// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "stdpacs.h"
#include "nel/misc/plane.h"
#include "local_retriever.h"
#include "collision_desc.h"
#include "retriever_instance.h"
#include "nel/misc/hierarchical_timer.h"
using namespace std;
using namespace NLMISC;
/// The max distance allowed to merge tips.
const float NLPACS::CLocalRetriever::_TipThreshold = 0.1f;
const float NLPACS::CLocalRetriever::_EdgeTipThreshold = 0.1f;
/// The threshold distance to insure a position belongs to a surface
const float InsurePositionThreshold = 2.0e-2f;
//static float hybrid2dNorm(const CVector &v)
//{
// return (float)(sqrt(sqr(v.x)+sqr(v.y))+fabs(v.z)*0.1);
//}
NLPACS::CLocalRetriever::CLocalRetriever()
{
_Type = Landscape;
_Loaded = false;
LoadCheckFlag = false;
}
void NLPACS::CLocalRetriever::clear()
{
contReset(_OrderedChains);
contReset(_FullOrderedChains);
contReset(_Chains);
contReset(_Surfaces);
contReset(__Tips);
contReset(_BorderChains);
uint i;
for (i=0; i= 3);
surf._Flags = 0;
surf._Flags |= (surf._IsFloor) ? (1< &verts,
sint32 left, sint32 right)
{
vector vertices = verts;
uint i;
if (vertices.size() < 2)
{
nlwarning("in NLPACS::CLocalRetriever::addChain()");
nlwarning("The chain has less than 2 vertices");
return -1;
}
// Remove doubled vertices due to CVector2s snapping
vector converts;
for (i=0; i::iterator next2s = converts.begin(), it2s, prev2s;
prev2s = next2s; ++next2s;
it2s = next2s; ++next2s;
vector::iterator it3f = vertices.begin();
CVector prev3f = *it3f;
++it3f;
for (; it2s != converts.end() && next2s != converts.end(); )
{
// if the next point is equal to the previous
if (*it2s == *prev2s || *it2s == *next2s)
{
// then remove the next point
it2s = converts.erase(it2s);
it3f = vertices.erase(it3f);
prev2s = it2s;
--prev2s;
next2s = it2s;
++next2s;
}
else
{
// else remember the next point, and step to the next...
++prev2s;
++it2s;
++next2s;
++it3f;
prev3f = *it3f;
}
}
if (vertices.size() < 2)
{
nlwarning("in NLPACS::CLocalRetriever::addChain()");
nlwarning("The chain was snapped to a single point");
return -1;
}
sint32 newId = _Chains.size();
_Chains.resize(newId+1);
CChain &chain = _Chains.back();
if (left>(sint)_Surfaces.size())
nlerror ("left surface id MUST be id<%d (id=%d)", _Surfaces.size(), left);
if (right>(sint)_Surfaces.size())
nlerror ("right surface id MUST be id<%d (id=%d)", _Surfaces.size(), right);
// checks if we can build the chain.
if (newId > 65535)
nlerror("in NLPACS::CLocalRetriever::addChain(): reached the maximum number of chains");
CRetrievableSurface *leftSurface = (left>=0) ? &(_Surfaces[left]) : NULL;
CRetrievableSurface *rightSurface = (right>=0) ? &(_Surfaces[right]) : NULL;
// adds the chain and the link to the surface links vector.
if (leftSurface != NULL)
leftSurface->_Chains.push_back(CRetrievableSurface::CSurfaceLink(newId, right));
if (rightSurface != NULL)
rightSurface->_Chains.push_back(CRetrievableSurface::CSurfaceLink(newId, left));
chain._StartTip = 0xffff;
chain._StopTip = 0xffff;
// make the chain and its subchains.
