khanat-opennel-code/code/nel/tools/3d/tile_edit
2016-12-09 16:04:26 +01:00
..
Browse.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
Browse.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
choose_veget_set.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
choose_veget_set.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
CMakeLists.txt Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
cpu.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
cursor1.cur Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
custom.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
custom.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
DialogEditList.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
DialogEditList.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
DllEntry.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
GetVal.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
GetVal.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
nevraxpill.ico Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
Popup.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
Popup.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
ReadMe.txt Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
resource.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
rot0.bmp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
rot1.bmp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
rot2.bmp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
rot3.bmp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
select_rotation.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
select_rotation.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
SelectionTerritoire.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
SelectionTerritoire.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
stdafx.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
stdafx.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
thread.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
thread_win32.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
thread_win32.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
tile32_32.bmp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
tile_edit_exe.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
tile_edit_exe.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
tile_edit_exe.rc Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileCtrl.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileCtrl.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileList.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileList.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileView.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
TileView.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
View.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
View.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
ViewColumn.cpp Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00
ViewColumn.h Changed: Unicode MFC support 2016-12-09 16:04:26 +01:00

TileEdit
********

Edit a tile bank.


New Options
+++++++++++

Oriented
--------
Avoid ligo rotation on tileSet with this value set to true.
This is specially usefull when the texture in the tileSet has a
particular orientation (up-down of left-right).