khanat-opennel-code/code/ryzom/tools/sheets_packer/sheets_packer_init.cpp
2010-06-12 12:17:29 +02:00

129 lines
3.5 KiB
C++

// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//////////////
// INCLUDES //
//////////////
#include "stdpch.h"
// Misc.
#include "nel/misc/debug.h"
#include "nel/misc/displayer.h"
#include "nel/misc/path.h"
#include "nel/misc/log.h"
#include "nel/misc/sheet_id.h"
#include "nel/ligo/ligo_config.h"
#include "nel/ligo/primitive.h"
// 3D Interface.
//#include "nel/3d/u_driver.h"
// Application
#include "sheets_packer_init.h"
#include "sheets_packer_cfg.h"
#include "sheet_manager.h"
#include "continent_manager_build.h"
///////////
// USING //
///////////
using namespace NLMISC;
//using namespace NL3D;
using namespace std;
/////////////
// GLOBALS //
/////////////
//UDriver *Driver = 0;
CFileDisplayer fd("sheets_packer.log", true, "SHEETS_PACKER.LOG");
NLLIGO::CLigoConfig LigoConfig;
///////////////
// FUNCTIONS //
///////////////
//---------------------------------------------------
// init :
// Initialize the application.
// Return false if the init fails.
//---------------------------------------------------
bool init()
{
// Add a displayer for Debug Infos.
createDebug();
// register ligo 'standard' class
NLLIGO::Register();
DebugLog->addDisplayer (&fd);
InfoLog->addDisplayer (&fd);
WarningLog->addDisplayer (&fd);
ErrorLog->addDisplayer (&fd);
AssertLog->addDisplayer (&fd);
// Load the application configuration.
nlinfo("Loading config file...");
AppCfg.init(ConfigFileName);
/*
// Create the driver (most important part of the client).
nlinfo("Creating 3d driver...");
Driver = UDriver::createDriver ();
if(Driver == 0)
{
nlerror("sheets_packer_init: Cannot create a Driver.");
return false;
}
UDriver::CMode mode;
mode.Windowed = AppCfg.Windowed;
mode.Depth = AppCfg.Depth;
mode.Width = AppCfg.Width;
mode.Height = AppCfg.Height;
// Set the mode of the window.
Driver->setDisplay(mode);
*/
// Define the root path that contains all data needed for the application.
nlinfo("Adding search paths...");
for(uint i = 0; i < AppCfg.DataPath.size(); i++)
CPath::addSearchPath(AppCfg.DataPath[i], true, false);
// Initialize Sheet IDs.
nlinfo("Init SheetId...");
CSheetId::init(true);
// load packed sheets
nlinfo("Loading sheets...");
IProgressCallback callback;
SheetMngr.load (callback, true, true);
// Make the lmconts.packed file
if (!LigoConfig.readPrimitiveClass (AppCfg.LigoPrimitiveClass.c_str(), false))
nlwarning ("Can't load primitive class file %s", AppCfg.LigoPrimitiveClass.c_str());
NLLIGO::CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
buildLMConts();
// The init is a success.
return true;
}// init //
void outputSomeDebugInfoForPackedSheetCrash()
{
}