vector empty;
chain.make(vertices, left, right, _OrderedChains, (uint16)newId, _FullOrderedChains, empty);
return newId;
}
void NLPACS::CLocalRetriever::computeLoopsAndTips()
{
// for each surface,
// examine each chain tip to match another tip inside the surface tips
// if there is no matching tip, then creates a new one
uint i, j;
for (i=0; i<_Surfaces.size(); ++i)
{
CRetrievableSurface &surface = _Surfaces[i];
vector chainFlags;
chainFlags.resize(surface._Chains.size());
for (j=0; j 4.0e-2f)&& loopCloseDistance > 4.0e-2f)
{
nlwarning("in NLPACS::CLocalRetriever::computeTips()");
dumpSurface(i);
for (j=0; j 1.0e0f && loopCloseDistance < 3.0e-2f ||
loopCloseDistance < 1.0e-3f)
{
break;
}
currentEnd = getStopVector(surface._Chains[bestChain].Chain, i);
_Chains[surface._Chains[bestChain].Chain].setLoopIndexes(i, loopId, loop.size());
loop.push_back(uint16(bestChain));
chainFlags[bestChain] = true;
++totalAdded;
}
}
}
/*
dumpSurface(9);
dumpSurface(10);
for (i=0; i<_Chains.size(); ++i)
{
if (i == 127)
nlinfo("");
uint whichTip;
// for both tips (start and stop)
for (whichTip=0; whichTip<=1; ++whichTip)
{
// get the tip id
uint thisTip = (whichTip) ? _Chains[i].getStopTip() : _Chains[i].getStartTip();
if (thisTip != 0xffff && thisTip >= _Tips.size())
{
nlwarning("in NLPACS::CLocalRetriever::computeLoopsAndTips()");
nlerror("checked a tip that doesn't exist on chain %d (tipId=%d)", i, thisTip);
}
// if it is unaffected yet creates an new tip and affect it to the common chains
if (thisTip == 0xffff)
{
uint turn;
uint tipId = _Tips.size();
if (tipId == 62)
nlinfo("");
_Tips.resize(tipId+1);
CTip &tip = _Tips[tipId];
tip.Point = (whichTip) ? getStopVector(i) : getStartVector(i);
for (turn=0; turn<=1; ++turn)
{
uint chain = i;
//
if (whichTip)
_Chains[chain]._StopTip = tipId;
else
_Chains[chain]._StartTip = tipId;
sint32 surf = (!turn && !whichTip || turn && whichTip) ? _Chains[chain].getLeft() : _Chains[chain].getRight();
while (surf >= 0)
{
CChain &nextChain = (turn) ? _Chains[chain = getNextChain(chain, surf)] : _Chains[chain = getPreviousChain(chain, surf)];
bool isForward = (nextChain.getLeft() == surf); // tells if the left surf is the current surf
bool selectTip = isForward && !turn || !isForward && turn;
uint16 &tipRef = selectTip ? nextChain._StopTip : nextChain._StartTip;
surf = (isForward) ? nextChain.getRight() : nextChain.getLeft();
if (tipRef != 0xffff && tipRef != tipId)
{
nlwarning("in NLPACS::CLocalRetriever::computeLoopsAndTips()");
nlerror("Trying to setup a already created tip (tipId=%d, previous=%d)", tipId, tipRef);
}
else if (tipRef != 0xffff)
{
break;
}
tipRef = tipId;
}
}
}
}
}
for (i=0; i<_Chains.size(); ++i)
{
uint startTip = _Chains[i].getStartTip(),
stopTip = _Chains[i].getStopTip();
// if (_Chains[i].getEdge() >= 0 && startTip == stopTip)
// {
// nlwarning("NLPACS::CLocalRetriever::computeLoopsAndTips(): chain %d on edge %d has same StartTip and StopTip", i, _Chains[i].getEdge(), startTip, stopTip);
// }
_Tips[startTip].Chains.push_back(CTip::CChainTip(i, true));
_Tips[stopTip].Chains.push_back(CTip::CChainTip(i, false));
}
*/
for (i=0; i<_Surfaces.size(); ++i)
{
for (j=0; j<_Surfaces[i]._Loops.size(); ++j)
{
_Surfaces[i]._Loops[j].Length = 0.0f;
uint k;
for (k=0; k<_Surfaces[i]._Loops[j].size(); ++k)
_Surfaces[i]._Loops[j].Length += _Chains[_Surfaces[i]._Chains[_Surfaces[i]._Loops[j][k]].Chain].getLength();
}
}
}
//
void NLPACS::CLocalRetriever::buildSurfacePolygons(uint32 surface, list &polygons) const
{
const CRetrievableSurface &surf = _Surfaces[surface];
uint i, j, k, l;
for (i=0; i0; --l)
poly.Vertices.push_back(ochain[l].unpack3f());
}
}
}
else
{
for (k=chain._SubChains.size(); (sint)k>0; --k)
{
const COrderedChain &ochain = _OrderedChains[chain._SubChains[k]];
bool ochainforward = ochain.isForward();
if (ochainforward)
{
for (l=ochain.getVertices().size()-1; (sint)l>0; --l)
poly.Vertices.push_back(ochain[l].unpack3f());
}
else
{
for (l=0; l &polygons) const
{
const CRetrievableSurface &surf = _Surfaces[surface];
uint i, j, k, l;
for (i=0; i0; --l)
poly.Vertices.push_back(ochain[l]);
}
}
}
else
{
for (k=chain._SubChains.size()-1; (sint)k>=0; --k)
{
const COrderedChain3f &ochain = _FullOrderedChains[chain._SubChains[k]];
bool ochainforward = ochain.isForward();
if (ochainforward)
{
for (l=ochain.getVertices().size()-1; (sint)l>0; --l)
poly.Vertices.push_back(ochain[l]);
}
else
{
for (l=0; l surfacesStack;
surfacesStack.push_back(surface);
while (!surfacesStack.empty())
{
CRetrievableSurface ¤t = _Surfaces[surfacesStack.back()];
surfacesStack.pop_back();
current._Topologies[character] = topology;
uint i;
for (i=0; i=0 && link<(sint)_Surfaces.size() &&
_Surfaces[link]._Topologies[character] == -1 &&
_Surfaces[link]._Character >= character)
{
surfacesStack.push_back(link);
_Surfaces[link]._Topologies[character] = topology;
}
}
}
++topology;
}
}
_Topologies[character].resize(topology);
//nlinfo("generated %d topologies for character %d", topology, character);
}
uint surface;
for (surface=0; surface<_Surfaces.size(); ++surface)
{
CRetrievableSurface ¤t = _Surfaces[surface];
for (character=0; character= 0)
_Topologies[character][current._Topologies[character]].push_back(surface);
}
}
void NLPACS::CLocalRetriever::translate(const NLMISC::CVector &translation)
{
uint i;
for (i=0; i<_OrderedChains.size(); ++i)
_OrderedChains[i].translate(translation);
for (i=0; i<_Surfaces.size(); ++i)
_Surfaces[i].translate(translation);
/*
for (i=0; i<_Tips.size(); ++i)
_Tips[i].translate(translation);
*/
}
void NLPACS::CLocalRetriever::serial(NLMISC::IStream &f)
{
/*
Version 0:
- base version (with collision info).
