mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 01:26:30 +00:00
85977755de
--HG-- branch : multipass-stereo
297 lines
9.9 KiB
INI
Executable file
297 lines
9.9 KiB
INI
Executable file
//////////////////////////////////////////////////////////////////////////////
|
|
// Config file for Snowballs 2 client ////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
//
|
|
// This file is used to setup the client.
|
|
//
|
|
// You can modify almost all variables dynamically (when the client is launched)
|
|
// and the new values will be reloaded automatically in the client.
|
|
//
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Snowballs 2 ///////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Root directory where we can find the client datas (zones, tiles, maps, ...)
|
|
// You must uncomment this line on GNU/Linux and comment the next one
|
|
//SearchPaths = { "/usr/local/share/games/snowballs/" };
|
|
SearchPaths = { "data" };
|
|
|
|
// Which extensions to remap to what if needed (pairs of 2)
|
|
RemapExtensions = { "dss", "tga" };
|
|
|
|
// The language code of the client
|
|
LanguageCode = "en";
|
|
|
|
// If changes to the config should be saved on exit
|
|
SaveConfig = 1;
|
|
|
|
// Font name used for all text in the client (it can be a .ttf, .fon, .pfb)
|
|
FontName = "n019003l.pfb";
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Time //////////////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
FpsSmoothing = 64;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Screen Variables //////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Use OpenGL, set to 1, Direc3D (Windows) set to 0.
|
|
OpenGL = 1;
|
|
|
|
// Resolution of the screen
|
|
ScreenWidth = 1280;
|
|
ScreenHeight = 800;
|
|
ScreenDepth = 32;
|
|
|
|
// If 1, run in fullscreen mode, 0 for windowed
|
|
ScreenFull = 1;
|
|
|
|
// Start position of the player (the z is always 0)
|
|
StartPoint = { 1840.0, -970.0, 0.0 };
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// HMD Variables /////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
HMDEnable = 1;
|
|
HMDDeviceId = 0;
|
|
HMDDevice = "Auto";
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Sound Variables ///////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// The sound driver, choose between "Auto", "FMod", "DSound" and "OpenAl"
|
|
SoundDriver = "FMod";
|
|
SoundMaxTracks = 32;
|
|
SoundUseEax = 1;
|
|
SoundUseADPCM = 1;
|
|
SoundForceSoftware = 1;
|
|
SoundEnabled = 1;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Mouse Variables ///////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// 1 to inverse the mouse vertical direction
|
|
MouseInvert = 0;
|
|
|
|
// Zoom step for the mouse wheel
|
|
MouseZoomStep = 3.0;
|
|
|
|
// Initial distance of the camera to the main character
|
|
ViewLagBehind = 6.0;
|
|
|
|
// Initial height of the camera relative to the character
|
|
ViewHeight = 4.5;
|
|
|
|
// Initial height of the target relative to the character
|
|
ViewTargetHeight = 4.0;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Entities Variables ////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Color of the entity name on top of entities
|
|
EntityNameColor = { 255, 255, 255, 255 };
|
|
|
|
// Font size of the entity name
|
|
EntityNameSize = 16;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Commands interface Variables //////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// If 1, display the command (chat) interface
|
|
ShowCommands = 1;
|
|
|
|
// If 1, display graph
|
|
ShowGraph = 1;
|
|
|
|
// Position & size of the command interface
|
|
CommandsBoxX = 0.02;
|
|
CommandsBoxY = 0.025;
|
|
CommandsBoxWidth = 0.76;
|
|
CommandsBoxBorder = 0.009;
|
|
|
|
// Number of lines to display in the command interface
|
|
CommandsNbLines = 5;
|
|
|
|
// Space between 2 lines
|
|
CommandsLineHeight = 0.025;
|
|
|
|
// Color of the backgound interface
|
|
CommandsBackColor = { 0, 0, 128, 128 };
|
|
|
|
// Color of the text interface
|
|
CommandsFrontColor = { 255, 255, 255, 255 };
|
|
|
|
// Font size for the command lines
|
|
CommandsFontSize = 14;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Radar interface Variables /////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// If 0, no radar, if 1, big radar, if 2, small radar
|
|
RadarState = 2; // 0 = no, 1 = big, 2 = little
|
|
|
|
// Position & size of the radar interface
|
|
RadarPosX = 0.2;
|
|
RadarPosY = 0.22;
|
|
RadarWidth = 0.6;
|
|
RadarHeight = 0.7;
|
|
|
|
// Radar colors
