khanat-opennel-code/code/nel/samples/pacs
Laszlo Kis-Adam 0876456a22 Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93)
Further GUI Editor improvements
2014-10-13 20:17:57 +02:00
..
shapes Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00
CMakeLists.txt Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00
main.cpp Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00
object.cpp Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00
object.h Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00
readme.txt Merged in dfighter1985/ryzomcore/dfighter-tools (pull request #93) 2014-10-13 20:17:57 +02:00

This sample show how to use PACS to move primitives and test collisions
against others.

For the time, collisions against the landscape are not shown in this 
sample. But they are managed by PACS too.

This sample show:

- Create a simple 3d client
- Creating varius PACS primitives
- Managing a static world image
- Managing several dynamic world image
- Moving PACS primitives
- Managing collisions
- Get triggered information by collisions (flashes)

----------------

KEYS ARE : 

INSERT / DELETE		:	Add and remove primitives
ALT + LEFT MOUSE	:	Rotate
WHEEL MOUSE			:	Zoom
SPACE				:	Caos
TAB					:	Change controled primitive
ESC					:	Quit