Version 1:
- interior vertices and faces, for interior ground snapping
Version 2:
- face grid added.
Version 3:
- identifier added.
Version 4:
- topologies no more in stream (obsolete)
*/
sint ver= f.serialVersion(4);
if (ver < 4)
throw EOlderStream();
uint i;
f.serialCont(_Chains);
f.serialCont(_OrderedChains);
f.serialCont(_FullOrderedChains);
f.serialCont(_Surfaces);
f.serialCont(__Tips);
f.serialCont(_BorderChains);
if (ver < 4)
{
for (i=0; i= 1)
{
f.serialCont(_InteriorVertices);
f.serialCont(_InteriorFaces);
}
if (ver >= 2)
{
f.serial(_FaceGrid);
}
if (ver >= 3)
{
f.serial(_Id);
}
_Loaded = true;
LoadCheckFlag = false;
}
bool NLPACS::CLocalRetriever::insurePosition(NLPACS::ULocalPosition &local) const
{
if (!_Loaded)
return false;
if (local.Surface < 0 || local.Surface >= (sint)_Surfaces.size())
{
nlwarning("PACS: can't insure position to inexistant surface %d", local.Surface);
return false;
}
// the surface
const NLPACS::CRetrievableSurface &surface = _Surfaces[local.Surface];
uint i, j, k;
CVector2f M = CVector2f(local.Estimation);
bool moved = false;
// for each chain and each subchain of the surface,
// check if point is located on the good side of the border (and far enough to avoid accuracy issues)
for (i=0; i1.0f)
continue;
CVector2f n = (shouldBeUpper ? CVector2f(-AB.y, AB.x) : CVector2f(AB.y, -AB.x)).normed();
float d = (M-A)*n;
// if point is too close of the border or on the wrong side
// move it far enough
if (d < InsurePositionThreshold && d > -InsurePositionThreshold)
{
M += (InsurePositionThreshold*1.1f-d)*n;
moved = true;
}
}
}
}
NLPACS::CRetrieverInstance::snapVector(M);
local.Estimation.x = M.x;
local.Estimation.y = M.y;
{
float fx1024 = local.Estimation.x * 1024.0f;
float fy1024 = local.Estimation.x * 1024.0f;
sint32 ix1024 = (sint32)floor(fx1024);
sint32 iy1024 = (sint32)floor(fy1024);
nlassert ((float)ix1024 == fx1024);
nlassert ((float)iy1024 == fy1024);
}
return moved;
}
bool NLPACS::CLocalRetriever::testPosition(NLPACS::ULocalPosition &local, CCollisionSurfaceTemp &cst) const
{
if (!_Loaded)
return false;
if (local.Surface < 0 || local.Surface >= (sint)_Surfaces.size())
{
nlwarning("PACS: can't test inexistant surface %d", local.Surface);
return false;
}
if (fabs(local.Estimation.x) >= 256.0 || fabs(local.Estimation.y) >= 256.0)
return false;
retrievePosition(local.Estimation, cst);
bool result = (cst.SurfaceLUT[local.Surface].Counter == 2 || cst.SurfaceLUT[local.Surface].OnVerticalEdge);
uint i;
for (i=0; i max.x)
continue;
bool isUpper;
bool isOnBorder = false;
sint32 left = _Chains[sub.getParentId()].getLeft(),
right = _Chains[sub.getParentId()].getRight();
if (estim.y < min.y)
{
if (estim.x == max.x)
continue;
isUpper = false;
// nlinfo("Box: min(%d,%d) max(%d,%d) forward=%d left=%d right=%d upper=false", min.x, min.y, max.x, max.y, sub.isForward(), left, right);
}
else if (estim.y > max.y)
{
if (estim.x == max.x)
continue;
isUpper = true;
// nlinfo("Box: min(%d,%d) max(%d,%d) forward=%d left=%d right=%d upper=true", min.x, min.y, max.x, max.y, sub.isForward(), left, right);
}
else
{
const vector &vertices = sub.getVertices();
uint start = 0, stop = vertices.size()-1;
// then finds the smallest segment of the chain that includes the estimated position.
