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60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef AI_SHARE_STDPCH_H
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#define AI_SHARE_STDPCH_H
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#include "nel/misc/types_nl.h"
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#include <errno.h>
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#include <limits>
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#include <string>
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#include <vector>
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#include "nel/misc/algo.h"
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#include "nel/misc/command.h"
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#include "nel/misc/common.h"
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#include "nel/misc/config_file.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/entity_id.h"
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#include "nel/misc/file.h"
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/i_xml.h"
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#include "nel/misc/path.h"
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#include "nel/misc/random.h"
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#include "nel/misc/sheet_id.h"
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#include "nel/misc/singleton.h"
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#include "nel/misc/smart_ptr.h"
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#include "nel/misc/stream.h"
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#include "nel/misc/string_common.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/misc/string_mapper.h"
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#include "nel/misc/time_nl.h"
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#include "nel/misc/vector_2d.h"
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#include "nel/misc/vectord.h"
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#include "nel/ligo/ligo_config.h"
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#include "nel/ligo/primitive.h"
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#include "nel/ligo/primitive_utils.h"
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#include "nel/net/message.h"
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#include "nel/net/service.h"
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#include "nel/net/transport_class.h"
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#include "nel/net/unified_network.h"
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#include "nel/pacs/u_global_position.h"
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#endif
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