mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-11 09:49:05 +00:00
75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
#include "stdpch.h"
|
|
#include "s_link_effect_hot.h"
|
|
#include "entity_manager.h"
|
|
#include "character.h"
|
|
#include "phrase_utilities_functions.h"
|
|
#include "game_share/entity_structure/statistic.h"
|
|
#include "nel/misc/random.h"
|
|
|
|
using namespace std;
|
|
using namespace NLMISC;
|
|
using namespace RY_GAME_SHARE;
|
|
|
|
extern CRandom RandomGenerator;
|
|
|
|
|
|
bool CSLinkEffectHot::update(uint32 & updateFlag)
|
|
{
|
|
if ( CSLinkEffect::update(updateFlag) )
|
|
return true;
|
|
|
|
CEntityBase * caster = CEntityBaseManager::getEntityBasePtr( _CreatorRowId );
|
|
if ( !caster )
|
|
{
|
|
nlwarning("<CSLinkEffectHot update> Invalid caster %u",_CreatorRowId.getIndex() );
|
|
return true;
|
|
}
|
|
CEntityBase * target = CEntityBaseManager::getEntityBasePtr( _TargetRowId );
|
|
if ( !target )
|
|
{
|
|
nlwarning("<CSLinkEffectHot update> Invalid target %u",_TargetRowId.getIndex() );
|
|
return true;
|
|
}
|
|
|
|
applyOnScore( caster, target,SCORES::hit_points, _HealHp );
|
|
applyOnScore( caster, target,SCORES::sap, _HealSta );
|
|
applyOnScore( caster, target,SCORES::stamina, _HealSta );
|
|
|
|
updateFlag |= _Family;
|
|
return false;
|
|
}
|
|
|
|
|
|
void CSLinkEffectHot::applyOnScore( CEntityBase * caster, CEntityBase * target,SCORES::TScores scoreType, sint32 value )
|
|
{
|
|
RY_GAME_SHARE::SCharacteristicsAndScores & score = target->getScores()._PhysicalScores[ scoreType ];
|
|
score.Current = score.Current + sint( value );
|
|
if ( score.Current >= score.Max)
|
|
{
|
|
sint32 realHeal = value + score.Max - score.Current;
|
|
if ( realHeal )
|
|
PHRASE_UTILITIES::sendScoreModifierSpellMessage( caster, target, value ,scoreType , ACTNATURE::DEFENSIVE);
|
|
score.Current = score.Max;
|
|
}
|
|
else
|
|
PHRASE_UTILITIES::sendScoreModifierSpellMessage( caster, target, value,scoreType ,ACTNATURE::DEFENSIVE);
|
|
|
|
}
|