while (stop-start > 1)
{
uint mid = (start+stop)/2;
if (vertices[mid].x > estim.x)
stop = mid;
else
start = mid;
}
// if a vertical edge
if (vertices[start].x == vertices[stop].x)
{
// look for maximal bounds
while (start > 0 && vertices[start].x == vertices[start-1].x)
--start;
while (stop < vertices.size()-1 && vertices[stop].x == vertices[stop+1].x)
++stop;
// if upper or lower the bounds, do nothing
if (estim.y > vertices[start].y && estim.y > vertices[stop].y ||
estim.y < vertices[start].y && estim.y < vertices[stop].y)
continue;
isOnBorder = true;
if (left >= 0)
{
cst.SurfaceLUT[left].FoundCloseEdge = true;
cst.SurfaceLUT[left].OnVerticalEdge = true;
}
if (right >= 0)
{
cst.SurfaceLUT[right].FoundCloseEdge = true;
cst.SurfaceLUT[right].OnVerticalEdge = true;
}
// nlinfo("Edge: start(%d,%d) stop(%d,%d) forward=%d left=%d right=%d border=true", vertices[start].x, vertices[start].y, vertices[stop].x, vertices[stop].y, sub.isForward(), left, right);
continue;
}
else if (vertices[stop].x == estim.x)
{
// if (yes)
continue;
}
// and then checks if the estimated position is up or down the chain.
// first trivial case (up both tips)
if (estim.y > vertices[start].y && estim.y > vertices[stop].y)
{
isUpper = true;
// nlinfo("Edge: start(%d,%d) stop(%d,%d) forward=%d left=%d right=%d upper=true", vertices[start].x, vertices[start].y, vertices[stop].x, vertices[stop].y, sub.isForward(), left, right);
}
// second trivial case (down both tips)
else if (estim.y < vertices[start].y && estim.y < vertices[stop].y)
{
isUpper = false;
// nlinfo("Edge: start(%d,%d) stop(%d,%d) forward=%d left=%d right=%d upper=false", vertices[start].x, vertices[start].y, vertices[stop].x, vertices[stop].y, sub.isForward(), left, right);
}
// full test...
else
{
const CVector2s &vstart = vertices[start],
&vstop = vertices[stop];
sint16 intersect = vstart.y + (vstop.y-vstart.y)*(estim.x-vstart.x)/(vstop.x-vstart.x);
isUpper = estim.y > intersect;
//isOnBorder = (fabs(estim.y - intersect)= 0) cst.SurfaceLUT[left].FoundCloseEdge = true;
if (right >= 0) cst.SurfaceLUT[right].FoundCloseEdge = true;
continue;
}
// Depending on the chain is forward, up the position, increase/decrease the surface table...
if (sub.isForward())
{
if (isUpper)
{
cst.incSurface(left);
cst.decSurface(right);
}
else
{
cst.decSurface(left);
cst.incSurface(right);
}
}
else
{
if (isUpper)
{
cst.decSurface(left);
cst.incSurface(right);
}
else
{
cst.incSurface(left);
cst.decSurface(right);
}
}
}
}
void NLPACS::CLocalRetriever::retrieveAccuratePosition(CVector2s estim, CCollisionSurfaceTemp &cst, bool &onBorder) const
{
if (!_Loaded)
return;
CAABBox box;
CVector estimated = estim.unpack3f();
const double BorderThreshold = 2.0e-2f;
box.setMinMax(CVector(estimated.x-(float)BorderThreshold, _BBox.getMin().y, 0.0f),
CVector(estimated.x+(float)BorderThreshold, _BBox.getMax().y, 0.0f));
uint numEdges = _ChainQuad.selectEdges(box, cst);
uint ochain, i;
onBorder = false;
cst.PossibleSurfaces.clear();
// WARNING!!
// cst.SurfaceLUT is assumed to be 0 filled !!
//nldebug("estim=(%d,%d)", estim.x, estim.y);
// for each ordered chain, checks if the estimated position is between the min and max.
for (i=0; i max.x)
continue;
bool isUpper;
//bool isOnBorder = false;
sint32 left = _Chains[sub.getParentId()].getLeft(),
right = _Chains[sub.getParentId()].getRight();
if (estim.y < min.y)
{
if (estim.x == max.x)
continue;
isUpper = false;
}
else if (estim.y > max.y)
{
if (estim.x == max.x)
continue;
isUpper = true;
}
else
{
const vector &vertices = sub.getVertices();
uint start = 0, stop = vertices.size()-1;
// then finds the smallest segment of the chain that includes the estimated position.
while (stop-start > 1)
{
uint mid = (start+stop)/2;
if (vertices[mid].x > estim.x)
stop = mid;
else
start = mid;
}
// if a vertical edge
if (vertices[start].x == vertices[stop].x)
{
// look for maximal bounds
while (start > 0 && vertices[start].x == vertices[start-1].x)
--start;
while (stop < vertices.size()-1 && vertices[stop].x == vertices[stop+1].x)
++stop;
// if upper or lower the bounds, do nothing
if (estim.y > vertices[start].y && estim.y > vertices[stop].y ||
estim.y < vertices[start].y && estim.y < vertices[stop].y)
continue;
onBorder = true;
continue;
}
else if (vertices[stop].x == estim.x)
{
// if (yes)
continue;
}
// and then checks if the estimated position is up or down the chain.
