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171 lines
4.9 KiB
C++
171 lines
4.9 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef R2_STRING_MGR_MODULE_H
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#define R2_STRING_MGR_MODULE_H
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#include "stdpch.h"
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#include "nel/misc/types_nl.h"
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#include "nel/net/module.h"
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#include "nel/net/module_socket.h"
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#include "nel/net/message.h"
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#include "game_share/small_string_manager.h"
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#include "game_share/r2_messages.h"
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#include "game_share/dms.h"
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#include "game_share/base_types.h"
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#include "game_share/chat_group.h"
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#include "game_share/dyn_chat.h"
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#include <map>
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#include <vector>
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namespace R2
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{
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/*
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Used to manage the creation / Destruction of Dynamic channel channel.
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When we can speak as a npc 'In this case we open a channel' and when we write in this channel we simulate that the npc is speaking
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When a npc is controlled and he want to talk. Its message are forwarded to this channel
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*/
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class CStringManagerModule;
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struct CDsrHandler
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{
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public:
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CStringManagerModule* Module;
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NLNET::TModuleId ModuleId;
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virtual void execute(TDataSetRow& dsr)=0;
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};
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struct TIncarn{
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public:
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TChanID ChanId;
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TDataSetRow NpcId;
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void release();
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};
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struct ClientInfo{
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public:
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NLNET::IModuleProxy* Proxy;
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TSessionId SessionId;
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~ClientInfo();
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TDataSetRow getIncarnation(TChanID chanId);
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TChanID getIncarnation(TDataSetRow npcId);
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bool incarn(TDataSetRow npcId);
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void addIncarnation(TChanID chanId,TDataSetRow& npcId);
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//release all channels used by this client
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void clear();
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void removeIncarnation(TDataSetRow& npcId);
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private:
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std::vector<TIncarn> _Incarnations;
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};
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class CStringManagerModule : public NLNET::CModuleBase, public CStringTableManager
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{
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public:
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CStringManagerModule();
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~CStringManagerModule();
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void init(NLNET::IModuleSocket* clientGW,CDynamicMapService* server);
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virtual void onServiceUp(const std::string &serviceName, NLNET::TServiceId serviceId) { }
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virtual void onServiceDown(const std::string &serviceName, NLNET::TServiceId serviceId) {}
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virtual void onModuleUpdate() {}
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virtual void onApplicationExit();
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virtual void onModuleUp(NLNET::IModuleProxy *moduleProxy);
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virtual void onModuleDown(NLNET::IModuleProxy *moduleProxy);
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virtual bool onProcessModuleMessage(NLNET::IModuleProxy *senderModuleProxy, const NLNET::CMessage &message);
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virtual void onModuleSecurityChange(NLNET::IModuleProxy *moduleProxy);
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virtual void onModuleSocketEvent(NLNET::IModuleSocket *moduleSocket, TModuleSocketEvent eventType) {}
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virtual void registerTableRequested(TSessionId sessionId,CObject* table);
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virtual void registerTableRequested(const NLNET::CMessage& msgin);
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virtual void registerTableRequested(TSessionId sessionId,std::vector<std::pair<std::string,std::string> >& entries);
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virtual void unregisterTableRequested(TSessionId sessionId);
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virtual void translateAndForward(TDataSetRow senderId,CChatGroup::TGroupType groupType,std::string id,TSessionId sessionId);
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virtual void translateAndForwardWithArg(TDataSetRow senderId,CChatGroup::TGroupType groupType,std::string id,TSessionId sessionId,std::vector<float>& val);
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virtual void talkAs(NLNET::TModuleId& id, TDataSetRow& creaturRowId,std::string& name,TSessionId sessionId);
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virtual void stopTalkAs(NLNET::TModuleId& id,TDataSetRow& npcId);
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virtual void forwardIncarnChat(TChanID id,TDataSetRow senderId,ucstring sentence);
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virtual void sendTable(TSessionId sessionId,NLNET::IModuleProxy *moduleProxy);
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virtual void sendIdList(TSessionId sessionId,NLNET::IModuleProxy* senderModuleProxy);
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virtual void sendStringValue(TSessionId sessionId,NLNET::IModuleProxy* moduleProxy,std::string id);
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virtual void releaseChannels(TSessionId sessionId);
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private:
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static TChanID initChannel(std::string name="",bool forwardInput=true);
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virtual void send(TDataSetRow& senderId,CChatGroup::TGroupType groupType,const std::string& toSend);
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virtual void insertClient(NLNET::IModuleProxy *moduleProxy,TChanID channelId);
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virtual void removeClient(NLNET::IModuleProxy *moduleProxy);
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virtual void addAnimSession(NLNET::TModuleId id,TSessionId scenarioId);
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void requestDsr( ucstring& name);
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private:
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std::map<uint32,TChanID> _AnimChans;
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std::map<NLNET::TModuleId,ClientInfo* > _ClientChannels;
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bool _AnimChan;
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};
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}
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#endif //STRING_MGR_MODULE_H
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