mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-27 09:36:15 +00:00
78 lines
3.2 KiB
C++
78 lines
3.2 KiB
C++
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
|
|
// Copyright (C) 2010 Winch Gate Property Limited
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as
|
|
// published by the Free Software Foundation, either version 3 of the
|
|
// License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
#include "std3d.h"
|
|
|
|
|
|
#include "nel/3d/landscape_def.h"
|
|
#include "nel/misc/common.h"
|
|
|
|
|
|
using namespace NLMISC;
|
|
|
|
namespace NL3D
|
|
{
|
|
|
|
|
|
// ***************************************************************************
|
|
sint CLandscapeGlobals::CurrentDate=0;
|
|
sint CLandscapeGlobals::CurrentRenderDate=0;
|
|
CVector CLandscapeGlobals::RefineCenter= CVector::Null;
|
|
float CLandscapeGlobals::RefineThreshold= 0.001f;
|
|
float CLandscapeGlobals::OORefineThreshold= 1.0f / CLandscapeGlobals::RefineThreshold;
|
|
|
|
CVector CLandscapeGlobals::PZBModelPosition= CVector::Null;
|
|
|
|
float CLandscapeGlobals::TileDistNear= 50;
|
|
float CLandscapeGlobals::TileDistFar= CLandscapeGlobals::TileDistNear+20;
|
|
float CLandscapeGlobals::TileDistNearSqr= sqr(CLandscapeGlobals::TileDistNear);
|
|
float CLandscapeGlobals::TileDistFarSqr= sqr(CLandscapeGlobals::TileDistFar);
|
|
float CLandscapeGlobals::OOTileDistDeltaSqr= 1.0f / (CLandscapeGlobals::TileDistFarSqr - CLandscapeGlobals::TileDistNearSqr);
|
|
sint CLandscapeGlobals::TileMaxSubdivision=0;
|
|
CBSphere CLandscapeGlobals::TileFarSphere;
|
|
CBSphere CLandscapeGlobals::TileNearSphere;
|
|
float CLandscapeGlobals::TilePixelSize= 128;
|
|
float CLandscapeGlobals::TilePixelBias128= 0.5f/CLandscapeGlobals::TilePixelSize;
|
|
float CLandscapeGlobals::TilePixelScale128= 1-1/CLandscapeGlobals::TilePixelSize;
|
|
float CLandscapeGlobals::TilePixelBias256= 0.5f/(CLandscapeGlobals::TilePixelSize*2);
|
|
float CLandscapeGlobals::TilePixelScale256= 1-1/(CLandscapeGlobals::TilePixelSize*2);
|
|
|
|
|
|
float CLandscapeGlobals::Far0Dist= 200; // 200m.
|
|
float CLandscapeGlobals::Far1Dist= 400; // 400m.
|
|
float CLandscapeGlobals::FarTransition= 10; // Alpha transition= 10m.
|
|
|
|
|
|
bool CLandscapeGlobals::VertexProgramEnabled= false;
|
|
|
|
CFarVertexBufferInfo CLandscapeGlobals::CurrentFar0VBInfo;
|
|
CFarVertexBufferInfo CLandscapeGlobals::CurrentFar1VBInfo;
|
|
CNearVertexBufferInfo CLandscapeGlobals::CurrentTileVBInfo;
|
|
|
|
CLandscapeVBAllocator *CLandscapeGlobals::CurrentFar0VBAllocator= NULL;
|
|
CLandscapeVBAllocator *CLandscapeGlobals::CurrentFar1VBAllocator= NULL;
|
|
CLandscapeVBAllocator *CLandscapeGlobals::CurrentTileVBAllocator= NULL;
|
|
|
|
|
|
IDriver *CLandscapeGlobals::PatchCurrentDriver= NULL;
|
|
CIndexBuffer CLandscapeGlobals::PassTriArray("CLandscapeGlobals::PassTriArray");
|
|
CIndexBufferReadWrite CLandscapeGlobals::PassTriArrayIBA;
|
|
uint NL3D_LandscapeGlobals_PassNTri= 0;
|
|
void *NL3D_LandscapeGlobals_PassTriCurPtr= NULL;
|
|
CIndexBuffer::TFormat NL3D_LandscapeGlobals_PassTriFormat= CIndexBuffer::IndicesUnknownFormat;
|
|
|
|
|
|
} // NL3D
|