// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_FOG_MAP_BUILD_H #define RY_FOG_MAP_BUILD_H /** Description of fog map parameters */ class CFogMapBuild { public: // Various kind of fog maps enum TMapType { Day = 0, Night, Dusk, Distance, Depth, NoPrecipitation, NumMap }; // Name of each map std::string Map[NumMap]; // Corner zone giving extent of the maps std::string ZoneMin; std::string ZoneMax; public: void serial(class NLMISC::IStream &f) throw(NLMISC::EStream); }; #endif