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31 lines
1.1 KiB
CMake
31 lines
1.1 KiB
CMake
IF(WIN32)
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SET(SNOWBALLS_CONFIG_FILE "." CACHE FILEPATH "Snowballs config file location")
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ELSE(WIN32)
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SET(SNOWBALLS_CONFIG_FILE "${NL_ETC_PREFIX}/snowballs" CACHE FILEPATH "Snowballs config file location")
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ENDIF(WIN32)
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SET(SNOWBALLS_DATA_FILE "${NL_SHARE_PREFIX}/games/snowballs" CACHE FILEPATH "Snowballs data file location")
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SET(SNOWBALLS_LOG_FILE "${NL_LOG_PREFIX}/snowballs" CACHE FILEPATH "Snowballs log file location")
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# Note: Not sure if this is still the best way to do this...
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#INSTALL(CODE "FILE(MAKE_DIRECTORY ${SNOWBALLS_LOG_FILE})")
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#-----------------------------------------------------------------------------
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#Platform specifics
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###
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# An example of finding NeL 3D and CEGUI Renderer.
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###
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ADD_DEFINITIONS(-DSNOWBALLS_CONFIG="${SNOWBALLS_CONFIG_FILE}/" -DSNOWBALLS_STATE="${SNOWBALLS_LOG_FILE}/" -DSNOWBALLS_LOGS="${SNOWBALLS_LOG_FILE}/")
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IF(WITH_SNOWBALLS_CLIENT)
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ADD_SUBDIRECTORY(client)
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ENDIF(WITH_SNOWBALLS_CLIENT)
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IF(WITH_SNOWBALLS_SERVER)
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ADD_SUBDIRECTORY(server)
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ENDIF(WITH_SNOWBALLS_SERVER)
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IF(WITH_SNOWBALLS_PACKAGE)
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INCLUDE(CMakePackaging.txt)
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ENDIF(WITH_SNOWBALLS_PACKAGE)
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