mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-11-25 00:26:17 +00:00
47ccfe279a
Changed: Use the Windows SDK installed with VC++ or the most recent compatible one
541 lines
17 KiB
C++
541 lines
17 KiB
C++
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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#ifndef WELCOME_SERVICE_ITF
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#define WELCOME_SERVICE_ITF
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#include "nel/misc/types_nl.h"
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#ifdef NL_COMP_VC8
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#include <memory>
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#endif
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#include "nel/misc/hierarchical_timer.h"
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#include "nel/misc/string_conversion.h"
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#include "nel/net/message.h"
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#include "nel/net/module.h"
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#include "nel/net/module_builder_parts.h"
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#include "nel/net/module_message.h"
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#include "nel/net/module_gateway.h"
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#include "nel/net/login_cookie.h"
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namespace WS
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{
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struct TUserRole
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{
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enum TValues
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{
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ur_player,
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ur_editor,
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ur_animator,
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/// the highest valid value in the enum
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last_enum_item = ur_animator,
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/// a value equal to the last enum item +1
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end_of_enum,
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invalid_val,
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/// Number of enumerated values
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nb_enum_items = 3
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};
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/// Index table to convert enum value to linear index table
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const std::map<TValues, uint32> &getIndexTable() const
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{
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static std::map<TValues, uint32> indexTable;
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static bool init = false;
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if (!init)
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{
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// fill the index table
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indexTable.insert(std::make_pair(ur_player, 0));
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indexTable.insert(std::make_pair(ur_editor, 1));
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indexTable.insert(std::make_pair(ur_animator, 2));
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init = true;
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}
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return indexTable;
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}
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static const NLMISC::CStringConversion<TValues> &getConversionTable()
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{
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NL_BEGIN_STRING_CONVERSION_TABLE(TValues)
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NL_STRING_CONVERSION_TABLE_ENTRY(ur_player)
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NL_STRING_CONVERSION_TABLE_ENTRY(ur_editor)
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NL_STRING_CONVERSION_TABLE_ENTRY(ur_animator)
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NL_STRING_CONVERSION_TABLE_ENTRY(invalid_val)
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};
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static NLMISC::CStringConversion<TValues>
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conversionTable(TValues_nl_string_conversion_table, sizeof(TValues_nl_string_conversion_table)
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/ sizeof(TValues_nl_string_conversion_table[0]), invalid_val);
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return conversionTable;
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}
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TValues _Value;
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public:
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TUserRole()
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: _Value(invalid_val)
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{
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}
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TUserRole(TValues value)
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: _Value(value)
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{
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}
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TUserRole(const std::string &str)
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{
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_Value = getConversionTable().fromString(str);
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}
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void serial(NLMISC::IStream &s)
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{
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s.serialEnum(_Value);
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}
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bool operator == (const TUserRole &other) const
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{
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return _Value == other._Value;
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}
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bool operator != (const TUserRole &other) const
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{
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return ! (_Value == other._Value);
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}
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bool operator < (const TUserRole &other) const
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{
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return _Value < other._Value;
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}
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bool operator <= (const TUserRole &other) const
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{
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return _Value <= other._Value;
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}
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bool operator > (const TUserRole &other) const
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{
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return !(_Value <= other._Value);
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}
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bool operator >= (const TUserRole &other) const
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{
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return !(_Value < other._Value);
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}
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const std::string &toString() const
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{
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return getConversionTable().toString(_Value);
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}
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static const std::string &toString(TValues value)
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{
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return getConversionTable().toString(value);
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}
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TValues getValue() const
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{
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return _Value;
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}
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// return true if the actual value of the enum is valid, otherwise false
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bool isValid()
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{
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if (_Value == invalid_val)
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return false;
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// not invalid, check other enum value
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return getConversionTable().isValid(_Value);
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}
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uint32 asIndex()
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{
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std::map<TValues, uint32>::const_iterator it(getIndexTable().find(_Value));
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nlassert(it != getIndexTable().end());
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return it->second;
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}
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CWelcomeServiceSkel
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{
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public:
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/// the interceptor type
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typedef NLNET::CInterceptorForwarder < CWelcomeServiceSkel> TInterceptor;
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protected:
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CWelcomeServiceSkel()
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{
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// do early run time check for message table
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getMessageHandlers();
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}
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virtual ~CWelcomeServiceSkel()
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{
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}
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void init(NLNET::IModule *module)
