mirror of
https://port.numenaute.org/aleajactaest/khanat-opennel-code.git
synced 2024-12-14 13:54:49 +00:00
1260 lines
32 KiB
C++
1260 lines
32 KiB
C++
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "nel/misc/command.h"
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#include "nel/misc/variable.h"
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#include "nel/misc/common.h"
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#include "nel/misc/file.h"
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#include "game_share/ryzom_version.h"
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#include "game_share/tick_event_handler.h"
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#include "game_share/backup_service_interface.h"
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#include "game_share/singleton_registry.h"
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#include <time.h>
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#include "tick_service.h"
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#include <string>
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#ifdef NL_OS_WINDOWS
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# define NOMINMAX
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# include <windows.h>
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#endif // NL_OS_WINDOWS
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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// force admin module to link in
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extern void admin_modules_forceLink();
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void foo()
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{
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admin_modules_forceLink();
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}
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CTickService * TS = NULL;
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NLNET::TServiceId SlowestService(0);
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NLNET::TServiceId SlowestCandidate(0);
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double SlowestTock = 0.0;
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string WaitingForServices;
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const string GAME_CYCLE_FILE = "game_cycle.ticks";
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const NLMISC::TGameCycle INTERVAL_FOR_SAVING_GAME_CYCLE = 300;
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// when true the tick service stops broadcasting ticks
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bool Pause = false;
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// In the Tick Service, set TotalSpeedLoop to the duration of a whole tick cycle
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// (between send tick and the last tock received)
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extern CVariable<sint32> TotalSpeedLoop;
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extern CVariable<sint32> TickSpeedLoop;
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static NLMISC::TTime BeginOfTickTime = 0;
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CVariable<uint> TickSendingMode( "tick", "TickSendingMode", "0=Continuous 1=StepByStep 2=Fastest", 0,
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0, true );
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/*CVariable<float> WaitForBSThreshold( "tick", "WaitForBSThreshold", "Threshold for BSAckDelay beyond which tick starts to slow down to wait for BS (expressed as a factor of _TickTimeStep)", 1.0f,
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0, true );
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*/
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//-----------------------------------------------
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// cbRegister
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//
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//-----------------------------------------------
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static void cbRegister(CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId)
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{
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if( serviceId.get() > 255 )
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{
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nlwarning("<cbRegister> Service %s id is too higher than 255 : %d, this service will be not registered",serviceName.c_str(),serviceId.get());
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return;
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}
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bool tocking = true;
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uint16 threshold = 0;
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msgin.serial( tocking );
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msgin.serial( threshold );
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TS->registerClient( serviceId, tocking, threshold );
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CMessage msgout( "REGISTERED" );
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TGameTime gameTime = TS->getGameTime();
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TGameTime gameTimeStep = TS->getGameTimeStep();
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TGameCycle gameCycle = TS->getGameCycle();
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msgout.serial( gameTime );
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msgout.serial( gameTimeStep );
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msgout.serial( gameCycle );
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CUnifiedNetwork::getInstance()->send(serviceId,msgout);
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if( TS->getClientCount() == 1 )
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{
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TS->FirstTime = true;
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BeginOfTickTime = CTime::getLocalTime();
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TS->checkTockReceived();
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}
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} // cbRegister //
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//-----------------------------------------------
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// cbTock
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//
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//-----------------------------------------------
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static void cbTock(CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId)
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{
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// Receive measures of client service
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TS->MainTimeMeasures.CurrentMirrorMeasures.push_back( CMirrorGameCycleTimeMeasureMS() );
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CMirrorGameCycleTimeMeasureMS& mm = TS->MainTimeMeasures.CurrentMirrorMeasures.back();
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msgin.serial( mm );
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mm.MSId = serviceId;
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// Process Tock
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//nlinfo( "TOCK rcvd at %.6f", CTime::ticksToSecond( CTime::getPerformanceTime() ) );
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SlowestCandidate=serviceId;
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TS->addTock( serviceId );
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} // cbTock //
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//-----------------------------------------------
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// cbHaltTick
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//
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//-----------------------------------------------
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static void cbHaltTick(CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId)
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{
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std::string reason = "<UNKNOWN>";
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try
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{
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msgin.serial(reason);
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}
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catch(Exception&)
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{
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}
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reason = toString("service %s:%d halted: %s", serviceName.c_str(), serviceId.get(), reason.c_str());
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TS->haltTick(reason);
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} // cbHaltTick //
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//-----------------------------------------------
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// cbResumeTick
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//
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//-----------------------------------------------
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static void cbResumeTick(CMessage& msgin, const string &serviceName, NLNET::TServiceId serviceId)
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{
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TS->resumeTick();
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} // cbHaltTick //
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//-----------------------------------------------