// first trivial case (up both tips)
if (estim.y > vertices[start].y && estim.y > vertices[stop].y)
{
isUpper = true;
}
// second trivial case (down both tips)
else if (estim.y < vertices[start].y && estim.y < vertices[stop].y)
{
isUpper = false;
}
// full test...
else
{
const CVector2s &vstart = vertices[start],
&vstop = vertices[stop];
// this test is somewhat more accurate
// no division performed
sint32 det = (estim.y-vstart.y)*(vstop.x-vstart.x) - (estim.x-vstart.x)*(vstop.y-vstart.y);
isUpper = (det > 0);
if (det == 0)
onBorder = true;
}
}
// Depending on the chain is forward, up the position, increase/decrease the surface table...
if (sub.isForward())
{
if (isUpper)
{
cst.incSurface(left);
cst.decSurface(right);
}
else
{
cst.decSurface(left);
cst.incSurface(right);
}
}
else
{
if (isUpper)
{
cst.decSurface(left);
cst.incSurface(right);
}
else
{
cst.incSurface(left);
cst.decSurface(right);
}
}
}
}
void NLPACS::CLocalRetriever::initFaceGrid()
{
CFaceGrid::CFaceGridBuild fgb;
fgb.init(64, 4.0f);
uint i;
for (i=0; i<_InteriorFaces.size(); ++i)
{
CAABBox box;
CInteriorFace &f = _InteriorFaces[i];
box.setCenter(_InteriorVertices[f.Verts[0]]);
box.extend(_InteriorVertices[f.Verts[1]]);
box.extend(_InteriorVertices[f.Verts[2]]);
fgb.insert(box.getMin(), box.getMax(), i);
}
_FaceGrid.create(fgb);
}
void NLPACS::CLocalRetriever::snapToInteriorGround(NLPACS::ULocalPosition &position, bool &snapped) const
{
if (!_Loaded)
return;
// first preselect faces around the (x, y) position (CQuadGrid ?)
vector selection;
_FaceGrid.select(position.Estimation, selection);
// from the preselect faces, look for the only face that belongs to the surface
// and that contains the position
CVector pos = position.Estimation;
CVector posh = pos+CVector(0.0f, 0.0f, 1.0f);
CVector2f pos2d = position.Estimation;
float bestDist = 1.0e10f;
CVector best;
vector::iterator it;
snapped = false;
for (it=selection.begin(); it!=selection.end(); ++it)
{
const CInteriorFace &f = _InteriorFaces[*it];
if (f.Surface == (uint32)position.Surface)
{
CVector v[3];
v[0] = _InteriorVertices[f.Verts[0]];
v[1] = _InteriorVertices[f.Verts[1]];
v[2] = _InteriorVertices[f.Verts[2]];
CVector2f n;
float c; // 2D cartesian coefficients of line in plane X/Y.
// Line p0-p1.
n = CVector2f(-(v[1].y-v[0].y), (v[1].x-v[0].x)).normed();
c = -(v[0].x*n.x + v[0].y*n.y);
if (n*pos2d + c < -1.0f/Vector2sAccuracy) continue;
// Line p1-p2.
n = CVector2f(-(v[2].y-v[1].y), (v[2].x-v[1].x)).normed();
c = -(v[1].x*n.x + v[1].y*n.y);
if (n*pos2d + c < -1.0f/Vector2sAccuracy) continue;
// Line p2-p0.
n = CVector2f(-(v[0].y-v[2].y), (v[0].x-v[2].x)).normed();
c = -(v[2].x*n.x + v[2].y*n.y);
if (n*pos2d + c < -1.0f/Vector2sAccuracy) continue;
CPlane p;
p.make(v[0], v[1], v[2]);
CVector i = p.intersect(pos, posh);
float d = (float)fabs(pos.z-i.z);
if (d < bestDist)
{
bestDist = d;
best = i;
}
}
}
// and computes the real position on this face
if (bestDist < 400.0f)
{
snapped = true;
position.Estimation = best;
}
}
// ***************************************************************************
float NLPACS::CLocalRetriever::getHeight(const NLPACS::ULocalPosition &position) const
{
if (!_Loaded)
return 0.0f;
if (_Type == Interior)
{
// first preselect faces around the (x, y) position (CQuadGrid ?)
vector selection;
_FaceGrid.select(position.Estimation, selection);
// from the preselect faces, look for the only face that belongs to the surface
// and that contains the position
CVector pos = position.Estimation;
CVector posh = pos+CVector(0.0f, 0.0f, 1.0f);
float bestDist = 1.0e10f;
CVector best;
vector::iterator it;
for (it=selection.begin(); it!=selection.end(); ++it)
{
const CInteriorFace &f = _InteriorFaces[*it];
if (f.Surface == (uint32)position.Surface)
{
CVector v[3];
v[0] = _InteriorVertices[f.Verts[0]];
v[1] = _InteriorVertices[f.Verts[1]];
v[2] = _InteriorVertices[f.Verts[2]];
float a,b,c; // 2D cartesian coefficients of line in plane X/Y.
