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180 lines
5.6 KiB
C++
180 lines
5.6 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdmisc.h"
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#include "nel/misc/object_arena_allocator.h"
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#include "nel/misc/fixed_size_allocator.h"
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#ifdef DEBUG_NEW
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#define new DEBUG_NEW
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#endif
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namespace NLMISC
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{
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CObjectArenaAllocator *CObjectArenaAllocator::_DefaultAllocator = NULL;
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// *****************************************************************************************************************
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CObjectArenaAllocator::CObjectArenaAllocator(uint maxAllocSize, uint granularity /* = 4*/)
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{
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nlassert(granularity > 0);
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nlassert(maxAllocSize > 0);
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_MaxAllocSize = granularity * ((maxAllocSize + (granularity - 1)) / granularity);
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_ObjectSizeToAllocator.resize(_MaxAllocSize / granularity, NULL);
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_Granularity = granularity;
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#ifdef NL_DEBUG
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_AllocID = 0;
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_WantBreakOnAlloc = false;
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_BreakAllocID = 0;
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#endif
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}
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// *****************************************************************************************************************
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CObjectArenaAllocator::~CObjectArenaAllocator()
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{
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for(uint k = 0; k < _ObjectSizeToAllocator.size(); ++k)
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{
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delete _ObjectSizeToAllocator[k];
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}
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}
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// *****************************************************************************************************************
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void *CObjectArenaAllocator::alloc(uint size)
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{
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#ifdef NL_DEBUG
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if (_WantBreakOnAlloc)
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{
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if (_AllocID == _BreakAllocID)
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{
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nlassert(0);
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}
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}
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#endif
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if (size >= _MaxAllocSize)
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{
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// use standard allocator
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nlctassert(NL_DEFAULT_MEMORY_ALIGNMENT >= sizeof(uint));
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uint8 *block = (uint8 *)aligned_malloc(NL_DEFAULT_MEMORY_ALIGNMENT + size, NL_DEFAULT_MEMORY_ALIGNMENT); //new uint8[size + sizeof(uint)]; // an additionnal uint is needed to store size of block
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if (!block) return NULL;
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#ifdef NL_DEBUG
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_MemBlockToAllocID[block] = _AllocID;
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#endif
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*(uint *) block = size;
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return block + NL_DEFAULT_MEMORY_ALIGNMENT;
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}
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uint entry = ((size + (_Granularity - 1)) / _Granularity) ;
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nlassert(entry < _ObjectSizeToAllocator.size());
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if (!_ObjectSizeToAllocator[entry])
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{
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_ObjectSizeToAllocator[entry] = new CFixedSizeAllocator(entry * _Granularity + NL_DEFAULT_MEMORY_ALIGNMENT, _MaxAllocSize / size); // an additionnal uint is needed to store size of block
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}
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void *block = _ObjectSizeToAllocator[entry]->alloc();
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nlassert(((uintptr_t)block % NL_DEFAULT_MEMORY_ALIGNMENT) == 0);
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#ifdef NL_DEBUG
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if (block)
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{
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_MemBlockToAllocID[block] = _AllocID;
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}
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++_AllocID;
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#endif
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*(uint *) block = size;
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return (void *) ((uint8 *) block + NL_DEFAULT_MEMORY_ALIGNMENT);
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}
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// *****************************************************************************************************************
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void CObjectArenaAllocator::free(void *block)
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{
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if (!block) return;
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uint8 *realBlock = (uint8 *) block - NL_DEFAULT_MEMORY_ALIGNMENT; // sizeof(uint); // a uint is used at start of block to give its size
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uint size = *(uint *) realBlock;
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if (size >= _MaxAllocSize)
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{
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#ifdef NL_DEBUG
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std::map<void *, uint>::iterator it = _MemBlockToAllocID.find(realBlock);
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nlassert(it != _MemBlockToAllocID.end());
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_MemBlockToAllocID.erase(it);
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#endif
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aligned_free(realBlock);
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return;
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}
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uint entry = ((size + (_Granularity - 1)) / _Granularity);
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nlassert(entry < _ObjectSizeToAllocator.size());
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_ObjectSizeToAllocator[entry]->free(realBlock);
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#ifdef NL_DEBUG
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std::map<void *, uint>::iterator it = _MemBlockToAllocID.find(realBlock);
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nlassert(it != _MemBlockToAllocID.end());
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/*
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#ifdef NL_DEBUG
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if (_WantBreakOnAlloc)
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{
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if (it->second == _BreakAllocID)
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{
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nlassert(0);
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}
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}
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#endif
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*/
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_MemBlockToAllocID.erase(it);
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#endif
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}
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// *****************************************************************************************************************
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uint CObjectArenaAllocator::getNumAllocatedBlocks() const
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{
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uint numObjs = 0;
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for(uint k = 0; k < _ObjectSizeToAllocator.size(); ++k)
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{
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if (_ObjectSizeToAllocator[k]) numObjs += _ObjectSizeToAllocator[k]->getNumAllocatedBlocks();
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}
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return numObjs;
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}
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// *****************************************************************************************************************
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CObjectArenaAllocator &CObjectArenaAllocator::getDefaultAllocator()
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{
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if (!_DefaultAllocator)
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{
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_DefaultAllocator = new CObjectArenaAllocator(32768);
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}
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return *_DefaultAllocator;
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}
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#ifdef NL_DEBUG
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// *****************************************************************************************************************
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void CObjectArenaAllocator::dumpUnreleasedBlocks()
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{
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for(std::map<void *, uint>::iterator it = _MemBlockToAllocID.begin(); it != _MemBlockToAllocID.end(); ++it)
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{
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nlinfo("block %u at adress %p remains", it->second, (static_cast<uint8 *>(it->first) + sizeof(uint)));
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}
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}
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// *****************************************************************************************************************
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void CObjectArenaAllocator::setBreakForAllocID(bool enabled, uint id)
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{
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_WantBreakOnAlloc = enabled;
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_BreakAllocID = id;
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}
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#endif // NL_DEBUG
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} // NLMISC
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