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// callback table for input message
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//
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//-----------------------------------------------
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TUnifiedCallbackItem CbArray[] =
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{
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{ "REGISTER", cbRegister },
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{ "TOCK", cbTock },
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{ "HALT_TICK", cbHaltTick },
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{ "RESUME_TICK", cbResumeTick },
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};
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/*
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* halt ticking
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*/
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void CTickService::haltTick(const std::string& reason)
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{
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if (CurrentMode == TickHalted)
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return;
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CurrentMode = TickHalted;
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nlwarning("***********************************************************");
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nlwarning("WARNING:");
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nlwarning("TICK SERVICE IS ENTERING HALTED MODE");
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nlwarning("HALT REQUEST IS '%s'", reason.c_str());
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nlwarning("***********************************************************");
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HaltedReason = reason;
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IService::setCurrentStatus("HALTED");
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}
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/*
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* resume ticking
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*/
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void CTickService::resumeTick()
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{
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if (CurrentMode == TickRunning)
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return;
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// restart ticking
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CurrentMode = TickRunning;
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nlwarning("***********************************************************");
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nlwarning("WARNING:");
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nlwarning("TICK SERVICE IS RESUMED");
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nlwarning("HALT REQUEST WAS '%s'", HaltedReason.c_str());
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nlwarning("***********************************************************");
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// check in case tocks were received during halt
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checkTockReceived();
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IService::clearCurrentStatus("HALTED");
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}
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//-----------------------------------------------
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// registerClient
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//
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//-----------------------------------------------
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void CTickService::registerClient( NLNET::TServiceId serviceId, bool tocking, uint16 threshold )
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{
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if( serviceId.get() < _ClientInfos.size() )
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{
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if( _ClientInfos[serviceId.get()].Registered == true )
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{
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nlerror("<CTickService::registerClient> The service %d is alredy registered",serviceId.get());
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}
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_ClientInfos[serviceId.get()].Registered = true;
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_ClientInfos[serviceId.get()].Tocking = tocking;
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_ClientInfos[serviceId.get()].Threshold = threshold;
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_QuickLog.displayNL( "%u: +%hu", getGameCycle(), serviceId.get() );
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}
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else
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{
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nlwarning("<CTickService::registerClient> Service id too high : %d (max is %d)",serviceId.get(),_ClientInfos.size()-1);
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}
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} // registerClient //
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//-----------------------------------------------
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// addTock
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//
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//-----------------------------------------------
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void CTickService::addTock( NLNET::TServiceId serviceId )
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{
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time_t t; time( &t );
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_QuickLog.displayNL( "%s: %u: [<-%hu] TOCK-r", IDisplayer::dateToHumanString(t), getGameCycle(), serviceId.get() );
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if( serviceId.get() < _ClientInfos.size() )
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{
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if( _ClientInfos[serviceId.get()].Registered )
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{
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if( _ClientInfos[serviceId.get()].TockReceived )
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{
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if( _ClientInfos[serviceId.get()].Threshold == 0 )
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{
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nlwarning("<CTickService::addTock> Tock received more than once despite a threshold null");
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}
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}
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else
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{
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_ClientInfos[serviceId.get()].TockReceived = true;
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_QuickLog.displayNL( "%u: [<-%hu] TOCK-p", getGameCycle(), serviceId.get() );
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}
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if( _ClientInfos[serviceId.get()].TockMissingCount > 0 )
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{
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_ClientInfos[serviceId.get()].TockMissingCount--;
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}
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else
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{
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nlwarning("<CTickService::addTock> Receiving a tock, but there was no tock missing !");
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}
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}
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else
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{
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nlwarning("(TICKS)<CTickService::addTock> Tock received from service %d which is not registered",serviceId.get());
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}
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checkTockReceived();
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}
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else
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{
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nlwarning("<CTickService::addTock> Service id too high : %d (max is %d)", serviceId.get(), _ClientInfos.size()-1);
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}
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} // addTock //
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//-----------------------------------------------
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// checkTockReceived
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//
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//-----------------------------------------------
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void CTickService::checkTockReceived()
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{
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// Do not tick if ticking is halted
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if (CurrentMode == TickHalted)
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return;
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// check if all the tocks have been received (or if missing is less than threshold )
