->endProfileVBHardLock(strs); nlinfo("Profile VBLock"); nlinfo("**************"); for(uint i=0;iprofileVBHardAllocation(strs); for(uint i=0;iendProfileIBLock(strs); nlinfo("Profile Index Buffer Lock"); nlinfo("**************"); for(uint i=0;iprofileIBAllocation(strs); for(uint i=0;istartProfileVBHardLock(); Driver->startProfileIBLock(); } } /* end of file */