// Line p0-p1.
a = -(v[1].y-v[0].y);
b = (v[1].x-v[0].x);
c = -(v[0].x*a + v[0].y*b);
if (a*pos.x + b*pos.y + c < 0) continue;
// Line p1-p2.
a = -(v[2].y-v[1].y);
b = (v[2].x-v[1].x);
c = -(v[1].x*a + v[1].y*b);
if (a*pos.x + b*pos.y + c < 0) continue;
// Line p2-p0.
a = -(v[0].y-v[2].y);
b = (v[0].x-v[2].x);
c = -(v[2].x*a + v[2].y*b);
if (a*pos.x + b*pos.y + c < 0) continue;
CPlane p;
p.make(v[0], v[1], v[2]);
CVector i = p.intersect(pos, posh);
float d = (float)fabs(pos.z-i.z);
if (d < bestDist)
{
bestDist = d;
best = i;
}
}
}
// and computes the real position on this face
return (bestDist < 200.0f) ? best.z : position.Estimation.z;
}
else
{
if (_Surfaces[position.Surface].getQuadTree().getRoot() != NULL)
{
// find quad leaf.
const CQuadLeaf *leaf = _Surfaces[position.Surface].getQuadTree().getLeaf(position.Estimation);
// if there is no acceptable leaf, just give up
if (leaf == NULL)
{
//nlinfo("COL: quadtree: don't find the quadLeaf!");
return position.Estimation.z;
}
else
{
// else return mean height.
float meanHeight = (leaf->getMinHeight()+leaf->getMaxHeight())*0.5f;
return meanHeight;
}
}
else if (_Surfaces[position.Surface].isUnderWater())
{
return _Surfaces[position.Surface].getWaterHeight();
}
else
{
sint8 qh = _Surfaces[position.Surface].getQuantHeight();
return qh*2.0f + 1.0f;
}
}
}
// ***************************************************************************
float NLPACS::CLocalRetriever::getInteriorHeightAround(const ULocalPosition &position, float outsideTolerance) const
{
if (!_Loaded)
return 0.0f;
if (_Type == Interior)
{
// first preselect faces around the (x, y) position (CQuadGrid ?)
vector selection;
_FaceGrid.select(position.Estimation, selection);
// from the preselect faces, look for the only face that belongs to the surface
// and that contains the position
CVector pos = position.Estimation;
CVector posh = pos+CVector(0.0f, 0.0f, 1.0f);
float bestDist = 1.0e10f;
CVector best;
vector::iterator it;
for (it=selection.begin(); it!=selection.end(); ++it)
{
const CInteriorFace &f = _InteriorFaces[*it];
if (f.Surface == (uint32)position.Surface)
{
CVector v[3];
v[0] = _InteriorVertices[f.Verts[0]];
v[1] = _InteriorVertices[f.Verts[1]];
v[2] = _InteriorVertices[f.Verts[2]];
// Test if out of this triangle (+ tolerance)
float a,b; // 2D cartesian coefficients of line in plane X/Y.
float len;
// Line p0-p1.
a = -(v[1].y-v[0].y);
b = (v[1].x-v[0].x);
len= sqrtf(a*a+b*b); // norm of the normal vector
if (a*(pos.x-v[0].x) + b*(pos.y-v[0].y) < -len*outsideTolerance) continue;
// Line p1-p2.
a = -(v[2].y-v[1].y);
b = (v[2].x-v[1].x);
len= sqrtf(a*a+b*b); // norm of the normal vector
if (a*(pos.x-v[1].x) + b*(pos.y-v[1].y) < -len*outsideTolerance) continue;
// Line p2-p0.
a = -(v[0].y-v[2].y);
b = (v[0].x-v[2].x);
len= sqrtf(a*a+b*b); // norm of the normal vector
if (a*(pos.x-v[2].x) + b*(pos.y-v[2].y) < -len*outsideTolerance) continue;
// Ok IN => compute z and keep nearest to wanted one
CPlane p;
p.make(v[0], v[1], v[2]);
CVector i = p.intersect(pos, posh);
float d = (float)fabs(pos.z-i.z);
if (d < bestDist)
{
bestDist = d;
best = i;
}
}
}
// and computes the real position on this face
return (bestDist < 200.0f) ? best.z : position.Estimation.z;
}
return 0.f;
}
// ***************************************************************************
#ifdef NL_OS_WINDOWS
#pragma optimize( "", off )
#endif // NL_OS_WINDOWS
void NLPACS::CLocalRetriever::findPath(const NLPACS::CLocalRetriever::CLocalPosition &A,
const NLPACS::CLocalRetriever::CLocalPosition &B,
std::vector &path,
NLPACS::CCollisionSurfaceTemp &cst) const
{
if (A.Surface != B.Surface)
{
nlwarning("in NLPACS::CLocalRetriever::findPath()");
nlerror("Try to find a path between 2 points that are not in the same surface (A=%d, B=%d)", A.Surface, B.Surface);
}
CVector a = A.Estimation,
b = B.Estimation,
n = CVector(a.y-b.y, b.x-a.x, 0.0f);
_ChainQuad.selectEdges(a, b, cst);
vector intersections;
uint i, j;
sint32 surfaceId = A.Surface;
const CRetrievableSurface &surface = _Surfaces[surfaceId];
for (i=0; i 0)
{
while (intersStart < intersections.size() &&
intersections[intersStart].In && intersections[intersStart].Position < 1.0e-4f)
++intersStart;
while (intersStart < intersEnd &&
!intersections[intersEnd-1].In && intersections[intersEnd-1].Position > 1.0f-1.0e-4f)
--intersEnd;
// Check intersections have a valid order
if ((intersEnd-intersStart) & 1)
{
nlwarning("in NLPACS::CLocalRetriever::findPath()");
nlerror("Found an odd (%d) number of intersections", intersections.size());
}
for (i=intersStart; i= (sint)_Chains[thisChainId]._SubChains.size())
{
if (forward)
{
loopIndex++;
if (loopIndex == (sint)loop.size())
loopIndex = 0;
}
else
{
loopIndex--;
if (loopIndex < 0)
loopIndex = loop.size()-1;
}
thisChainId = surface._Chains[loop[loopIndex]].Chain;
thisChainForward = (_Chains[thisChainId].getLeft() == surfaceId);
thisOChainIndex = (thisChainForward && forward || !thisChainForward && !forward) ?