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uint i;
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for( i=0; i<_ClientInfos.size(); i++ )
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{
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// if this client is supposed to send a tock
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if( _ClientInfos[i].Registered )
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{
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// if tock was not received yet
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if( _ClientInfos[i].TockReceived == false )
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{
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// if we have to wait for this client
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if( _ClientInfos[i].Tocking == true )
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{
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// we check threshold
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if( _ClientInfos[i].TockMissingCount > _ClientInfos[i].Threshold )
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{
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return;
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}
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}
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}
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}
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}
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TotalSpeedLoop = (sint32)(CTime::getLocalTime() - BeginOfTickTime);
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// set the TickSpeedLoop var to the same value
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TickSpeedLoop = TotalSpeedLoop;
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MainTimeMeasures.CurrentTickServiceMeasure[PrevTotalTickDuration] = (uint16)TotalSpeedLoop.get();
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//nlinfo( "End of tick at %.6f", CTime::ticksToSecond( CTime::getPerformanceTime() ) );
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// Step by step mode
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if( TickSendingMode.get() == StepByStep )
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{
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if( _StepCount > 0 )
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{
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// broadcast the tick
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broadcastTick();
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_StepCount--;
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}
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}
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// Continuous or fastest mode
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else
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{
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TLocalTime currentTime = ((double)CTime::getLocalTime())/1000.0;
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SlowestService=SlowestCandidate;
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SlowestTock = currentTime - _TickSendTime;
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// if it's the first time we send a tick, we init the tick send time
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if( FirstTime )
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{
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_TickSendTime = currentTime - _TickTimeStep;
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_LastTickTimeStep = _TickTimeStep;
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FirstTime = false;
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}
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// setup the default value for the time step to use
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NLMISC::TLocalTime effectiveTimeStep= _TickTimeStep;
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// if the backup service is taking longer than _TickTimeStep to respond, then we need to slow down to a little slower than its pace
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/* NLMISC::TLocalTime lastBSAckDelay= ((NLMISC::TLocalTime)Bsi.getLastAckDelay())/1000.0;
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if ((WaitForBSThreshold>=1.0f) && (float)lastBSAckDelay>(float)_TickTimeStep*WaitForBSThreshold)
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{
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effectiveTimeStep= lastBSAckDelay+ (lastBSAckDelay-_TickTimeStep)/2;
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}
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*/
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// smooth out BS update rate fluctuations with a simple filter and store away the time step value for next time round
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effectiveTimeStep= (effectiveTimeStep+3*_LastTickTimeStep)/4;
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_LastTickTimeStep= effectiveTimeStep;
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// if we have to wait before sending tick
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while ( ( currentTime < (_TickSendTime + effectiveTimeStep) ) && ( TickSendingMode.get() != Fastest) )
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{
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if ( currentTime < _TickSendTime )
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{
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nlinfo( "Backward time sync detected (about %.1f s)", _TickSendTime - currentTime );
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_TickSendTime = currentTime;
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}
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else
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{
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nlSleep( (uint32)((_TickSendTime + effectiveTimeStep - currentTime)*1000.0) );
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}
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currentTime = ((double)CTime::getLocalTime())/1000.0;
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}
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// increment the send time
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TLocalTime oldTime = _TickSendTime;
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_TickSendTime = ((double)CTime::getLocalTime())/1000.0;
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double dt = _TickSendTime - oldTime;
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// round off the send time to iron out high frequency effects
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if (_TickSendTime<oldTime+effectiveTimeStep)
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_TickSendTime=oldTime+effectiveTimeStep;
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if (effectiveTimeStep*1000.0>1.0)
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{
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dt = double(uint32(dt*1000.0)/ uint32(effectiveTimeStep*1000.0) * uint32(effectiveTimeStep*1000.0))/1000.0;
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_TickSendTime = oldTime + dt;
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}
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//nlinfo( " %"NL_I64"u %"NL_I64"u", (TTime)((_TickSendTime-oldTime)*1000), (TTime)((d2-oldTime)*1000) );
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// broadcast the tick
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broadcastTick();
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// update the tick time step
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//updateTickTimeStep
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}
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} // checkTockReceived //
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//-----------------------------------------------
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// broadcastTick
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//
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//-----------------------------------------------
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void CTickService::broadcastTick()
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{
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if ( Pause == true ) return;
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MainTimeMeasures.beginNewCycle();
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BeginOfTickTime = CTime::getLocalTime();
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// increment the game time and cycle
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_GameTime += _GameTimeStep;
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_GameCycle++;
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CTickEventHandler::setGameCycle( _GameCycle ); // to display the good value in the variable
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// we send a tick to every registered client
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uint i;
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for( i=0; i<_ClientInfos.size(); i++ )
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{
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if( _ClientInfos[i].Registered )
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{
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CMessage msgout;
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if( _GameTimeStepHasChanged )
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{
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msgout.setType( "STEP_TICK" );
