khanat-opennel-code/code/nel/include/nel/pacs/u_retriever_bank.h

60 lines
1.6 KiB
C++

// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_U_RETRIEVER_BANK_H
#define NL_U_RETRIEVER_BANK_H
#include "nel/misc/types_nl.h"
namespace NLMISC
{
class IProgressCallback;
}
namespace NLPACS {
/**
* TODO Class description
* \author Benjamin Legros
* \author Nevrax France
* \date 2001
*/
class URetrieverBank
{
public:
/**
* Create a retriever bank.
*
* \param retrieverBank is the global retriever bank path file name. This method use CPath to find the retriever
* \return the retriever bank interface or NULL if the bank was not found.
*/
static URetrieverBank *createRetrieverBank (const char* retrieverBank, bool loadAll = true);
/**
* Delete a retriever bank.
*/
static void deleteRetrieverBank (URetrieverBank *retrieverBank);
};
} // NLPACS
#endif // NL_U_RETRIEVER_BANK_H
/* End of u_retriever_bank.h */