0 : _Chains[thisChainId]._SubChains.size()-1;
}
thisOChainId = _Chains[thisChainId]._SubChains[thisOChainIndex];
}
path.push_back(CVector2s(A.Estimation+intersections[i+1].Position*(B.Estimation-A.Estimation)));
i += 2;
}
path.push_back(CVector2s(B.Estimation));
}
#ifdef NL_OS_WINDOWS
#pragma optimize( "", on )
#endif // NL_OS_WINDOWS
// ***************************************************************************
// ***************************************************************************
// Collisions part.
// ***************************************************************************
// ***************************************************************************
// ***************************************************************************
void NLPACS::CLocalRetriever::computeCollisionChainQuad()
{
_ChainQuad.build(_OrderedChains);
}
// ***************************************************************************
void NLPACS::CLocalRetriever::testCollision(CCollisionSurfaceTemp &cst, const CAABBox &bboxMove, const CVector2f &transBase) const
{
if (!_Loaded)
return;
// H_AUTO(PACS_LR_testCollision);
sint i;
// 0. select ordered chains in the chainquad.
//=====================================
// H_BEFORE(PACS_LR_testCol_selEdges);
sint nEce= _ChainQuad.selectEdges(bboxMove, cst);
// H_AFTER(PACS_LR_testCol_selEdges);
// NB: cst.OChainLUT is assured to be full of 0xFFFF after this call (if was right before).
// 1. regroup them in chains. build cst.CollisionChains
//=====================================
// NB: use cst.OChainLUT to look if a Chain has been inserted before.
uint16 *chainLUT= cst.OChainLUT;
// bkup where we begin to add chains.
uint firstChainAdded= cst.CollisionChains.size();
// For all edgechain entry.
for(i=0;igetOrderedChains()[ece.OChainId];
// this is the id of the chain is the local retriever.
uint16 chainId= oChain.getParentId();
// test if edge is interior and points to another instance
if (_Type == Interior && CChain::isBorderChainId(this->getChains()[chainId].getRight()))
{
// then look for a door that match this edge
uint l;
for (l=0; l<_ExteriorMesh.getLinks().size() && _ExteriorMesh.getLink(l).ChainId != chainId; ++l)
;
// if found a door, then leave the edge as is
if (l < _ExteriorMesh.getLinks().size())
continue;
}
// add/retrieve the id in cst.CollisionChains.
//=================================
uint ccId;
// if never added.
if(chainLUT[chainId]==0xFFFF)
{
// H_AUTO(PACS_LR_testCol_addToLUT);
// add a new CCollisionChain.
ccId= cst.CollisionChains.size();
cst.CollisionChains.push_back(CCollisionChain());
// Fill it with default.
cst.CollisionChains[ccId].Tested= false;
cst.CollisionChains[ccId].ExteriorEdge = false;
cst.CollisionChains[ccId].FirstEdgeCollide= 0xFFFFFFFF;
cst.CollisionChains[ccId].ChainId= chainId;
// Fill Left right info.
cst.CollisionChains[ccId].LeftSurface.SurfaceId= this->getChains()[chainId].getLeft();
cst.CollisionChains[ccId].RightSurface.SurfaceId= this->getChains()[chainId].getRight();
// NB: cst.CollisionChains[ccId].*Surface.RetrieverInstanceId is not filled here because we don't have
// this info at this level.
// store this Id in the LUT of chains.
chainLUT[chainId]= uint16(ccId);
}
else
{
// get the id of this collision chain.
ccId= chainLUT[chainId];
}
// add edge collide to the list.
//=================================
// H_BEFORE(PACS_LR_testCol_addToList);
CCollisionChain &colChain= cst.CollisionChains[ccId];
const std::vector &oChainVertices= oChain.getVertices();
for(sint edge=ece.EdgeStart; edge &surfaceBBoxes) const
{
// resize dest, and init.
vector firstTriangle;
surfaceBBoxes.clear();
surfaceBBoxes.resize(_Surfaces.size());
firstTriangle.resize(_Surfaces.size(), true);
// For all _InteriorFaces.
for(uint iIntFace=0; iIntFace<_InteriorFaces.size(); iIntFace++)
{
const CInteriorFace &intFace= _InteriorFaces[iIntFace];
// Extend the surface of this face with her 3 points.