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msgout.serial( _GameTimeStep );
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_QuickLog.displayNL( "%u: [->%u] STEP_TICK", getGameCycle(), i );
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}
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else
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{
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msgout.setType( "TICK" );
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time_t t; time( &t );
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_QuickLog.displayNL( "%s: %u: [->%u] TICK", IDisplayer::dateToHumanString(t), getGameCycle(), i );
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}
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CUnifiedNetwork::getInstance()->send(NLNET::TServiceId(i),msgout);
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TSockId host;
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CCallbackNetBase *cnb;
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cnb = CUnifiedNetwork::getInstance()->getNetBase(NLNET::TServiceId(i),host);
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if( cnb )
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{
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cnb->flush( host );
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}
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// we are now waiting for a tick from this client
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_ClientInfos[i].TockReceived = false;
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_ClientInfos[i].TockMissingCount++;
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}
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}
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_GameTimeStepHasChanged = false;
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CSingletonRegistry::getInstance()->tickUpdate();
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} // broadcastTick //
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//-----------------------------------------------
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// cbClientDisconnection
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//
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//-----------------------------------------------
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void cbClientDisconnection( const std::string &serviceName, NLNET::TServiceId serviceId, void *arg)
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{
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TS->unregisterClient( serviceId );
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TS->checkTockReceived();
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} // cbClientDisconnection //
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//-----------------------------------------------
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// unregisterClient
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//
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//-----------------------------------------------
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void CTickService::unregisterClient( NLNET::TServiceId serviceId )
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{
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if( serviceId.get() < _ClientInfos.size() )
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{
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if ( _ClientInfos[serviceId.get()].Registered )
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{
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_ClientInfos[serviceId.get()].Registered = false;
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_ClientInfos[serviceId.get()].TockReceived = true;
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_ClientInfos[serviceId.get()].Tocking = true;
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_ClientInfos[serviceId.get()].Threshold = 0;
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_ClientInfos[serviceId.get()].TockMissingCount = 0;
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_QuickLog.displayNL( "%u: -%hu", getGameCycle(), serviceId.get() );
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}
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else
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{
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nlinfo("<CTickService::unregisterClient> Service %d disconnection detected but this service is not registered : nothing to do",serviceId.get());
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}
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}
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else
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{
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nlwarning("<CTickService::unregisterClient> Service %d : service id too big ! (max is %d)",serviceId.get(),_ClientInfos.size()-1);
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}
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} // unregisterClient //
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//-----------------------------------------------
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// getClientCount
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//
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//-----------------------------------------------
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uint16 CTickService::getClientCount()
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{
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uint16 clientCount = 0;
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uint i;
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for( i=0; i<_ClientInfos.size(); i++ )
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{
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if( _ClientInfos[i].Registered )
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{
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clientCount++;
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}
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|
}
|
|
|
|
return clientCount;
|
|
|
|
} // getClientCount //
|
|
|
|
|
|
|
|
//-----------------------------------------------
|
|
// displayGameTime()
|
|
//
|
|
//-----------------------------------------------
|
|
void CTickService::displayGameTime() const
|
|
{
|
|
CMessage msgout( "DISPLAY_TIME" );
|
|
uint i;
|
|
for( i=0; i<_ClientInfos.size(); i++ )
|
|
{
|
|
if( _ClientInfos[i].Registered )
|
|
{
|
|
CUnifiedNetwork::getInstance()->send(NLNET::TServiceId(i),msgout);
|
|
}
|
|
}
|
|
|
|
nlinfo("(TICKS)<CTickService::displayTime> : Game time in the Tick Service : %f sec (local: %f ms)", (double)_GameTime,(double)CTime::getLocalTime());
|
|
|
|
} // displayGameTime //
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
* Initialise the service
|
|
*/
|
|
void CTickService::init()
|
|
{
|
|
setVersion (RYZOM_VERSION);
|
|
|
|
CurrentMode = TickRunning;
|
|
|
|
CSingletonRegistry::getInstance()->init();
|
|
|
|
// keep pointer on class
|
|
TS = this;
|
|
|
|
_StepCount = 1;
|
|
|
|
// maximum 256 clients can be connected
|
|
_ClientInfos.resize(256);
|
|
|
|
|
|
try
|
|
{
|
|
_GameTime = ConfigFile.getVar("GameTime").asFloat();
|
|
}
|
|
catch(Exception &)
|
|
{
|
|
// init the game time
|
|
_GameTime = 0.0f;
|
|
}
|
|
|
|
try
|
|
{
|
|
_GameCycle = ConfigFile.getVar("GameCycle").asInt();
|
|
_SavedGameCycle = _GameCycle;
|
|
}
|
|
catch(Exception &)
|
|
{
|
|
// init the game cycle from file
|
|
loadGameCycle();
|
|
}
|
|
CTickEventHandler::setGameCycle( _GameCycle ); // to display the good value in the variable
|
|
|
|
try
|
|
{
|
|
_TickTimeStep = ConfigFile.getVar("TickTimeStep").asFloat();
|
|
}
|
|
catch(Exception &)
|
|
{
|
|
// tick service time step between two ticks
|
|
_TickTimeStep = 0.1f;
|
|
}
|
|
|
|
try
|
|
{
|
|
_GameTimeStep = ConfigFile.getVar("GameTimeStep").asFloat();
|
|
}
|
|
catch(Exception &)
|
|
{
|
|
// game time between two ticks
|
|
_GameTimeStep = 0.1f;
|
|
}
|
|
|
|
// thus the time step will be sent along with the first tick
|
|
_GameTimeStepHasChanged = true;
|
|
|
|
// local time when last tick was sent
|
|
_TickSendTime = 0;
|
|
FirstTime = true;
|
|
|
|
CUnifiedNetwork::getInstance()->setServiceDownCallback("*", cbClientDisconnection, NULL);
|
|
|
|
RecentHistory.setParam( 20 );
|
|
_QuickLog.addDisplayer( &RecentHistory, false );
|
|
|
|
_RangeMirrorManager.init();
|
|
|
|
} // init //
|
|
|
|
|
|
/*
|
|
* Release
|
|
*/
|
|
void CTickService::release()
|
|
{
|
|
|
|
if ( saveGameCycle() )
|
|
{
|
|
// nlinfo( "Game cycle %u saved to %s", _GameCycle, GAME_CYCLE_FILE.c_str() );
|
|
}
|
|
|
|
CSingletonRegistry::getInstance()->release();
|
|
}
|
|
|
|
|
|
/*
|
|
* Update
|
|
*/
|
|
bool CTickService::update()
|
|
{
|
|
CSingletonRegistry::getInstance()->serviceUpdate();
|
|
|
|
if (CurrentMode == TickHalted)
|
|
{
|
|
WaitingForServices = "TICK HALTED: "+HaltedReason;
|
|
}
|
|
else
|
|
{
|
|
WaitingForServices = "";
|
|
// check if all the tocks have been received (or if missing is less than threshold )
|
|
uint i;
|
|
for( i=0; i<_ClientInfos.size(); i++ )
|
|
{
|
|
// if this client is supposed to send a tock
|
|
if( _ClientInfos[i].Registered )
|
|
{
|
|
// if tock was not received yet
|
|
if( _ClientInfos[i].TockReceived == false )
|
|
{
|
|
// if we have to wait for this client
|
|
if( _ClientInfos[i].Tocking == true )
|
|
{
|
|
// we check threshold
|
|
if( _ClientInfos[i].TockMissingCount > _ClientInfos[i].Threshold )
|
|
{
|
|
WaitingForServices += toString(i) + " ";
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// don't saveGameCycle if tick halted
|
|
// because BS probably sent an error report, and it would be hazardous
|
|
// to send BS new commands!!
