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192 lines
6.2 KiB
C++
192 lines
6.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_U_GLOBAL_RETRIEVER_H
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#define NL_U_GLOBAL_RETRIEVER_H
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#include "nel/misc/types_nl.h"
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#include "u_retriever_bank.h"
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#include "u_global_position.h"
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namespace NLMISC
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{
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class CVector;
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class CVectorD;
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class CAABBox;
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class CLine;
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}
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namespace NLPACS
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{
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class UGlobalPosition;
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/**
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* A class that allows to retrieve surface in a large amount of zones (referred as instances.)
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*
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* \author Cyril 'Hulud' Corvazier
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* \author Nevrax France
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* \date 2001
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*/
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class UGlobalRetriever
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{
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public:
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virtual ~UGlobalRetriever() {}
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/// Make a raytrace test. For the time, always return false.
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virtual bool testRaytrace (const NLMISC::CVectorD &v0, const NLMISC::CVectorD &v1) =0;
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/**
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* Return the bounding box of the global retriever.
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*/
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virtual const NLMISC::CAABBox &getBBox() const=0;
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/**
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* Return the average height for a global position
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*/
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virtual float getMeanHeight(const UGlobalPosition &pos) const =0;
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/**
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* Return the retriever id from the string id
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* \return a valid retriever id or -1 if failed
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*/
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virtual sint32 getIdentifier(const std::string &id) const =0;
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/**
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* Returns a human readable identifier of the global position
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*/
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virtual const std::string &getIdentifier(const UGlobalPosition &pos) const =0;
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/// Get the LocalRetrieverId of the global position.
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virtual sint32 getLocalRetrieverId(const UGlobalPosition &position) const =0;
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/**
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* Builds an instance of retriever, and link it on the ground (or wherever)
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* \param id a valid retriever id to be instanciated
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* \param a valid position where the retriever should be instanciated
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* \return false if failed
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*/
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virtual bool buildInstance(const std::string &id, const NLMISC::CVectorD &position, sint32 &instanceId) =0;
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/**
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* Removes an instance of retriever (perform all unlinks necessary)
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*/
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virtual void removeInstance(sint32 instanceId) =0;
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/**
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* Returns the material corresponding to the global position
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*/
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virtual uint32 getMaterial(const UGlobalPosition &pos) const =0;
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/**
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* Retrieves the position of an estimated point in the global retriever (double instead.),
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* with specification of whether it is on landscape or in interior
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*/
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UGlobalPosition retrievePosition(const NLMISC::CVectorD &estimated, double threshold, UGlobalPosition::TType retrieveSpec) const;
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/**
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* Retrieves the position of an estimated point in the global retriever.
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*/
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virtual UGlobalPosition retrievePosition(const NLMISC::CVector &estimated) const =0;
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/**
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* Retrieves the position of an estimated point in the global retriever (double instead.)
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*/
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virtual UGlobalPosition retrievePosition(const NLMISC::CVectorD &estimated) const =0;
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/**
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* Retrieves the position of an estimated point in the global retriever. Uses a snapping threshold.
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*/
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virtual UGlobalPosition retrievePosition(const NLMISC::CVector &estimated, float threshold) const =0;
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/**
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* Retrieves the position of an estimated point in the global retriever (double instead.) with a snapping threshold
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*/
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virtual UGlobalPosition retrievePosition(const NLMISC::CVectorD &estimated, double threshold) const =0;
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/**
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* Checks pos is valid (e.g. is really inside the surface it points to)
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*/
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virtual bool testPosition(UGlobalPosition &pos) const =0;
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/**
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* Insure position inside a surface
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*/
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virtual bool insurePosition(UGlobalPosition &pos) const =0;
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/**
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* Tests if the global position is a interior position
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*/
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virtual bool isInterior(const UGlobalPosition &pos) const =0;
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/**
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* Tests if the global position is immerged
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*/
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virtual bool isWaterPosition(const UGlobalPosition &pos, float &waterHeight) const =0;
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///
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virtual float distanceToBorder(const UGlobalPosition &pos) const =0;
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///
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virtual void getBorders(const UGlobalPosition &pos, std::vector<std::pair<NLMISC::CLine, uint8> > &edges) =0;
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virtual void getBorders(const NLMISC::CAABBox &box, std::vector<std::pair<NLMISC::CLine, uint8> > &edges) =0;
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/**
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* For interior position only, snap the position to the ground.
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*/
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// virtual void snapToInteriorGround(UGlobalPosition &pos) const = 0;
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/**
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* Converts a global position object into a 'human-readable' CVector.
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*/
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virtual NLMISC::CVector getGlobalPosition(const UGlobalPosition &global) const =0;
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/**
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* Converts a global position object into a 'human-readable' CVector (double instead.)
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*/
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virtual NLMISC::CVectorD getDoubleGlobalPosition(const UGlobalPosition &global) const =0;
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/**
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* Refresh loaded retrievers around a position (one retriever is loaded at a time)
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*/
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virtual void refreshLrAround(const NLMISC::CVector &position, float radius) =0;
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/**
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* Refresh loaded retrievers around a position (all retrievers are updated at this time -- used at startup)
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*/
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virtual void refreshLrAroundNow(const NLMISC::CVector &position, float radius) =0;
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/**
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* Create a global retriever.
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*
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* \param globalRetriver is the global retriever path file name. This method use the CPath to find the file.
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* \param retrieverBank is the global retriever bank associated to the global retriever.
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* \return the pointer on the global retriever or NULL if the file is not found.
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*/
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static UGlobalRetriever * createGlobalRetriever (const char* globalRetriever, const URetrieverBank* retrieverBank);
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/**
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* Delete a global retriever.
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*/
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static void deleteGlobalRetriever (UGlobalRetriever *retriever);
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};
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} // NLPACS
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#endif // NL_U_GLOBAL_RETRIEVER_H
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/* End of u_global_retriever.h */
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