// check good id.
if(intFace.Surface==(uint)-1)
continue;
nlassert(intFace.Surface<_Surfaces.size());
// If first time we extend the bbox of this surface
if(firstTriangle[intFace.Surface])
{
surfaceBBoxes[intFace.Surface].setCenter(_InteriorVertices[intFace.Verts[0]] );
firstTriangle[intFace.Surface]= false;
}
else
surfaceBBoxes[intFace.Surface].extend(_InteriorVertices[intFace.Verts[0]] );
// extend with other 2 points
surfaceBBoxes[intFace.Surface].extend(_InteriorVertices[intFace.Verts[1]] );
surfaceBBoxes[intFace.Surface].extend(_InteriorVertices[intFace.Verts[2]] );
}
}
// ***************************************************************************
void NLPACS::CLocalRetriever::replaceChain(uint32 chainId, const std::vector &replacement)
{
// free subchains
uint i, j;
for (i=0; i<_Chains[chainId]._SubChains.size(); ++i)
{
FreeOChains.push_back(_Chains[chainId]._SubChains[i]);
_OrderedChains[_Chains[chainId]._SubChains[i]] = COrderedChain();
_FullOrderedChains[_Chains[chainId]._SubChains[i]] = COrderedChain3f();
}
// create new chains in replacement of this chain
for (i=0; i vertices = replacement[i].Vertices;
sint left = replacement[i].Left;
sint right = replacement[i].Right;
if (CChain::isBorderChainId(right))
{
// check border already exists for this particular chain
sint32 border = CChain::convertBorderChainId(right);
if (border < (sint)_BorderChains.size() && (chainId != _BorderChains[border] || chainId != replacement[i].Chain))
{
nlwarning("replaceChain(): replacement of a border is forced whereas this border is already used and not replaced!");
}
if (border >= (sint)_BorderChains.size())
{
if (border > (sint)_BorderChains.size())
{
nlwarning("replaceChain(): _BorderChains size increased of more than 1 step, holes may result!");
}
_BorderChains.resize(border+1, 0xffff);
}
_BorderChains[border] = uint16(replacement[i].Chain);
}
nlassert(vertices.size() >= 2);
// Remove doubled vertices due to CVector2s snapping
vector converts;
for (j=0; j::iterator next2s = converts.begin(), it2s, prev2s;
prev2s = next2s; ++next2s;
it2s = next2s; ++next2s;
vector::iterator it3f = vertices.begin();
CVector prev3f = *it3f;
++it3f;
for (; it2s != converts.end() && next2s != converts.end(); )
{
// if the next point is equal to the previous
if (*it2s == *prev2s || *it2s == *next2s)
{
// then remove the next point
it2s = converts.erase(it2s);
it3f = vertices.erase(it3f);
prev2s = it2s;
--prev2s;
next2s = it2s;
++next2s;
}
else
{
// else remember the next point, and step to the next...
++prev2s;
++it2s;
++next2s;
++it3f;
prev3f = *it3f;
}
}
nlassert(vertices.size() >= 2);
sint32 newId = replacement[i].Chain;
if (newId >= (sint)_Chains.size())
_Chains.resize(newId+1);
//CChain &nchain = _Chains[newId];
if (left>(sint)_Surfaces.size())
nlerror ("left surface id MUST be id<%d (id=%d)", _Surfaces.size(), left);
if (right>(sint)_Surfaces.size())
nlerror ("right surface id MUST be id<%d (id=%d)", _Surfaces.size(), right);
// checks if we can build the chain.
if (newId > 65535)
nlerror("in NLPACS::CLocalRetriever::addChain(): reached the maximum number of chains");
//CRetrievableSurface *leftSurface = (left>=0) ? &(_Surfaces[left]) : NULL;
//CRetrievableSurface *rightSurface = (right>=0) ? &(_Surfaces[right]) : NULL;
CChain &chain = _Chains[newId];
chain._StartTip = 0xffff;
chain._StopTip = 0xffff;
// make the chain and its subchains.
chain.make(vertices, left, right, _OrderedChains, (uint16)newId, _FullOrderedChains, FreeOChains);
}
for (i=0; i<_Surfaces.size(); ++i)
{
// remove old chain and replace by new chains in surface links
for (j=0; j<_Surfaces[i]._Chains.size(); ++j)
{
if (_Surfaces[i]._Chains[j].Chain == (sint)chainId)
{
_Surfaces[i]._Chains.erase(_Surfaces[i]._Chains.begin()+j);
uint k;
for (k=0; k= _Surfaces.size())
return false;
const CRetrievableSurface& surface = _Surfaces[surf];
uint nloops = surface.getLoops().size();
std::vector > edges;
uint iloop;
uint i, j, k;
for (iloop=0; iloop(ochain[k], ochain[k+1]));
}
}
}
}
bool success = true;
for (i=0; i+1