|
|
if ( _GameCycle > _SavedGameCycle + INTERVAL_FOR_SAVING_GAME_CYCLE )
|
|
{
|
|
saveGameCycle();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/*
|
|
* Save to file
|
|
*/
|
|
bool CTickService::saveGameCycle()
|
|
{
|
|
_SavedGameCycle = _GameCycle; // do it anyway
|
|
try
|
|
{
|
|
CBackupMsgSaveFile msg( GAME_CYCLE_FILE, CBackupMsgSaveFile::SaveFile, Bsi );
|
|
msg.DataMsg.serialVersion( 0 );
|
|
msg.DataMsg.serial( _GameCycle );
|
|
Bsi.sendFile(msg);
|
|
|
|
/*
|
|
COFile file;
|
|
if ( file.open( SaveShardRoot.get() + IService::getInstance()->SaveFilesDirectory.toString() + GAME_CYCLE_FILE ) )
|
|
{
|
|
file.serialVersion( 0 );
|
|
file.serial( _GameCycle );
|
|
file.close();
|
|
}
|
|
else
|
|
throw EFileNotOpened( SaveShardRoot.get() + IService::getInstance()->SaveFilesDirectory.toString() + GAME_CYCLE_FILE );
|
|
return true;
|
|
*/
|
|
return true;
|
|
}
|
|
catch ( Exception& e )
|
|
{
|
|
nlwarning( "Can't save game cycle: %s", e.what() );
|
|
return false;
|
|
}
|
|
}
|
|
|
|
struct TTickFileCallback : public IBackupFileReceiveCallback
|
|
{
|
|
CTickService *TickService;
|
|
TTickFileCallback(CTickService *tickService)
|
|
: TickService(tickService)
|
|
{
|
|
}
|
|
|
|
virtual void callback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
TickService->tickFileCallback(fileDescription, dataStream);
|
|
}
|
|
|
|
};
|
|
|
|
void CTickService::tickFileCallback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
if (!fileDescription.FileName.empty())
|
|
{
|
|
dataStream.serialVersion( 0 );
|
|
dataStream.serial( _GameCycle );
|
|
_SavedGameCycle = _GameCycle;
|
|
}
|
|
else
|
|
{
|
|
_GameCycle = 0;
|
|
_SavedGameCycle = 0;
|
|
nlwarning("No tick file found, starting with fresh tick");
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Load from file
|
|
*/
|
|
bool CTickService::loadGameCycle()
|
|
{
|
|
TTickFileCallback *cb = new TTickFileCallback(this);
|
|
Bsi.syncLoadFile(GAME_CYCLE_FILE, cb);
|
|
|
|
return true;
|
|
|
|
// try
|
|
// {
|
|
// CIFile file;
|
|
// if ( file.open( Bsi.getLocalPath() + GAME_CYCLE_FILE ) )
|
|
// {
|
|
// file.serialVersion( 0 );
|
|
// file.serial( _GameCycle );
|
|
// file.close();
|
|
// _SavedGameCycle = _GameCycle;
|
|
// }
|
|
// else
|
|
// throw EFileNotOpened( Bsi.getLocalPath() + GAME_CYCLE_FILE );
|
|
// nlinfo( "Loaded game cycle %u from %s, will be saved every %u game cycles", _GameCycle, (CPath::standardizePath(IService::getInstance()->SaveFilesDirectory.toString()) + GAME_CYCLE_FILE).c_str(), INTERVAL_FOR_SAVING_GAME_CYCLE );
|
|
// return true;
|
|
// }
|
|
// catch ( Exception& e )
|
|
// {
|
|
// nlwarning( "Can't load game cycle: %s", e.what() );
|
|
// _GameCycle = 0;
|
|
// _SavedGameCycle = _GameCycle;
|
|
// return false;
|
|
// }
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
CTickServiceGameCycleTimeMeasure::CTickServiceGameCycleTimeMeasure() : HistoryMain( CTickService::getInstance()->getServiceId(), NLNET::TServiceId(~0), false ) {}
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
void CTickServiceGameCycleTimeMeasure::beginNewCycle()
|
|
{
|
|
if ( ! CurrentMirrorMeasures.empty() )
|
|
{
|
|
// Update stats
|
|
for ( TMirrorMeasures::const_iterator imm=CurrentMirrorMeasures.begin(); imm!=CurrentMirrorMeasures.end(); ++imm )
|
|
{
|
|
storeMeasureToHistory( HistoryByMirror, imm->MirrorMeasure, imm->MSId, TServiceId(0) );
|
|
|
|
for ( std::vector<CServiceGameCycleTimeMeasure>::const_iterator ism=(*imm).ServiceMeasures.begin(); ism!=(*imm).ServiceMeasures.end(); ++ism )
|
|
{
|
|
storeMeasureToHistory( HistoryByService, (*ism).ServiceMeasure, (*ism).ClientServiceId, (*imm).MSId );
|
|
}
|
|
}
|
|
|
|
//nlinfo( "AV: C=%hu H=%hu", CurrentTickServiceMeasure[0], HistoryMain.Stats[MHTMax][0] );