|
|
RadarBackColor = { 0, 255, 0, 50 };
|
|
RadarFrontColor = { 0, 255, 0, 100 };
|
|
RadarSelfColor = { 0, 255, 0, 255 };
|
|
RadarOtherColor = { 255, 100, 0, 255 };
|
|
RadarPlaceColor = { 0, 0, 255, 255 };
|
|
|
|
// Size of the entity displayed in the radar
|
|
RadarEntitySize = 0.006;
|
|
RadarDistance = 500;
|
|
RadarMinDistance = 100;
|
|
RadarMaxDistance = 1000;
|
|
RadarFontSize = 14;
|
|
|
|
// Position & size of the small radar
|
|
RadarLittlePosX = 0.915;
|
|
RadarLittlePosY = 0.83;
|
|
RadarLittleRadius = 0.1;
|
|
|
|
// Position of particular places in the world (point of reference)
|
|
RadarParticularPlaces = {
|
|
"2300.0", "-776.0", "Vagimount",
|
|
"770.0", "-640.0", "Manhatan",
|
|
"1135.0", "-840.0", "ThePill",
|
|
"1033.0", "-944.0", "End WuDoor",
|
|
"564.0", "-1033.0", "Start WuDoor",
|
|
"2125.0", "-764.0", "BigHole",
|
|
"2169.0", "-1258.0", "GapCave",
|
|
"1840.0", "-970.0", "StartPosition",
|
|
"2350.0", "-1158.0", "BackWay",
|
|
"2440.0", "-1302.0", "WorldRoof",
|
|
"2228.0", "-1045.0", "DeepForest",
|
|
"2133.0", "-471.0", "PingooVillage",
|
|
};
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Login Variables ///////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// If 1, launch snowballs in offline mode (not server), otherwise 0 for connecting to a server
|
|
Local = 1;
|
|
|
|
// Address of the login system (should be itsalive.nevrax.org)
|
|
LSHost = "localhost";
|
|
|
|
// Address of the frontend system (should be itsalive.nevrax.org)
|
|
FSHost = "localhost";
|
|
|
|
// Your login
|
|
Login = "";
|
|
|
|
// Your password in clear text
|
|
Password = "";
|
|
|
|
// The shard number index
|
|
ShardId = 300;
|
|
|
|
// If 1, the client directly connects to the LS
|
|
// If 0, the client connects to the web server and the web server connects to the LS
|
|
UseDirectClient = 1;
|
|
|
|
ClientApplication = "snowballs";
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Landscape Variables ///////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Name of the landscape data
|
|
LandscapeBankName = "bank.bank";
|
|
LandscapeFarBankName = "bank.farbank";
|
|
|
|
// Landscape color (can't be modified in real time)
|
|
LandscapeAmbiantColor = { 17, 54, 100 };
|
|
LandscapeDiffuseColor = { 241, 226, 244 };
|
|
LandscapeMultiplyFactor = 1.1;
|
|
|
|
// Landscape view distance for zone loading
|
|
LandscapeVisionInitial = 250.0;
|
|
LandscapeVision = 500.0;
|
|
|
|
// Enable the landscape to receive dynamic shadows
|
|
LandscapeReceiveShadowMap = 1;
|
|
|
|
// Landscape tesselation
|
|
LandscapeTileNear = 50.0; // more is bigger more is faster
|
|
LandscapeThreshold = 0.001; // more is bigger more is faster
|
|
|
|
SunAmbientColor = { 255, 255, 255 };
|
|
SunDiffuseColor = { 255, 255, 255 };
|
|
SunSpecularColor = { 255, 255, 255};
|
|
SunDirection = { -2.935, +0.107, -1.22 };
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Fog Variables /////////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// 1 if you want to see the fog
|
|
FogEnable = 1;
|
|
FogStart = 100.0; // in meter
|
|
FogEnd = 250.0; // in meter
|
|
FogColor = { 80, 77, 118 };
|
|
|
|
RetrieverBankName = "snowballs.rbank";
|
|
GlobalRetrieverName = "snowballs.gr";
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Bloom Variables ///////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
SquareBloom = 1;
|
|
DensityBloom = 128;
|
|
EnableBloom = 1;
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Compass interface Variables ///////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Position & size of the compass interface
|
|
CompassPosX = 1.2;
|
|
CompassPosY = 0.13;
|
|
CompassRadius = 0.020;
|
|
|
|
// Color of the compass
|
|
CompassColor = { 150, 50, 255, 150 };
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
// Instance groups ///////////////////////////////////////////////////////////
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
InstanceGroups = {
|
|
"3_AN.ig", "4_AP.ig", "5_AD.ig", "5_AK.ig", "5_AL.ig", "5_AP.ig", "5_AQ.ig", "6_AG.ig", "6_AI.ig", "6_AL.ig", "6_AN.ig", "6_AO.ig", "6_AQ.ig", "7_AJ.ig", "7_AN.ig", "7_AO.ig", "8_AL.ig", "8_AN.ig", "3_AF.ig", "8_AR.ig", "3_AG.ig", "3_AI.ig", "3_AJ.ig", "3_AL.ig", "3_AO.ig", "3_AQ.ig", "3_AR.ig", "4_AH.ig", "4_AI.ig", "4_AJ.ig", "4_AK.ig", "4_AM.ig", "4_AN.ig", "4_AQ.ig", "4_AR.ig", "5_AF.ig", "5_AI.ig", "5_AJ.ig", "5_AN.ig", "5_AO.ig",
|
|
"6_AH.ig", "6_AJ.ig", "6_AR.ig", "7_AK.ig", "7_AM.ig", "7_AR.ig", "8_AG.ig", "8_AJ.ig", "8_AK.ig"
|
|
};
|