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{
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_Interceptor.init(this, module);
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}
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// unused interceptors
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std::string fwdBuildModuleManifest() const { return std::string(); }
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void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
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// process module message interceptor
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bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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private:
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typedef void (CWelcomeServiceSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
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const TMessageHandlerMap &getMessageHandlers() const;
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void welcomeUser_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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void disconnectUser_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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// declare one interceptor member of the skeleton
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TInterceptor _Interceptor;
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// declare the interceptor forwarder as friend of this class
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friend class NLNET::CInterceptorForwarder < CWelcomeServiceSkel>;
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public:
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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// ask the welcome service to welcome a character
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virtual void welcomeUser(NLNET::IModuleProxy *sender, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId) =0;
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// ask the welcome service to disconnect a user
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virtual void disconnectUser(NLNET::IModuleProxy *sender, uint32 userId) =0;
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CWelcomeServiceProxy
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{
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/// Smart pointer on the module proxy
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NLNET::TModuleProxyPtr _ModuleProxy;
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// Pointer on the local module that implement the interface (if the proxy is for a local module)
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NLNET::TModulePtr _LocalModule;
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// Direct pointer on the server implementation interface for collocated module
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CWelcomeServiceSkel *_LocalModuleSkel;
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public:
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CWelcomeServiceProxy(NLNET::IModuleProxy *proxy)
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{
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nlassert(proxy->getModuleClassName() == "WelcomeService");
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_ModuleProxy = proxy;
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// initialize collocated servant interface
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if (proxy->getModuleDistance() == 0)
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{
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_LocalModule = proxy->getLocalModule();
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nlassert(_LocalModule != NULL);
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CWelcomeServiceSkel::TInterceptor *interceptor = NULL;
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interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
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nlassert(interceptor != NULL);
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_LocalModuleSkel = interceptor->getParent();
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nlassert(_LocalModuleSkel != NULL);
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}
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else
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_LocalModuleSkel = 0;
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}
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virtual ~CWelcomeServiceProxy()
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{
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}
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NLNET::IModuleProxy *getModuleProxy()
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{
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return _ModuleProxy;
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}
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// ask the welcome service to welcome a character
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void welcomeUser(NLNET::IModule *sender, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId);
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// ask the welcome service to disconnect a user
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void disconnectUser(NLNET::IModule *sender, uint32 userId);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_welcomeUser(NLNET::CMessage &__message, uint32 charId, const std::string &userName, const NLNET::CLoginCookie &cookie, const std::string &priviledge, const std::string &exPriviledge, WS::TUserRole mode, uint32 instanceId);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_disconnectUser(NLNET::CMessage &__message, uint32 userId);
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CLoginServiceSkel
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{
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public:
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/// the interceptor type
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typedef NLNET::CInterceptorForwarder < CLoginServiceSkel> TInterceptor;
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protected:
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CLoginServiceSkel()
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{
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// do early run time check for message table
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getMessageHandlers();
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}
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virtual ~CLoginServiceSkel()
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{
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}
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void init(NLNET::IModule *module)
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{
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_Interceptor.init(this, module);
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}
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// unused interceptors
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std::string fwdBuildModuleManifest() const { return std::string(); }
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void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
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// process module message interceptor
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bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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private:
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typedef void (CLoginServiceSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
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const TMessageHandlerMap &getMessageHandlers() const;
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void pendingUserLost_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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// declare one interceptor member of the skeleton
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TInterceptor _Interceptor;
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// declare the interceptor forwarder as friend of this class
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friend class NLNET::CInterceptorForwarder < CLoginServiceSkel>;
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public:
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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// An awaited user did not connect before the allowed timeout expire
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virtual void pendingUserLost(NLNET::IModuleProxy *sender, const NLNET::CLoginCookie &cookie) =0;
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CLoginServiceProxy
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{
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/// Smart pointer on the module proxy
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NLNET::TModuleProxyPtr _ModuleProxy;
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// Pointer on the local module that implement the interface (if the proxy is for a local module)
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NLNET::TModulePtr _LocalModule;
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// Direct pointer on the server implementation interface for collocated module
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CLoginServiceSkel *_LocalModuleSkel;
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public:
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CLoginServiceProxy(NLNET::IModuleProxy *proxy)
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{
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_ModuleProxy = proxy;
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// initialize collocated servant interface
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if (proxy->getModuleDistance() == 0)
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{
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_LocalModule = proxy->getLocalModule();
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nlassert(_LocalModule != NULL);
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CLoginServiceSkel::TInterceptor *interceptor = NULL;
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interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
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nlassert(interceptor != NULL);
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_LocalModuleSkel = interceptor->getParent();
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nlassert(_LocalModuleSkel != NULL);
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}