|
|
HistoryMain.updateStats( CurrentTickServiceMeasure );
|
|
//nlinfo( "AP: C=%hu H=%hu", CurrentTickServiceMeasure[0], HistoryMain.Stats[MHTMax][0] );
|
|
|
|
// Clear current
|
|
CurrentMirrorMeasures.clear();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
void CTickServiceGameCycleTimeMeasure::resetMeasures()
|
|
{
|
|
HistoryByMirror.clear();
|
|
HistoryByService.clear();
|
|
HistoryMain.reset( false );
|
|
}
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
void CTickServiceGameCycleTimeMeasure::displayStats( NLMISC::CLog *log )
|
|
{
|
|
log->displayNL( "Shard timings at GC %u:", CTickEventHandler::getGameCycle() );
|
|
log->displayRawNL( "___AVG__" );
|
|
displayStat( log, MHTSum );
|
|
log->displayRawNL( "___MAX___" );
|
|
displayStat( log, MHTMax );
|
|
log->displayRawNL( "___MIN___" );
|
|
displayStat( log, MHTMin );
|
|
}
|
|
|
|
|
|
|
|
|
|
const char * ServiceTimeMeasureTypeToCString [NbServiceTimeMeasureTypes] =
|
|
{ "TickTockInterval", "TickUpdateDuration", "PrevProcessMirrorUpdateDuration", "PrevReceiveMsgsViaMirrorDuration", "PrevTotalGameCycleDuration" };
|
|
|
|
const char * MirrorTimeMeasureTypeToCString [NbMirrorTimeMeasureTypes] =
|
|
{ "WaitAllReceivedDeltaDuration", "BuildAndSendDeltaDuration", "PrevApplyReceivedDeltaDuration", "PrevSendUMMDuration" };
|
|
|
|
const char * TickServiceTimeMeasureTypeToCString [NbTickServiceTimeMeasureTypes] =
|
|
{ "PrevTotalTickDuration" };
|
|
|
|
|
|
/*
|
|
*
|
|
*/
|
|
void CTickServiceGameCycleTimeMeasure::displayStat( NLMISC::CLog *log, TTimeMeasureHistoryStat stat )
|
|
{
|
|
log->displayRawNL( "\tTICKS, %u measures:", HistoryMain.NbMeasures );
|
|
uint divideBy = (HistoryMain.NbMeasures==0) ? 0 : ((stat==MHTSum) ? HistoryMain.NbMeasures : 1);
|
|
HistoryMain.Stats[stat].displayStat( log, TickServiceTimeMeasureTypeToCString, divideBy );
|
|
{
|
|
CMirrorTimeMeasure gatheredStats [NbTimeMeasureHistoryStats] = { 0, ~0, 0 };
|
|
for ( std::vector<CMirrorTimeMeasureHistory>::const_iterator ihm=HistoryByMirror.begin(); ihm!=HistoryByMirror.end(); ++ihm )
|
|
{
|
|
log->displayRawNL( "\tMS-%hu, %u measures:", (*ihm).ServiceId.get(), (*ihm).NbMeasures );
|
|
divideBy = (stat==MHTSum) ? (*ihm).NbMeasures : 1;
|
|
(*ihm).Stats[stat].displayStat( log, MirrorTimeMeasureTypeToCString, divideBy );
|
|
gatheredStats[MHTSum] += (*ihm).Stats[stat] / (*ihm).NbMeasures;
|
|
gatheredStats[MHTMin].copyLowerValues( (*ihm).Stats[stat] );
|
|
gatheredStats[MHTMax].copyHigherValues( (*ihm).Stats[stat] );
|
|
}
|
|
if ( HistoryByMirror.size() > 1 )
|
|
{
|
|
log->displayRawNL( "\tAll mirror services:" );
|
|
gatheredStats[stat].displayStat( log, MirrorTimeMeasureTypeToCString, (stat==MHTSum) ? (uint)HistoryByMirror.size() : 1 ); // not displaying the 3 stats
|
|
}
|
|
}
|
|
{
|
|
CServiceTimeMeasure gatheredStats [NbTimeMeasureHistoryStats] = { 0, ~0, 0 };
|
|
for ( std::vector<CServiceTimeMeasureHistory>::const_iterator ihs=HistoryByService.begin(); ihs!=HistoryByService.end(); ++ihs )
|
|
{
|
|
log->displayRawNL( "\t%s (on MS-%hu), %u measures:", CUnifiedNetwork::getInstance()->getServiceUnifiedName( (*ihs).ServiceId ).c_str(), (*ihs).ParentServiceId.get(), (*ihs).NbMeasures );
|
|
divideBy = (stat==MHTSum) ? (*ihs).NbMeasures : 1;
|
|
(*ihs).Stats[stat].displayStat( log, ServiceTimeMeasureTypeToCString, divideBy );
|
|
gatheredStats[MHTSum] += (*ihs).Stats[stat] / (*ihs).NbMeasures;
|
|
gatheredStats[MHTMin].copyLowerValues( (*ihs).Stats[stat] );
|
|
gatheredStats[MHTMax].copyHigherValues( (*ihs).Stats[stat] );
|
|
}
|
|
if ( HistoryByService.size() > 1 )
|
|
{
|
|
log->displayRawNL( "\tAll client services:" );
|
|
