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214 lines
5.1 KiB
C++
214 lines
5.1 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdsound.h"
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#include "nel/sound/sound_animation.h"
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#include "nel/sound/sound_anim_marker.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/i_xml.h"
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#include "nel/misc/o_xml.h"
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#include "nel/misc/file.h"
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using namespace std;
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using namespace NLSOUND;
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using namespace NLMISC;
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namespace NLSOUND {
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// ********************************************************
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void CSoundAnimation::addMarker(CSoundAnimMarker* marker)
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{
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if (marker == NULL)
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return;
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_Dirty = true;
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_Markers.push_back(marker);
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sort();
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}
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// ********************************************************
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void CSoundAnimation::removeMarker(CSoundAnimMarker* marker)
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{
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if (marker == NULL)
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return;
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_Dirty = true;
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vector<CSoundAnimMarker*>::iterator iter;
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for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
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{
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if (*iter == marker)
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{
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_Markers.erase(iter);
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break;
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}
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}
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}
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// ********************************************************
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void CSoundAnimation::sort()
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{
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//std::sort<CSoundAnimMarker*, eqmarker>(_Markers.begin(), _Markers.end(), eqmarker());
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}
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// ********************************************************
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void CSoundAnimation::save()
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{
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// File stream
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COFile file;
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vector<NLMISC::CSheetId> sounds;
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// Open the file
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if (!file.open(_Filename.c_str()))
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{
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throw NLMISC::Exception("Can't open the file for writing");
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}
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// Create the XML stream
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COXml output;
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// Init
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if (output.init (&file, "1.0"))
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{
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xmlDocPtr xmlDoc = output.getDocument();
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// Create the first node
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xmlNodePtr root = xmlNewDocNode (xmlDoc, NULL, (const xmlChar*)"SOUNDANIMATION", NULL);
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xmlDocSetRootElement (xmlDoc, root);
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vector<CSoundAnimMarker*>::iterator iter;
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for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
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{
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CSoundAnimMarker* marker = (*iter);
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set<string>::iterator iter;
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char s[64];
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smprintf(s, 64, "%f", marker->getTime());
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xmlNodePtr markerNode = xmlNewChild (root, NULL, (const xmlChar*)"MARKER", NULL);
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xmlSetProp (markerNode, (const xmlChar*) "time", (const xmlChar*) s);
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marker->getSounds(sounds);
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vector<NLMISC::CSheetId>::iterator iter2;
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for (iter2 = sounds.begin(); iter2 != sounds.end(); iter2++)
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{
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xmlNodePtr soundNode = xmlNewChild ( markerNode, NULL, (const xmlChar*)"SOUND", NULL );
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xmlSetProp (soundNode, (const xmlChar*)"name", (const xmlChar*)iter2->toString().c_str() /*CStringMapper::unmap(*iter2).c_str()*/);
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}
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sounds.clear();
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}
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// Flush the stream, write all the output file
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output.flush ();
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}
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// Close the file
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file.close ();
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_Dirty = false;
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}
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// ********************************************************
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void CSoundAnimation::play(UAudioMixer* mixer, float lastTime, float curTime, NL3D::CCluster *cluster, CSoundContext &context)
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{
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vector<CSoundAnimMarker*>::iterator iter;
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for (iter = _Markers.begin(); iter != _Markers.end(); iter++)
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{
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CSoundAnimMarker* marker = *iter;
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nlassert(marker);
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if ((lastTime <= marker->getTime()) && (marker->getTime() < curTime))
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{
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marker->play(mixer, cluster, context);
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}
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}
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}
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// ********************************************************
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void CSoundAnimation::load()
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{
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CIFile file;
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// Open the file
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if (!file.open(_Filename.c_str()))
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{
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throw NLMISC::Exception("Can't open the file for reading");
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}
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// Create the XML stream
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CIXml input;
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// Init
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if (input.init (file))
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{
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xmlNodePtr animNode = input.getRootNode ();
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xmlNodePtr markerNode = input.getFirstChildNode(animNode, "MARKER");
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while (markerNode != 0)
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{
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CSoundAnimMarker* marker = new CSoundAnimMarker();
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const char *time = (const char*) xmlGetProp(markerNode, (xmlChar*) "time");
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if (time == 0)
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{
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throw NLMISC::Exception("Invalid sound animation marker");
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}
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float val;
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NLMISC::fromString(time, val);
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marker->setTime(val);
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xmlFree ((void*)time);
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xmlNodePtr soundNode = input.getFirstChildNode(markerNode, "SOUND");
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while (soundNode != 0)
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{
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char *name = (char*) xmlGetProp(soundNode, (xmlChar*) "name");
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if (name == 0)
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{
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throw NLMISC::Exception("Invalid sound animation marker");
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}
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marker->addSound(NLMISC::CSheetId(string(name), "sound"));
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xmlFree ((void*)name);
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soundNode = input.getNextChildNode(soundNode, "SOUND");
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}
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addMarker(marker);
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markerNode = input.getNextChildNode(markerNode, "MARKER");
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}
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}
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// Close the file
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file.close ();
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_Dirty = false;
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}
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} //namespace NLSOUND
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