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else
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_LocalModuleSkel = 0;
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}
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virtual ~CLoginServiceProxy()
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{
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}
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NLNET::IModuleProxy *getModuleProxy()
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{
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return _ModuleProxy;
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}
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// An awaited user did not connect before the allowed timeout expire
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void pendingUserLost(NLNET::IModule *sender, const NLNET::CLoginCookie &cookie);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_pendingUserLost(NLNET::CMessage &__message, const NLNET::CLoginCookie &cookie);
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CWelcomeServiceClientSkel
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{
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public:
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/// the interceptor type
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typedef NLNET::CInterceptorForwarder < CWelcomeServiceClientSkel> TInterceptor;
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protected:
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CWelcomeServiceClientSkel()
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{
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// do early run time check for message table
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getMessageHandlers();
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}
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virtual ~CWelcomeServiceClientSkel()
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{
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}
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void init(NLNET::IModule *module)
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{
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_Interceptor.init(this, module);
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}
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// unused interceptors
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std::string fwdBuildModuleManifest() const { return std::string(); }
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void fwdOnModuleUp(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleDown(NLNET::IModuleProxy * /* moduleProxy */) {}
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void fwdOnModuleSecurityChange(NLNET::IModuleProxy * /* moduleProxy */) {}
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// process module message interceptor
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bool fwdOnProcessModuleMessage(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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private:
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typedef void (CWelcomeServiceClientSkel::*TMessageHandler)(NLNET::IModuleProxy *sender, const NLNET::CMessage &message);
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typedef std::map<std::string, TMessageHandler> TMessageHandlerMap;
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const TMessageHandlerMap &getMessageHandlers() const;
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void registerWS_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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void reportWSOpenState_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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void welcomeUserResult_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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void updateConnectedPlayerCount_skel(NLNET::IModuleProxy *sender, const NLNET::CMessage &__message);
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// declare one interceptor member of the skeleton
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TInterceptor _Interceptor;
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// declare the interceptor forwarder as friend of this class
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friend class NLNET::CInterceptorForwarder < CWelcomeServiceClientSkel>;
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public:
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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// Register the welcome service in the ring session manager
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// The provided sessionId will be non-zero only for a shard with a fixed sessionId
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virtual void registerWS(NLNET::IModuleProxy *sender, uint32 shardId, uint32 fixedSessionId, bool isOnline) =0;
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// WS report it's current open state
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virtual void reportWSOpenState(NLNET::IModuleProxy *sender, bool isOnline) =0;
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// return for welcome user
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virtual void welcomeUserResult(NLNET::IModuleProxy *sender, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg) =0;
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// transmits the current player counts
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virtual void updateConnectedPlayerCount(NLNET::IModuleProxy *sender, uint32 nbOnlinePlayers, uint32 nbPendingPlayers) =0;
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};
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/////////////////////////////////////////////////////////////////
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// WARNING : this is a generated file, don't change it !
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/////////////////////////////////////////////////////////////////
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class CWelcomeServiceClientProxy
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{
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/// Smart pointer on the module proxy
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NLNET::TModuleProxyPtr _ModuleProxy;
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// Pointer on the local module that implement the interface (if the proxy is for a local module)
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NLNET::TModulePtr _LocalModule;
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// Direct pointer on the server implementation interface for collocated module
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CWelcomeServiceClientSkel *_LocalModuleSkel;
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public:
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CWelcomeServiceClientProxy(NLNET::IModuleProxy *proxy)
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{
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_ModuleProxy = proxy;
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// initialize collocated servant interface
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if (proxy->getModuleDistance() == 0)
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{
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_LocalModule = proxy->getLocalModule();
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nlassert(_LocalModule != NULL);
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CWelcomeServiceClientSkel::TInterceptor *interceptor = NULL;
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interceptor = static_cast < NLNET::CModuleBase* >(_LocalModule.getPtr())->getInterceptor(interceptor);
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nlassert(interceptor != NULL);
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_LocalModuleSkel = interceptor->getParent();
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nlassert(_LocalModuleSkel != NULL);
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}
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else
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_LocalModuleSkel = 0;
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}
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virtual ~CWelcomeServiceClientProxy()
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{
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}
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NLNET::IModuleProxy *getModuleProxy()
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{
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return _ModuleProxy;
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}
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// Register the welcome service in the ring session manager
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// The provided sessionId will be non-zero only for a shard with a fixed sessionId
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void registerWS(NLNET::IModule *sender, uint32 shardId, uint32 fixedSessionId, bool isOnline);
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// WS report it's current open state
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void reportWSOpenState(NLNET::IModule *sender, bool isOnline);
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// return for welcome user
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void welcomeUserResult(NLNET::IModule *sender, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg);
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// transmits the current player counts
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void updateConnectedPlayerCount(NLNET::IModule *sender, uint32 nbOnlinePlayers, uint32 nbPendingPlayers);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_registerWS(NLNET::CMessage &__message, uint32 shardId, uint32 fixedSessionId, bool isOnline);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_reportWSOpenState(NLNET::CMessage &__message, bool isOnline);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_welcomeUserResult(NLNET::CMessage &__message, uint32 userId, bool ok, const std::string &shardAddr, const std::string &errorMsg);
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// Message serializer. Return the message received in reference for easier integration
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static const NLNET::CMessage &buildMessageFor_updateConnectedPlayerCount(NLNET::CMessage &__message, uint32 nbOnlinePlayers, uint32 nbPendingPlayers);
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};
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}
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#endif
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