gatheredStats[stat].displayStat( log, ServiceTimeMeasureTypeToCString, (stat==MHTSum) ? (uint)HistoryByService.size() : 1 ); // not displaying the 3 stats
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------
|
|
// NLNET_SERVICE_MAIN
|
|
//-----------------------------------------------
|
|
NLNET_SERVICE_MAIN( CTickService, "TICKS", "tick_service", 0, CbArray, "", "" );
|
|
|
|
|
|
//
|
|
// Variables
|
|
//
|
|
|
|
NLMISC_VARIABLE(NLNET::TServiceId, SlowestService, "SId of the slowest service");
|
|
|
|
NLMISC_VARIABLE(double, SlowestTock, "Time in millisecond to receive the slowest tock");
|
|
|
|
NLMISC_VARIABLE(string, WaitingForServices, "Services that haven't tocked yet");
|
|
|
|
NLMISC_DYNVARIABLE(TGameTime, GameTime, "Current game time in second")
|
|
{
|
|
if (get) *pointer = TS->getGameTime();
|
|
}
|
|
|
|
NLMISC_DYNVARIABLE(TLocalTime, TickTimeStep, "Current tick time step in second")
|
|
{
|
|
if (get) *pointer = TS->getTickTimeStep();
|
|
else TS->setTickTimeStep(*pointer);
|
|
}
|
|
|
|
NLMISC_DYNVARIABLE(string, TickMode, "Current ticking mode")
|
|
{
|
|
if (get)
|
|
{
|
|
if (TS->CurrentMode == CTickService::TickRunning)
|
|
*pointer = "Normal";
|
|
else
|
|
*pointer = "HALTED: "+TS->HaltedReason;
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
// Commands
|
|
//
|
|
|
|
NLMISC_COMMAND(haltTick, "Halt tick server", "[reason]" )
|
|
{
|
|
if (args.size() > 1)
|
|
return false;
|
|
|
|
log.displayNL("TICK SERVICE HALTED MANUALLY.");
|
|
log.displayNL("PLEASE RESTART TICK SERVICE USING resumeTick COMMAND.");
|
|
|
|
std::string reason = "MANUAL HALT";
|
|
if (args.size() == 1)
|
|
reason += ": "+args[0];
|
|
|
|
TS->haltTick(reason);
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(resumeTick, "Resume tick server", "" )
|
|
{
|
|
log.displayNL("TICK SERVICE RESUMED MANUALLY.");
|
|
TS->resumeTick();
|
|
return true;
|
|
}
|
|
|
|
|
|
NLMISC_COMMAND(displayTimingsOfShard, "Display all timings", "" )
|
|
{
|
|
TS->MainTimeMeasures.displayStats( &log );
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(resetTimingsOfShard, "Reset all timings", "" )
|
|
{
|
|
TS->MainTimeMeasures.resetMeasures();
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND(displayGameTime, "The tick service and all connected services display its current game time", "")
|
|
{
|
|
TS->displayGameTime();
|
|
return true;
|
|
|
|
}
|
|
|
|
NLMISC_COMMAND(send,"enable send (in the step by step mode)"," ")
|
|
{
|
|
TS->enableSend();
|
|
return true;
|
|
|
|
}
|
|
|
|
NLMISC_COMMAND(clients,"Give the number of clients"," ")
|
|
{
|
|
log.displayNL("Number of connected client : %d", TS->getClientCount());
|
|
return true;
|
|
|
|
}
|
|
|
|
/*
|
|
NLMISC_COMMAND(getServicesState,"Give the current state of all services"," ")
|
|
{
|
|
// todo end the code
|
|
uint i;
|
|
for( i=0; i<_ClientInfos.size(); i++ )
|
|
{
|
|
// if this client is supposed to send a tock
|
|
if( _ClientInfos[i].Registered )
|
|
{
|
|
// if tock was not received yet
|
|
if( _ClientInfos[i].TockReceived == false )
|
|
{
|
|
// if we have to wait for this client
|
|
if( _ClientInfos[i].Tocking == true )
|
|
{
|
|
// we check threshold
|
|
if( _ClientInfos[i].TockMissingCount > _ClientInfos[i].Threshold )
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
|
|
NLMISC_COMMAND(displayRecentHistory,"Display the history of tick events","")
|
|
{
|
|
TS->RecentHistory.write( &log );
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( pause, "Pause the tick service", "" )
|
|
{
|
|
Pause = !Pause;
|
|
if( Pause )
|
|
nlinfo("Pause On");
|
|
else
|
|
{
|
|
nlinfo("Pause Off");
|
|
TS->checkTockReceived();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
/*
|
|
*/
|
|
|
|
/*
|
|
// ADDED by ben: BS test purpose, you can remove this
|
|
NLMISC_COMMAND( sendFileBS, "send file to BS", "<file to send> <file name to be written>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
CIFile fi;
|
|
|
|
if (!fi.open(args[0]))
|
|
return false;
|
|
|
|
std::vector<uint8> buffer(fi.getFileSize());
|
|
fi.serialBuffer(&(buffer[0]), buffer.size());
|
|
|
|
CBackupMsgSaveFile msgSave;
|
|
msgSave.Data.serialBuffer(&(buffer[0]), buffer.size());
|
|
msgSave.FileName = args[1];
|
|
|
|
Bsi.sendFile(msgSave);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( sendFileAndCheckBS, "send file to BS", "<file to send> <file name to be written>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
CIFile fi;
|
|
|
|
if (!fi.open(args[0]))
|
|
return false;
|
|
|
|
std::vector<uint8> buffer(fi.getFileSize());
|
|
fi.serialBuffer(&(buffer[0]), buffer.size());
|
|
|
|
CBackupMsgSaveFile msgSave;
|
|
msgSave.Data.serialBuffer(&(buffer[0]), buffer.size());
|
|
msgSave.FileName = args[1];
|
|
|
|
Bsi.sendFile(msgSave, true);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( appendFileBS, "append file to BS", "<file to send> <file name to be written>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
CIFile fi;
|
|
|
|
if (!fi.open(args[0]))
|
|
return false;
|
|
|
|
std::vector<uint8> buffer(fi.getFileSize());
|
|
fi.serialBuffer(&(buffer[0]), buffer.size());
|
|
|
|
CBackupMsgSaveFile msgSave;
|
|
msgSave.Data.serialBuffer(&(buffer[0]), buffer.size());
|
|
msgSave.FileName = args[1];
|
|
|
|
Bsi.append(msgSave);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( appendLineBS, "append line to file via BS", "<line to be sent> <file name to be written>")
|
|
{
|
|
if (args.size() != 2)
|
|
return false;
|
|
|
|
Bsi.append(args[0], args[1]);
|
|
|
|
return true;
|
|
}
|
|
|
|
NLMISC_COMMAND( deleteFileBS, "delete file via BS", "<file name to be deleted> [backup file]")
|
|
{
|
|
if (args.size() < 1 || args.size() > 2)
|
|
return false;
|
|
|
|
bool backupFile = false;
|
|
|
|
if (args.size() == 2)
|
|
{
|
|
NLMISC::fromString(args[1], backupFile);
|
|
}
|
|
|
|
Bsi.deleteFile(args[0], backupFile);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
class CFileReceiveCb: public IBackupFileReceiveCallback
|
|
{
|
|
public:
|
|
|
|
virtual void callback(const CFileDescription& fileDescription, NLMISC::IStream& dataStream)
|
|
{
|
|
nlinfo("received file '%s'", fileDescription.FileName.c_str());
|
|
}
|
|
|
|
};
|
|
|
|
NLMISC_COMMAND( loadFileBS, "load a file from BS", "<file to be loaded>")
|
|
{
|
|
if (args.size() != 1)
|
|
return false;
|
|
|
|
Bsi.requestFile(args[0], new CFileReceiveCb());
|
|
|
|
return true;
|
|
}
|
|
*/
|
|
|
|
|
|
class CFileClassReceiveCb: public IBackupFileClassReceiveCallback
|
|
{
|
|
public:
|
|
|
|
virtual void callback(const CFileDescriptionContainer& list)
|
|
{
|
|
nlinfo("received fileclass");
|
|
uint i;
|
|
for (i=0; i<list.size(); ++i)
|
|
nlinfo("file: %s", list[i].FileName.c_str());
|
|
nlinfo("end of class");
|
|
}
|
|
|
|
};
|
|
|
|
NLMISC_COMMAND( loadFileClassBS, "load a fileclass from BS", "<directory> <classes to be loaded>")
|
|
{
|
|
if (args.size() <= 1)
|
|
return false;
|
|
|
|
std::string directory;
|
|
std::vector<CBackupFileClass> classes;
|
|
CBackupFileClass bclass;
|
|
|
|
directory = args[0];
|
|
|
|
uint i;
|
|
for (i=1; i<args.size(); ++i)
|
|
bclass.Patterns.push_back(args[i]);
|
|
|
|
classes.push_back(bclass);
|
|
|
|
Bsi.requestFileClass(directory, classes, new CFileClassReceiveCb());
|
|
|
|
return true;
|
|
}
|
|
|
|
//NLMISC_COMMAND( dumpVectorMemory, "Dump memory used in vector", "")
|
|
//{
|
|
// static char buffer[1024*16];
|
|
// _vector_memory_usage::dump_memory(buffer, 1024*16);
|
|
//
|
|
// log.displayNL("Vector memory usage : \n%s", buffer);
|
|
//
|
|
// return true;
|
|
//}
|